Player Matchup

Nut
Nut
Benitonite
Nut
Level 60
God Stats
1W - 4L
1,479 SR
Queue Stats
116W - 113L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MX9miguelSCT
Morgan Le Fay
Level 61
God Stats
11W - 7L
1,628 SR
Queue Stats
551W - 555L
1,402 Elo+
Solo
Hades
Hades
Rabb159629
Hades
Level 86
God Stats
25W - 12L
1,932 SR
Queue Stats
183W - 152L
1,485 Elo+
Solo
Cthulhu
Cthulhu
SwegosaurusRex5
Cthulhu
Level 97
God Stats
55W - 34L
1,657 SR
Queue Stats
360W - 338L
1,455 Elo+
Solo
Charon
Charon
TurtleTTV9305
Charon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 74
1,639 SR
1,439 Elo+

VS

Team Averages
Level 89
1,444 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
AncientBeing87
Cu Chulainn
Level 61
God Stats
20W - 18L
1,465 SR
Queue Stats
62W - 68L
1,468 Elo+
Solo
Poseidon
Poseidon
Faded_Native420
Poseidon
Level 87
God Stats
2W - 0L
1,538 SR
Queue Stats
46W - 43L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Junior6x_
Sun Wukong
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,462 Elo+
Solo
Thanatos
Thanatos
SplotchyAuto206
Thanatos
Level 89
God Stats
2W - 2L
1,459 SR
Queue Stats
8W - 8L
1,283 Elo+
Solo
Heimdallr
Heimdallr
satgei
Heimdallr
Level 109
God Stats
1W - 2L
1,255 SR
Queue Stats
154W - 138L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,185
442
5,951
9,635
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
MX9miguelSCT
Morgan Le Fay
11
0 / 5 / 2
6,995
500
5,857
11,084
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
15
4 / 2 / 1
8,195
585
6,116
12,265
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 2 / 1
7,879
563
9,056
9,606
9,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
7,037
503
4,313
12,355
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AncientBeing87
Cu Chulainn
12
0 / 0 / 7
7,802
557
6,639
11,099
8,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
14
2 / 2 / 2
8,611
615
6,253
7,542
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Junior6x_
Sun Wukong
12
0 / 3 / 4
7,193
514
5,528
13,252
8,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
14
10 / 2 / 0
8,993
642
10,327
13,201
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
satgei
Heimdallr
14
4 / 0 / 4
8,166
583
9,152
7,646
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
16
16
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AncientBeing87
Cu Chulainn
0
0
7
3.5
L
0
4
0
0
W
Poseidon
2
2
2
1.5
W
Sun Wukong
Junior6x_
Sun Wukong
0
3
4
0.67
L
Morgan Le Fay
MX9miguelSCT
Morgan Le Fay
0
5
2
0.2
L
Hades
4
2
1
2.25
W
Thanatos
10
2
0
5
L
2
2
1
1.25
L
1
3
1
0.5
W
Heimdallr
satgei
Heimdallr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
37,899
54,945
Taken
52,740
31,333
Mitigated
28,389
16,484
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AncientBeing87
Cu Chulainn
6,639
510
0
3,695
11,099
8,230
67
3,603
7,371
5,673
35,311
L
5,951
3,381
0
2,759
9,635
3,688
0
233
9,388
0
49,399
W
Poseidon
6,253
1,124
0
1,750
7,542
2,589
833
4,247
2,991
56,924
1,083
W
Sun Wukong
Junior6x_
Sun Wukong
5,528
1,419
0
2,742
13,252
8,769
0
8,719
3,681
0
43,059
L
Morgan Le Fay
MX9miguelSCT
Morgan Le Fay
5,857
795
0
2,284
11,084
4,232
191
3,932
6,654
38,563
1,471
L
Hades
6,116
498
425
6,657
12,265
5,641
0
261
11,828
72,510
733
W
Thanatos
10,327
3,022
0
10,739
13,201
5,489
0
4,853
8,120
0
59,103
L
9,056
1,063
136
1,445
9,606
9,224
0
296
8,769
44,706
2,161
L
4,313
1,053
0
2,778
12,355
8,548
0
1,652
10,561
23,802
0
W
Heimdallr
satgei
Heimdallr
9,152
3,980
0
2,440
7,646
3,312
336
2,118
5,490
0
55,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
40,765
367
Minions Killed
398
0
Camps Cleared
0
1,354,758
Distance Traveled
1,428,121
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,802
557
65
5
0
290,479
5
L
Nut
6,185
442
64
5
0
287,363
0
W
Poseidon
8,611
615
121
9
0
270,916
2
W
Sun Wukong
7,193
514
73
5
0
262,180
0
L
Morgan Le Fay
6,995
500
78
6
0
250,572
0
L
Hades
8,195
585
106
8
0
289,802
2
W
Thanatos
8,993
642
72
5
0
338,594
0
L
Cthulhu
7,879
563
90
6
0
264,899
0
L
Charon
7,037
503
29
2
0
262,122
0
W
Heimdallr
8,166
583
67
5
0
265,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role