Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
kstdok
Janus
Gold III
Level 111
God Stats
7W - 8L
2,147 SR
Queue Stats
76W - 78L
1,650 MMR
Party 1
Tiamat
Tiamat
Silver IV
mariobolita
Tiamat
Silver IV
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 66L
1,407 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,716 SR
1,519 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,448 SR
1,444 MMR
Odin
Odin
Bronze III
Michellobvc
Odin
Bronze III
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
Samuraii_TP
Baba Yaga
Silver I
Level 110
God Stats
6W - 7L
1,343 SR
Queue Stats
88W - 106L
1,370 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
lV-DropBodies-ll
Gilgamesh
Bronze III
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
1 / 1 / 1
9,310
665
5,320
12,049
6,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
kstdok
Janus
15
3 / 5 / 0
9,626
688
9,397
11,746
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
12
0 / 4 / 3
8,521
609
6,222
10,415
6,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAchillesVulcanBacchusKuzenbo

VS

Bans
Ne ZhaPersephoneChaacMorgan Le FayHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,702
764
6,251
9,292
9,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
Samuraii_TP
Baba Yaga
16
1 / 3 / 7
10,361
740
11,188
11,105
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
16
5 / 0 / 5
11,289
806
12,626
15,661
9,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
10
10
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
1
1.5
W
4
1
5
6.5
W
Baba Yaga
Samuraii_TP
Baba Yaga
1
3
7
1.5
L
Janus
kstdok
Janus
3
5
0
0.6
W
Gilgamesh
5
0
5
7.5
L
Tiamat
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
30,065
34,210
Taken
36,058
17,449
Mitigated
24,384
6,249
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,320
224
632
3,887
12,049
6,483
0
2,421
9,620
27,833
0
W
6,251
977
0
2,924
9,292
9,533
647
5,470
3,470
0
20,460
W
Baba Yaga
Samuraii_TP
Baba Yaga
11,188
373
0
3,852
11,105
5,252
533
7,788
2,933
46,486
0
L
Janus
kstdok
Janus
9,397
514
0
1,176
11,746
4,676
0
3,908
7,796
48,699
0
W
Gilgamesh
12,626
4,398
0
4,096
15,661
9,599
1,811
6,750
8,628
357
69,359
L
Tiamat
6,222
451
0
554
10,415
6,290
0
4,886
5,527
22,903
208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
32,352
160
Minions Killed
178
0
Camps Cleared
0
791,710
Distance Traveled
842,249
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,310
665
45
3
0
262,088
0
W
Odin
10,702
764
30
2
0
284,052
0
W
Baba Yaga
10,361
740
72
5
0
264,144
0
L
Janus
9,626
688
82
6
0
259,637
1
W
Gilgamesh
11,289
806
76
5
0
294,053
0
L
Tiamat
8,521
609
33
2
0
269,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role