Player Matchup

Sol
Sol
ATEIkehara
Sol
Level 158
God Stats
4W - 1L
1,515 SR
Queue Stats
88W - 86L
1,497 Elo+
Party 1
Apollo
Apollo
ChineseJezuz
Apollo
Level 100
God Stats
0W - 3L
1,266 SR
Queue Stats
45W - 48L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
JJJOKERZ
Guan Yu
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,505 Elo+
Party 1
Shiva
Shiva
StellaCZ
Shiva
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 71L
1,683 Elo+
Solo
Erlang Shen
Erlang Shen
ℓæχυδ
Erlang Shen
Level 166
God Stats
2W - 2L
1,704 SR
Queue Stats
632W - 620L
1,517 Elo+
Solo
Team Averages
Level 141
1,497 SR
1,551 Elo+

VS

Team Averages
Level 155
1,455 SR
1,579 Elo+
Maui
Maui
 
Maui
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Flufffymuffins
Khepri
Level 115
God Stats
6W - 7L
1,278 SR
Queue Stats
824W - 543L
1,728 Elo+
Solo
Hou Yi
Hou Yi
Hilal885
Hou Yi
Level 158
God Stats
7W - 6L
1,653 SR
Queue Stats
211W - 175L
1,619 Elo+
Party 2
Ix Chel
Ix Chel
Shisukor
Ix Chel
Level 149
God Stats
1W - 0L
1,344 SR
Queue Stats
32W - 23L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,196
820
23,705
9,000
4,865
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
11
0 / 8 / 3
6,525
653
3,336
12,674
6,614
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Guan Yu
JJJOKERZ
Guan Yu
13
1 / 3 / 5
7,227
723
2,746
14,749
16,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
StellaCZ
Shiva
13
0 / 3 / 7
7,071
707
11,647
13,647
12,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ℓæχυδ
Erlang Shen
14
1 / 1 / 6
7,400
740
10,432
10,354
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
3 / 1 / 13
8,623
862
14,262
16,196
20,634
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
 
Thanatos
13
5 / 3 / 5
8,089
809
6,609
8,382
4,504
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 2 / 12
8,719
872
5,291
17,214
16,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Hilal885
Hou Yi
15
6 / 1 / 7
8,619
862
17,014
8,411
5,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Shisukor
Ix Chel
15
1 / 1 / 14
7,937
794
12,118
8,514
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
7
Kills
16
16
Deaths
8
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
13
9.5
W
Thanatos
 
Thanatos
5
3
5
2.5
L
5
1
2
6
L
Apollo
0
8
3
0.19
W
1
2
12
3.5
W
Hou Yi
Hilal885
Hou Yi
6
1
7
9.5
L
Guan Yu
JJJOKERZ
Guan Yu
1
3
5
1.17
W
Ix Chel
Shisukor
Ix Chel
1
1
14
8
L
Shiva
StellaCZ
Shiva
0
3
7
1.17
L
Erlang Shen
ℓæχυδ
Erlang Shen
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,866
Damage
55,294
60,424
Taken
58,717
49,652
Mitigated
52,047
20,355
Healing
29,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
14,262
1,850
1,766
3,814
16,196
20,634
0
5,726
9,811
24,673
1,573
W
Thanatos
 
Thanatos
6,609
772
559
3,444
8,382
4,504
0
3,616
4,409
0
8,736
L
23,705
7,529
294
3,189
9,000
4,865
0
4,940
4,060
43,184
1,582
L
Apollo
3,336
1,828
13
366
12,674
6,614
0
8,102
4,572
0
12,411
W
5,291
683
2,848
3,801
17,214
16,908
0
6,900
9,741
9,738
0
W
Hou Yi
Hilal885
Hou Yi
17,014
6,828
185
545
8,411
5,217
829
3,564
4,398
0
26,519
L
Guan Yu
JJJOKERZ
Guan Yu
2,746
782
2,757
2,711
14,749
16,338
0
6,388
8,361
0
4,748
W
Ix Chel
Shisukor
Ix Chel
12,118
1,422
9,596
3,001
8,514
4,784
393
3,698
4,513
30,778
305
L
Shiva
StellaCZ
Shiva
11,647
571
3,649
2,966
13,647
12,292
0
7,786
5,861
0
18,455
L
Erlang Shen
ℓæχυδ
Erlang Shen
10,432
2,763
633
3,777
10,354
9,543
0
3,557
6,797
0
14,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
41,987
104
Minions Killed
115
0
Camps Cleared
0
934,277
Distance Traveled
978,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,623
862
33
3
0
202,571
0
W
Thanatos
8,089
809
9
1
0
217,304
0
L
Sol
8,196
820
43
4
0
190,800
0
L
Apollo
6,525
653
23
2
0
154,705
0
W
Khepri
8,719
872
13
1
0
212,819
0
W
Hou Yi
8,619
862
29
3
0
162,359
0
L
Guan Yu
7,227
723
7
1
0
199,158
0
W
Ix Chel
7,937
794
31
3
0
183,644
0
L
Shiva
7,071
707
15
2
0
199,800
0
L
Erlang Shen
7,400
740
16
2
0
189,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role