Player Matchup

Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold II
BamseFaren
Charon
Gold II
Level 52
God Stats
11W - 7L
1,735 SR
Queue Stats
131W - 131L
1,528 MMR
Party 1
Charybdis
Charybdis
Gold III
TUEEASYYY
Charybdis
Gold III
Level 144
God Stats
7W - 8L
1,750 SR
Queue Stats
131W - 131L
1,482 MMR
Party 1
Cthulhu
Cthulhu
Gold II
rppino16
Cthulhu
Gold II
Level 137
God Stats
1W - 0L
1,253 SR
Queue Stats
53W - 53L
1,512 MMR
Solo
Ullr
Ullr
Silver I
ØdÖgäŕÒñ
Ullr
Silver I
Level 63
God Stats
4W - 0L
1,884 SR
Queue Stats
10W - 3L
1,623 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,624 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,550 SR
1,536 MMR
Hun Batz
Hun Batz
Gold V
HaveFaithh
Hun Batz
Gold V
Level 139
God Stats
16W - 14L
1,558 SR
Queue Stats
154W - 152L
1,506 MMR
Solo
Thoth
Thoth
Gold I
MOMIJl_
Thoth
Gold I
Level 154
God Stats
3W - 14L
1,256 SR
Queue Stats
294W - 293L
1,504 MMR
Solo
Nike
Nike
Silver I
Sahin0497
Nike
Silver I
Level 86
God Stats
18W - 13L
1,720 SR
Queue Stats
27W - 25L
1,561 MMR
Solo
Bacchus
Bacchus
Gold III
SpotifyNchill
Bacchus
Gold III
Level 147
God Stats
10W - 7L
1,713 SR
Queue Stats
258W - 251L
1,551 MMR
Solo
Skadi
Skadi
Platinum IV
SurvivaLRomerO
Skadi
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
12 / 0 / 1
9,734
649
10,755
18,481
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
BamseFaren
Charon
14
0 / 1 / 4
8,697
580
9,029
10,752
11,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
TUEEASYYY
Charybdis
16
1 / 0 / 2
8,954
597
6,037
11,756
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
rppino16
Cthulhu
13
1 / 0 / 8
8,291
553
10,113
13,860
11,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 4
9,338
623
11,642
12,617
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SylvanusThanatosGilgameshMorgan Le Fay

VS

Bans
AwilixSusanoMaman BrigitteBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HaveFaithh
Hun Batz
12
0 / 4 / 0
6,167
411
4,475
13,887
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
MOMIJl_
Thoth
13
1 / 3 / 0
6,983
466
11,169
10,261
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
13
1 / 4 / 0
7,040
469
8,099
15,187
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
10
0 / 5 / 1
6,357
424
8,131
15,517
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 3 / 0
7,581
505
7,535
11,620
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
18
Kills
2
2
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
12
0
1
12.5
W
Charon
BamseFaren
Charon
0
1
4
2
L
Hun Batz
HaveFaithh
Hun Batz
0
4
0
0
L
Thoth
MOMIJl_
Thoth
1
3
0
0.33
L
Nike
1
4
0
0.25
L
Bacchus
0
5
1
0.1
L
0
3
0
0
W
Charybdis
TUEEASYYY
Charybdis
1
0
2
2
W
Cthulhu
rppino16
Cthulhu
1
0
8
5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,576
Damage
39,409
67,466
Taken
66,472
40,663
Mitigated
37,659
29,481
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,755
3,115
0
11,539
18,481
7,610
31
4,521
13,539
77,814
0
W
Charon
BamseFaren
Charon
9,029
1,014
0
1,750
10,752
11,370
0
0
9,913
53,076
5,665
L
Hun Batz
HaveFaithh
Hun Batz
4,475
1,562
0
5,541
13,887
5,039
0
3,997
9,872
0
49,314
L
Thoth
MOMIJl_
Thoth
11,169
274
0
2,100
10,261
3,445
0
3,252
7,009
53,617
761
L
Nike
8,099
2,009
0
5,625
15,187
8,726
0
9,148
5,003
0
51,686
L
Bacchus
8,131
1,581
0
5,070
15,517
16,197
0
6,945
8,572
27,696
0
L
7,535
2,281
0
1,265
11,620
4,252
0
3,956
7,664
0
80,938
W
Charybdis
TUEEASYYY
Charybdis
6,037
3,542
0
8,037
11,756
5,065
0
1,599
10,157
0
84,597
W
Cthulhu
rppino16
Cthulhu
10,113
621
1,176
4,412
13,860
11,055
64
6,002
7,423
35,701
2,476
W
11,642
4,618
0
2,567
12,617
5,563
987
5,628
6,393
0
100,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,014
Gold Earned
34,128
582
Minions Killed
441
0
Camps Cleared
0
1,627,752
Distance Traveled
1,479,313
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,734
649
121
8
0
384,645
0
W
Charon
8,697
580
110
7
0
283,835
0
L
Hun Batz
6,167
411
72
5
0
340,017
0
L
Thoth
6,983
466
114
8
0
290,589
3
L
Nike
7,040
469
94
6
0
272,493
0
L
Bacchus
6,357
424
33
2
0
294,100
1
L
Skadi
7,581
505
128
9
0
282,114
1
W
Charybdis
8,954
597
142
9
0
299,214
1
W
Cthulhu
8,291
553
60
4
0
347,248
2
W
Ullr
9,338
623
149
10
0
312,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role