Player Matchup

Awilix
Awilix
EduReiis
Awilix
Level 147
God Stats
8W - 5L
1,569 SR
Queue Stats
151W - 140L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gammer_Etoo
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,698 SR
Queue Stats
221W - 232L
1,297 Elo+
Party 2
Ao Kuang
Ao Kuang
JorgeArthur2017
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,417 Elo+
Party 2
Arachne
Arachne
MT7-Nathan
Arachne
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,398 Elo+
Party 2
Sobek
Sobek
WRP_DFER_MART
Sobek
Level 18
God Stats
0W - 3L
1,177 SR
Queue Stats
5W - 13L
1,015 Elo+
Party 2
Team Averages
Level 75
1,489 SR
1,314 Elo+

VS

Team Averages
Level 108
1,562 SR
1,543 Elo+
Ymir
Ymir
Ayuwokihehee
Ymir
Level 32
God Stats
1W - 0L
1,859 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
MRTPoring
Hades
Level 156
God Stats
61W - 55L
1,549 SR
Queue Stats
173W - 187L
1,485 Elo+
Solo
Susano
Susano
ZzlAndeelzZ
Susano
Level 138
God Stats
7W - 6L
1,524 SR
Queue Stats
93W - 71L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
elfair250xxx
Hou Yi
Level 149
God Stats
1W - 1L
1,558 SR
Queue Stats
114W - 87L
1,612 Elo+
Party 1
Janus
Janus
iTzAgUsR3kT
Janus
Level 65
God Stats
4W - 9L
1,320 SR
Queue Stats
24W - 25L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EduReiis
Awilix
16
5 / 7 / 2
9,346
519
11,038
20,127
8,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Gammer_Etoo
Morgan Le Fay
13
2 / 5 / 3
7,795
433
7,340
13,994
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
9
0 / 5 / 3
6,469
359
4,684
14,932
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
MT7-Nathan
Arachne
14
1 / 7 / 1
8,624
479
8,296
22,685
12,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 3 / 2
6,966
387
3,012
17,378
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
8,704
484
7,568
21,391
15,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
MRTPoring
Hades
16
5 / 2 / 3
10,710
595
10,370
13,952
10,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
18
7 / 2 / 9
10,792
600
16,544
15,404
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hou Yi
17
4 / 2 / 5
10,515
584
18,006
13,512
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 2 / 8
10,863
604
14,310
10,603
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
8
Kills
27
27
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Awilix
EduReiis
Awilix
5
7
2
0.86
L
Morgan Le Fay
Gammer_Etoo
Morgan Le Fay
2
5
3
0.7
L
Ao Kuang
0
5
3
0.3
W
Hades
MRTPoring
Hades
5
2
3
3.25
L
Arachne
MT7-Nathan
Arachne
1
7
1
0.21
L
0
3
2
0.33
W
Susano
7
2
9
5.75
W
Hou Yi
4
2
5
3.25
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
66,798
89,116
Taken
74,862
43,111
Mitigated
42,792
17,837
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,568
779
0
7,147
21,391
15,217
753
7,650
13,741
27,108
858
L
Awilix
EduReiis
Awilix
11,038
4,215
0
4,724
20,127
8,555
0
3,959
16,050
0
64,727
L
Morgan Le Fay
Gammer_Etoo
Morgan Le Fay
7,340
947
0
982
13,994
5,251
0
6,418
7,198
41,450
804
L
Ao Kuang
4,684
803
0
1,699
14,932
5,428
0
5,541
9,250
31,060
0
W
Hades
MRTPoring
Hades
10,370
1,611
288
7,276
13,952
10,305
939
0
13,952
70,771
0
L
Arachne
MT7-Nathan
Arachne
8,296
5,219
0
6,908
22,685
12,489
21
10,544
12,051
0
54,157
L
3,012
163
0
3,524
17,378
11,388
0
4,410
12,798
19,859
0
W
Susano
16,544
5,887
0
2,191
15,404
7,189
956
1,825
12,199
0
104,063
W
Hou Yi
18,006
10,752
0
5,898
13,512
5,739
6,052
2,784
10,584
0
84,942
W
14,310
1,766
0
1,869
10,603
4,342
1,550
2,769
7,834
84,852
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
51,584
315
Minions Killed
570
0
Camps Cleared
0
1,371,203
Distance Traveled
1,717,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,704
484
31
2
0
364,684
0
L
Awilix
9,346
519
88
5
0
338,934
0
L
Morgan Le Fay
7,795
433
56
3
0
251,896
0
L
Ao Kuang
6,469
359
49
3
0
249,512
0
W
Hades
10,710
595
146
8
0
264,990
3
L
Arachne
8,624
479
88
5
0
289,513
0
L
Sobek
6,966
387
34
2
0
241,348
3
W
Susano
10,792
600
127
7
0
381,366
0
W
Hou Yi
10,515
584
121
7
0
334,033
2
W
Janus
10,863
604
145
8
0
371,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role