Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AirborneArrow
Mulan
Level 281
God Stats
3W - 0L
1,460 SR
Queue Stats
154W - 151L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
BaconLlama69203
Aphrodite
Level 69
God Stats
9W - 9L
1,377 SR
Queue Stats
176W - 158L
1,520 Elo+
Solo
Danzaburou
Danzaburou
drewdanko
Danzaburou
Level 72
God Stats
30W - 43L
1,479 SR
Queue Stats
364W - 353L
1,412 Elo+
Solo
Cerberus
Cerberus
jakaseem89
Cerberus
Level 160
God Stats
4W - 6L
1,499 SR
Queue Stats
104W - 114L
1,488 Elo+
Party 1
Team Averages
Level 147
1,463 SR
1,487 Elo+

VS

Team Averages
Level 78
1,591 SR
1,506 Elo+
Charybdis
Charybdis
FreedDragon
Charybdis
Level 68
God Stats
42W - 35L
1,510 SR
Queue Stats
98W - 88L
1,475 Elo+
Solo
Cliodhna
Cliodhna
TheGrimline
Cliodhna
Level 109
God Stats
0W - 3L
1,677 SR
Queue Stats
20W - 20L
1,606 Elo+
Party 2
Bacchus
Bacchus
blackishidk
Bacchus
Level 86
God Stats
5W - 7L
1,481 SR
Queue Stats
307W - 279L
1,436 Elo+
Solo
Maui
Maui
truegoddess
Maui
Level 43
God Stats
2W - 1L
1,876 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 2
Sol
Sol
urmumdestroyer
Sol
Level 82
God Stats
3W - 9L
1,412 SR
Queue Stats
165W - 178L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 0 / 1
8,337
556
5,485
10,820
4,863
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 4 / 1
7,911
527
7,781
14,104
8,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
BaconLlama69203
Aphrodite
15
6 / 3 / 6
9,066
604
13,774
11,104
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
drewdanko
Danzaburou
14
5 / 1 / 4
9,335
622
10,930
11,142
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jakaseem89
Cerberus
13
8 / 1 / 6
9,378
625
8,568
14,114
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FreedDragon
Charybdis
10
0 / 6 / 1
5,605
374
5,075
11,885
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TheGrimline
Cliodhna
12
2 / 6 / 4
6,659
444
8,573
15,884
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
blackishidk
Bacchus
15
4 / 2 / 1
8,536
569
9,733
15,415
17,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 5 / 1
5,675
378
1,463
9,120
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 5 / 0
7,247
483
4,833
10,613
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
8
9
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
1
4.5
W
1
4
1
0.38
W
Aphrodite
BaconLlama69203
Aphrodite
6
3
6
3
L
Charybdis
FreedDragon
Charybdis
0
6
1
0.08
L
Cliodhna
TheGrimline
Cliodhna
2
6
4
0.67
L
Bacchus
blackishidk
Bacchus
4
2
1
2.25
W
Danzaburou
drewdanko
Danzaburou
5
1
4
7
W
Cerberus
jakaseem89
Cerberus
8
1
6
11
L
0
5
1
0.1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
29,677
61,284
Taken
62,917
37,935
Mitigated
36,784
23,449
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,485
2,060
560
5,984
10,820
4,863
1,194
2,025
8,681
0
59,007
W
7,781
1,062
0
4,143
14,104
8,468
0
5,673
7,813
1,867
56,197
W
Aphrodite
BaconLlama69203
Aphrodite
13,774
1,553
1,200
5,859
11,104
5,155
895
4,138
6,902
55,402
1,776
L
Charybdis
FreedDragon
Charybdis
5,075
1,911
0
1,047
11,885
3,743
0
4,216
7,569
0
29,642
L
Cliodhna
TheGrimline
Cliodhna
8,573
1,360
0
3,107
15,884
5,342
0
6,406
9,051
0
41,221
L
Bacchus
blackishidk
Bacchus
9,733
1,001
0
4,459
15,415
17,812
0
3,461
11,864
49,930
1,309
W
Danzaburou
drewdanko
Danzaburou
10,930
3,747
0
2,710
11,142
4,753
3,676
963
10,135
0
63,374
W
Cerberus
jakaseem89
Cerberus
8,568
349
0
2,993
14,114
14,696
249
2,126
11,862
32,148
0
L
1,463
520
0
972
9,120
6,804
0
2,175
6,933
12,154
0
L
4,833
2,232
0
2,270
10,613
3,083
0
4,970
5,080
53,861
5,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
33,722
418
Minions Killed
324
0
Camps Cleared
0
1,393,564
Distance Traveled
1,236,234
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,337
556
81
5
0
328,786
0
W
Mulan
7,911
527
92
6
0
250,990
3
W
Aphrodite
9,066
604
88
6
0
275,378
0
L
Charybdis
5,605
374
44
3
0
274,772
0
L
Cliodhna
6,659
444
61
4
0
279,143
0
L
Bacchus
8,536
569
114
8
0
265,378
0
W
Danzaburou
9,335
622
105
7
0
246,763
0
W
Cerberus
9,378
625
52
3
0
291,647
3
L
Maui
5,675
378
20
1
0
202,814
0
L
Sol
7,247
483
85
6
0
214,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role