Player Matchup

Sylvanus
Sylvanus
Alex54315
Sylvanus
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
158W - 158L
1,466 Elo+
Solo
Thanatos
Thanatos
CrossfadeQQ
Thanatos
Level 85
God Stats
17W - 16L
1,607 SR
Queue Stats
170W - 145L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DEADPOOL0115
Ah Muzen Cab
Level 161
God Stats
1W - 1L
1,380 SR
Queue Stats
66W - 64L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
FOT156
Gilgamesh
Level 108
God Stats
3W - 5L
1,561 SR
Queue Stats
51W - 42L
1,544 Elo+
Party 2
Agni
Agni
TheResolutenote
Agni
Level 158
God Stats
12W - 7L
1,540 SR
Queue Stats
21W - 23L
1,407 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,494 Elo+

VS

Team Averages
Level 120
1,595 SR
1,510 Elo+
Ratatoskr
Ratatoskr
BildoSagginz
Ratatoskr
Level 122
God Stats
21W - 36L
1,483 SR
Queue Stats
541W - 540L
1,526 Elo+
Party 1
Izanami
Izanami
CoolWhipNoTroll
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,477 Elo+
Solo
Horus
Horus
CrabDragoons
Horus
Level 122
God Stats
3W - 5L
1,525 SR
Queue Stats
163W - 159L
1,511 Elo+
Party 1
Agni
Agni
Filthy__Ningen
Agni
Level 146
God Stats
3W - 3L
1,526 SR
Queue Stats
291W - 274L
1,479 Elo+
Party 1
Terra
Terra
TeamMemeSupreme
Terra
Level 149
God Stats
3W - 3L
1,940 SR
Queue Stats
174W - 153L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alex54315
Sylvanus
12
0 / 1 / 2
7,078
544
2,576
10,025
7,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
CrossfadeQQ
Thanatos
15
8 / 1 / 2
8,644
665
6,104
12,783
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
DEADPOOL0115
Ah Muzen Cab
15
2 / 2 / 5
8,211
632
6,858
9,451
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
FOT156
Gilgamesh
13
2 / 2 / 4
8,104
623
6,822
14,405
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 2
7,648
588
6,280
7,743
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BildoSagginz
Ratatoskr
12
1 / 3 / 3
6,628
510
5,747
12,040
4,442
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 2 / 0
4,809
370
1,668
3,665
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 2 / 0
6,953
535
2,874
9,473
7,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 0
7,598
584
8,627
8,093
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 0
8,364
643
8,436
12,905
12,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
8
8
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alex54315
Sylvanus
0
1
2
1
L
Ratatoskr
BildoSagginz
Ratatoskr
1
3
3
0.83
L
0
2
0
0
L
1
2
0
0.5
W
Thanatos
CrossfadeQQ
Thanatos
8
1
2
9
W
Ah Muzen Cab
DEADPOOL0115
Ah Muzen Cab
2
2
5
2.25
W
Gilgamesh
FOT156
Gilgamesh
2
2
4
2
L
3
3
0
1
L
3
5
0
0.6
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
27,352
54,407
Taken
46,176
30,624
Mitigated
28,502
22,516
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alex54315
Sylvanus
2,576
928
1,808
2,687
10,025
7,663
180
2,315
7,396
33,360
23
L
Ratatoskr
BildoSagginz
Ratatoskr
5,747
1,360
0
4,030
12,040
4,442
0
2,064
9,928
0
45,967
L
1,668
1,531
0
1,000
3,665
873
0
651
3,014
0
16,888
L
2,874
965
710
4,157
9,473
7,274
0
793
8,680
0
24,869
W
Thanatos
CrossfadeQQ
Thanatos
6,104
1,783
0
13,922
12,783
5,448
0
995
11,662
0
63,764
W
Ah Muzen Cab
DEADPOOL0115
Ah Muzen Cab
6,858
2,255
0
714
9,451
3,609
475
1,434
7,863
0
70,762
W
Gilgamesh
FOT156
Gilgamesh
6,822
2,092
0
1,658
14,405
11,133
0
6,521
7,016
0
55,167
L
8,627
607
0
720
8,093
3,404
0
5,325
2,719
49,205
1,540
L
8,436
957
48
3,253
12,905
12,509
0
0
12,009
50,010
0
W
6,280
510
0
1,727
7,743
2,771
410
3,882
3,449
46,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
34,352
459
Minions Killed
355
0
Camps Cleared
0
1,231,604
Distance Traveled
1,239,876
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,078
544
47
4
0
222,354
3
L
Ratatoskr
6,628
510
80
6
0
353,379
0
L
Izanami
4,809
370
39
3
0
95,752
0
L
Horus
6,953
535
37
3
0
289,181
2
W
Thanatos
8,644
665
97
7
0
318,943
2
W
Ah Muzen Cab
8,211
632
125
10
0
230,484
0
W
Gilgamesh
8,104
623
97
7
0
225,805
0
L
Agni
7,598
584
113
9
0
262,618
4
L
Terra
8,364
643
86
7
0
238,946
1
W
Agni
7,648
588
93
7
0
234,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role