Player Matchup

Gilgamesh
Gilgamesh
Avileauma1
Gilgamesh
Level 46
God Stats
1W - 2L
1,487 SR
Queue Stats
86W - 97L
1,352 Elo+
Solo
Danzaburou
Danzaburou
BaBy GoAt4823
Danzaburou
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Persephone
Persephone
ButterMyBiskuit
Persephone
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
MegaBoss_307
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,229 Elo+
Solo
Loki
Loki
ShenOkami
Loki
Level 119
God Stats
1W - 2L
1,902 SR
Queue Stats
44W - 37L
1,227 Elo+
Party 2
Team Averages
Level 65
1,578 SR
1,362 Elo+

VS

Team Averages
Level 93
1,442 SR
1,411 Elo+
Pele
Pele
EBTNorman
Pele
Level 67
God Stats
43W - 27L
1,454 SR
Queue Stats
589W - 555L
1,445 Elo+
Party 1
Hel
Hel
GodlySmite
Hel
Level 103
God Stats
8W - 7L
1,500 SR
Queue Stats
210W - 187L
1,314 Elo+
Solo
Neith
Neith
Grantie
Neith
Level 68
God Stats
114W - 83L
1,528 SR
Queue Stats
125W - 92L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LAMARCA VIDIGAL
Ah Muzen Cab
Level 161
God Stats
11W - 13L
1,484 SR
Queue Stats
281W - 277L
1,471 Elo+
Solo
Anubis
Anubis
megamike1406
Anubis
Level 66
God Stats
5W - 9L
1,245 SR
Queue Stats
122W - 131L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avileauma1
Gilgamesh
16
0 / 3 / 0
9,216
461
12,538
23,191
29,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
BaBy GoAt4823
Danzaburou
14
0 / 0 / 3
8,065
403
6,746
10,107
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ButterMyBiskuit
Persephone
15
1 / 2 / 2
8,766
438
6,563
8,145
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
MegaBoss_307
Xing Tian
11
0 / 3 / 3
7,672
384
9,067
20,287
20,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
16
5 / 6 / 1
9,249
462
9,962
19,150
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 2 / 1
10,299
515
14,261
17,825
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 2 / 4
8,768
438
4,619
9,716
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
Grantie
Neith
17
1 / 0 / 1
10,188
509
12,966
12,719
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
LAMARCA VIDIGAL
Ah Muzen Cab
15
0 / 0 / 7
8,369
418
12,248
13,849
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
3 / 2 / 4
9,934
497
14,287
15,397
8,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
14
14
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Avileauma1
Gilgamesh
0
3
0
0
L
Danzaburou
BaBy GoAt4823
Danzaburou
0
0
3
1.5
L
Persephone
ButterMyBiskuit
Persephone
1
2
2
1
W
Pele
8
2
1
4.25
W
2
2
4
2
W
Neith
Grantie
Neith
1
0
1
1.5
W
Ah Muzen Cab
LAMARCA VIDIGAL
Ah Muzen Cab
0
0
7
3.5
L
Xing Tian
MegaBoss_307
Xing Tian
0
3
3
0.5
L
Loki
5
6
1
0.92
W
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
58,381
80,880
Taken
69,506
63,094
Mitigated
33,265
20,843
Healing
32,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Avileauma1
Gilgamesh
12,538
2,467
0
3,872
23,191
29,192
0
1,614
21,577
0
72,972
L
Danzaburou
BaBy GoAt4823
Danzaburou
6,746
1,094
0
2,663
10,107
3,853
0
3,698
6,409
0
55,190
L
Persephone
ButterMyBiskuit
Persephone
6,563
365
80
3,128
8,145
2,726
580
4,418
3,700
58,614
0
W
Pele
14,261
3,745
0
4,635
17,825
9,068
0
3,461
14,160
0
76,104
W
4,619
711
6,340
5,731
9,716
4,452
785
2,947
6,769
36,515
1,015
W
Neith
Grantie
Neith
12,966
6,177
0
5,501
12,719
5,136
1,459
0
11,640
0
80,797
W
Ah Muzen Cab
LAMARCA VIDIGAL
Ah Muzen Cab
12,248
4,354
0
2,677
13,849
6,084
639
2,872
10,977
0
80,517
L
Xing Tian
MegaBoss_307
Xing Tian
9,067
362
0
3,612
20,287
20,747
0
4,720
15,567
31,864
3,037
L
Loki
9,962
2,013
180
7,308
19,150
6,576
0
3,581
15,569
0
70,833
W
Anubis
14,287
1,113
200
7,395
15,397
8,525
707
6,024
9,373
72,241
4,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
47,558
440
Minions Killed
535
0
Camps Cleared
0
1,897,102
Distance Traveled
1,765,980
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,216
461
111
6
0
367,535
0
L
Danzaburou
8,065
403
87
4
0
374,890
0
L
Persephone
8,766
438
86
4
0
362,756
0
W
Pele
10,299
515
112
6
0
409,028
4
W
Hel
8,768
438
87
4
0
345,719
0
W
Neith
10,188
509
135
7
0
306,932
0
W
Ah Muzen Cab
8,369
418
92
5
0
362,498
0
L
Xing Tian
7,672
384
62
3
0
382,372
0
L
Loki
9,249
462
94
5
0
409,549
0
W
Anubis
9,934
497
109
5
0
341,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role