Player Matchup

Nike
Nike
Evil_Homer54
Nike
Level 165
God Stats
1W - 1L
1,724 SR
Queue Stats
71W - 67L
1,503 Elo+
Solo
Da Ji
Da Ji
HunchoLune
Da Ji
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,598 Elo+
Party 3
Terra
Terra
RideMyDisco
Terra
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 167L
1,611 Elo+
Party 3
Zhong Kui
Zhong Kui
Trollerr20
Zhong Kui
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 56L
1,563 Elo+
Party 3
Ymir
Ymir
nazeral
Ymir
Level 169
God Stats
2W - 5L
1,297 SR
Queue Stats
816W - 540L
1,514 Elo+
Party 3
Team Averages
Level 142
1,504 SR
1,558 Elo+

VS

Team Averages
Level 118
1,514 SR
1,517 Elo+
Khepri
Khepri
Br0sephStal1n
Khepri
Level 83
God Stats
2W - 1L
1,564 SR
Queue Stats
88W - 72L
1,584 Elo+
Party 2
Chang'e
Chang'e
DeathPotat0
Chang'e
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 238L
1,497 Elo+
Party 1
Vulcan
Vulcan
Llivy
Vulcan
Level 104
God Stats
16W - 16L
1,724 SR
Queue Stats
905W - 872L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Remotag
Cu Chulainn
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,445 Elo+
Party 1
Apollo
Apollo
WholeWeast
Apollo
Level 102
God Stats
2W - 4L
1,285 SR
Queue Stats
110W - 107L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
8,614
861
10,691
12,581
11,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
12
2 / 4 / 6
7,267
727
7,107
9,414
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 8
8,021
802
6,916
13,202
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Trollerr20
Zhong Kui
12
3 / 5 / 3
7,473
747
9,066
11,152
10,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
nazeral
Ymir
14
1 / 2 / 5
7,861
786
6,532
14,470
14,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
9,089
909
2,339
9,532
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
DeathPotat0
Chang'e
13
1 / 3 / 12
7,683
768
10,358
11,928
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
Llivy
Vulcan
16
4 / 1 / 12
8,961
896
18,610
6,030
3,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Remotag
Cu Chulainn
14
5 / 4 / 8
8,401
840
12,290
12,326
10,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
WholeWeast
Apollo
15
6 / 2 / 11
8,682
868
10,487
8,513
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
11
Kills
18
18
Deaths
11
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Chang'e
DeathPotat0
Chang'e
1
3
12
2.33
L
4
3
6
2.33
L
Da Ji
2
4
6
1.25
W
Vulcan
Llivy
Vulcan
4
1
12
10
W
Cu Chulainn
Remotag
Cu Chulainn
5
4
8
2.25
L
1
4
8
1.25
L
Zhong Kui
Trollerr20
Zhong Kui
3
5
3
0.9
W
Apollo
WholeWeast
Apollo
6
2
11
5.75
L
Ymir
nazeral
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,312
Damage
54,084
60,819
Taken
48,329
57,181
Mitigated
33,613
17,247
Healing
20,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,339
159
462
1,482
9,532
9,953
355
4,932
4,600
4,817
0
W
Chang'e
DeathPotat0
Chang'e
10,358
727
8,884
4,999
11,928
5,501
352
3,806
8,122
17,064
0
L
10,691
344
2,075
1,104
12,581
11,298
0
6,753
5,828
0
19,752
L
Da Ji
7,107
537
1,165
825
9,414
6,193
0
4,949
4,408
0
12,344
W
Vulcan
Llivy
Vulcan
18,610
10,972
1,825
627
6,030
3,555
640
2,603
3,427
33,585
0
W
Cu Chulainn
Remotag
Cu Chulainn
12,290
1,958
478
452
12,326
10,085
0
7,102
5,224
4,153
17,702
L
6,916
375
3,829
2,882
13,202
14,478
0
7,608
5,590
16,505
0
L
Zhong Kui
Trollerr20
Zhong Kui
9,066
1,701
0
600
11,152
10,233
0
7,095
3,973
23,474
0
W
Apollo
WholeWeast
Apollo
10,487
5,662
1,044
532
8,513
4,519
1,184
3,915
4,598
0
21,009
L
Ymir
nazeral
Ymir
6,532
1,149
670
4,097
14,470
14,979
0
6,760
7,638
13,178
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
42,816
97
Minions Killed
106
0
Camps Cleared
0
873,239
Distance Traveled
980,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,089
909
10
1
0
200,092
0
W
Chang'e
7,683
768
15
2
0
191,921
0
L
Nike
8,614
861
26
3
0
175,222
0
L
Da Ji
7,267
727
8
1
0
168,862
0
W
Vulcan
8,961
896
46
5
0
232,432
0
W
Cu Chulainn
8,401
840
11
1
0
173,526
0
L
Terra
8,021
802
15
2
0
171,649
0
L
Zhong Kui
7,473
747
30
3
0
155,778
0
W
Apollo
8,682
868
24
2
0
182,170
0
L
Ymir
7,861
786
18
2
0
201,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role