Player Matchup

Izanami
Izanami
Bronze III
AXZlive
Izanami
Bronze III
Level 93
God Stats
0W - 3L
1,806 SR
Queue Stats
3W - 6L
1,496 MMR
Solo
Tyr
Tyr
Bronze III
DT_crusher
Tyr
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chaac
Chaac
Gold V
MrPandaSauce
Chaac
Gold V
Level 152
God Stats
12W - 12L
1,659 SR
Queue Stats
36W - 37L
1,493 MMR
Solo
Bacchus
Bacchus
Bronze III
SirCarlos00
Bacchus
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
xXDarkotazXx
Morgan Le Fay
Bronze III
Level 105
God Stats
0W - 3L
1,941 SR
Queue Stats
17W - 16L
1,492 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,681 SR
1,496 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,534 SR
1,500 MMR
Eset
Eset
Gold II
 
Eset
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Bronze III
NvGlaz
Fafnir
Bronze III
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
Sh4dow21
Hercules
Bronze III
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Yosantos--cpw
Danzaburou
Bronze III
Level 65
God Stats
20W - 18L
1,500 SR
Queue Stats
141W - 129L
1,500 MMR
Solo
Nut
Nut
Bronze III
drumstik2
Nut
Bronze III
Level 175
God Stats
4W - 0L
1,668 SR
Queue Stats
19W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AXZlive
Izanami
10
0 / 3 / 0
5,871
489
3,095
8,492
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,523
460
3,325
11,968
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 0
6,786
566
5,917
12,561
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
SirCarlos00
Bacchus
10
0 / 2 / 4
5,990
499
2,970
11,658
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
xXDarkotazXx
Morgan Le Fay
11
1 / 4 / 2
6,227
519
4,001
7,815
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GaneshaSurtrXbalanqueCupid

VS

Bans
AchillesThanatosAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 4 / 5
6,985
582
5,318
7,536
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
NvGlaz
Fafnir
11
1 / 1 / 6
7,088
591
4,766
7,183
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Sh4dow21
Hercules
15
4 / 0 / 2
9,049
754
9,182
7,646
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Yosantos--cpw
Danzaburou
14
7 / 2 / 4
7,929
661
9,265
8,359
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 0 / 1
8,265
689
8,015
6,985
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
17
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
4
5
0.88
L
Izanami
AXZlive
Izanami
0
3
0
0
L
0
4
0
0
L
5
4
0
1.25
W
Fafnir
NvGlaz
Fafnir
1
1
6
4
W
Hercules
Sh4dow21
Hercules
4
0
2
5
L
Bacchus
SirCarlos00
Bacchus
0
2
4
1
W
Danzaburou
Yosantos--cpw
Danzaburou
7
2
4
4.5
W
4
0
1
4.5
L
Morgan Le Fay
xXDarkotazXx
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
36,546
52,494
Taken
37,709
29,867
Mitigated
22,744
12,252
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,318
756
0
877
7,536
2,869
0
3,230
4,306
56,149
0
L
Izanami
AXZlive
Izanami
3,095
2,381
0
1,162
8,492
2,348
0
805
7,687
0
41,695
L
3,325
605
0
4,369
11,968
5,779
0
481
11,487
0
33,871
L
5,917
766
0
1,950
12,561
8,183
0
3,201
9,360
0
51,379
W
Fafnir
NvGlaz
Fafnir
4,766
1,756
0
2,255
7,183
7,481
0
2,216
4,967
8,918
0
W
Hercules
Sh4dow21
Hercules
9,182
4,136
0
4,067
7,646
5,739
117
0
7,646
235
72,008
L
Bacchus
SirCarlos00
Bacchus
2,970
240
0
4,355
11,658
10,730
0
3,820
7,838
17,515
0
W
Danzaburou
Yosantos--cpw
Danzaburou
9,265
2,975
0
1,087
8,359
3,652
0
948
7,411
0
57,791
W
8,015
5,960
0
4,310
6,985
3,003
245
577
6,408
0
85,362
L
Morgan Le Fay
xXDarkotazXx
Morgan Le Fay
4,001
129
0
416
7,815
2,827
0
1,991
5,824
43,389
1,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
39,316
327
Minions Killed
438
0
Camps Cleared
0
1,234,472
Distance Traveled
1,197,417
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,985
582
84
7
0
220,120
4
L
Izanami
5,871
489
89
7
0
231,258
4
L
Tyr
5,523
460
59
5
0
252,646
0
L
Chaac
6,786
566
85
7
0
265,530
1
W
Fafnir
7,088
591
14
1
0
244,103
0
W
Hercules
9,049
754
127
11
0
254,115
5
L
Bacchus
5,990
499
17
1
0
265,009
4
W
Danzaburou
7,929
661
77
6
0
243,864
0
W
Nut
8,265
689
136
11
0
235,215
0
L
Morgan Le Fay
6,227
519
77
6
0
220,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role