Player Matchup

Bacchus
Bacchus
EnryakuJi
Bacchus
Level 43
God Stats
7W - 2L
1,611 SR
Queue Stats
76W - 79L
1,475 Elo+
Solo
Sobek
Sobek
Nekonuin
Sobek
Level 45
God Stats
8W - 8L
1,379 SR
Queue Stats
122W - 133L
1,457 Elo+
Party 1
Anhur
Anhur
Pand41789
Anhur
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
557W - 545L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Toastywaffle416
Gilgamesh
Level 68
God Stats
23W - 17L
1,489 SR
Queue Stats
267W - 271L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
UZ34
The Morrigan
Level 62
God Stats
13W - 20L
1,436 SR
Queue Stats
197W - 227L
1,477 Elo+
Party 1
Team Averages
Level 68
1,483 SR
1,463 Elo+

VS

Team Averages
Level 62
1,528 SR
1,467 Elo+
Nut
Nut
Brieezy
Nut
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,588 Elo+
Party 3
Ra
Ra
CMBJR2016
Ra
Level 27
God Stats
10W - 12L
1,377 SR
Queue Stats
232W - 229L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
DdrewW
Sun Wukong
Level 154
God Stats
1W - 1L
1,748 SR
Queue Stats
30W - 30L
1,497 Elo+
Party 3
Pele
Pele
Itsleoparduknow
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,506 Elo+
Party 2
Geb
Geb
tozga
Geb
Level 48
God Stats
0W - 1L
1,517 SR
Queue Stats
54W - 64L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EnryakuJi
Bacchus
6
2 / 0 / 2
4,220
844
1,371
2,487
1,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Nekonuin
Sobek
6
0 / 0 / 1
3,207
641
336
2,682
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Pand41789
Anhur
6
2 / 0 / 2
4,058
812
2,182
1,779
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Toastywaffle416
Gilgamesh
6
1 / 0 / 0
3,853
771
1,086
2,144
968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
UZ34
The Morrigan
7
2 / 1 / 0
3,659
732
2,065
1,963
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
4
0 / 2 / 0
2,922
584
1,066
2,244
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 2 / 0
3,975
795
827
2,863
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
DdrewW
Sun Wukong
4
0 / 1 / 0
3,021
604
538
1,325
634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 1
3,229
646
729
4,513
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
tozga
Geb
2
0 / 1 / 0
2,671
534
347
1,596
694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
0
2
0
0
L
1
2
0
0.5
L
Sun Wukong
DdrewW
Sun Wukong
0
1
0
0
W
Bacchus
EnryakuJi
Bacchus
2
0
2
3
L
0
1
1
0.5
W
Sobek
Nekonuin
Sobek
0
0
1
0.5
W
Anhur
Pand41789
Anhur
2
0
2
3
W
Gilgamesh
Toastywaffle416
Gilgamesh
1
0
0
1
W
The Morrigan
UZ34
The Morrigan
2
1
0
2
L
Geb
tozga
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,040
Damage
3,507
11,055
Taken
12,541
5,207
Mitigated
4,202
4,506
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
1,066
914
0
214
2,244
551
0
685
1,559
0
6,375
L
827
239
0
823
2,863
943
0
1,739
798
24,130
0
L
Sun Wukong
DdrewW
Sun Wukong
538
39
0
172
1,325
634
0
0
1,252
0
3,927
W
Bacchus
EnryakuJi
Bacchus
1,371
461
0
1,791
2,487
1,731
0
150
2,337
8,919
0
L
729
243
0
465
4,513
1,380
0
718
3,795
0
17,393
W
Sobek
Nekonuin
Sobek
336
94
0
323
2,682
1,397
0
63
2,619
13,238
0
W
Anhur
Pand41789
Anhur
2,182
1,608
0
830
1,779
519
0
134
1,645
0
19,247
W
Gilgamesh
Toastywaffle416
Gilgamesh
1,086
429
0
702
2,144
968
0
0
2,011
0
17,979
W
The Morrigan
UZ34
The Morrigan
2,065
408
0
860
1,963
592
0
827
1,126
16,546
0
L
Geb
tozga
Geb
347
0
0
410
1,596
694
0
304
1,292
1,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,997
Gold Earned
15,818
146
Minions Killed
100
0
Camps Cleared
0
556,224
Distance Traveled
440,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
2,922
584
14
3
0
99,477
1
L
Ra
3,975
795
43
9
0
91,485
0
L
Sun Wukong
3,021
604
13
3
0
82,109
0
W
Bacchus
4,220
844
13
3
0
114,273
0
L
Pele
3,229
646
28
6
0
124,287
0
W
Sobek
3,207
641
29
6
0
127,759
0
W
Anhur
4,058
812
31
6
0
103,860
1
W
Gilgamesh
3,853
771
41
8
0
109,675
0
W
The Morrigan
3,659
732
32
6
0
100,657
0
L
Geb
2,671
534
2
0
0
42,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role