Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
IzzzyTheDino
Nut
Level 128
God Stats
12W - 12L
1,535 SR
Queue Stats
447W - 463L
1,513 Elo+
Solo
Achilles
Achilles
SahyaZ
Achilles
Level 127
God Stats
4W - 1L
1,978 SR
Queue Stats
295W - 214L
1,718 Elo+
Solo
Da Ji
Da Ji
potatolaunch
Da Ji
Level 142
God Stats
6W - 6L
1,320 SR
Queue Stats
21W - 21L
1,229 Elo+
Party 2
Agni
Agni
xShiftingxTruthx
Agni
Level 133
God Stats
0W - 2L
1,844 SR
Queue Stats
43W - 40L
1,229 Elo+
Party 2
Team Averages
Level 127
1,635 SR
1,438 Elo+

VS

Team Averages
Level 138
1,553 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EagleDark98
Cupid
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 111L
1,331 Elo+
Solo
Loki
Loki
ScorchiePumaBoy
Loki
Level 106
God Stats
4W - 2L
1,596 SR
Queue Stats
46W - 47L
1,541 Elo+
Party 1
Pele
Pele
TeeMan1
Pele
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
139W - 133L
1,543 Elo+
Solo
Charon
Charon
TheMainMan01
Charon
Level 156
God Stats
7W - 2L
1,671 SR
Queue Stats
216W - 210L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
4
0 / 2 / 0
3,389
424
738
3,906
2,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 5
4,811
601
3,160
3,800
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
SahyaZ
Achilles
8
4 / 1 / 1
5,322
665
5,107
6,255
4,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 1
5,197
650
4,191
5,587
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,255
532
1,812
3,931
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
3 / 1 / 0
5,095
637
2,965
6,089
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
4,496
562
2,440
6,383
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
4,598
575
2,032
6,428
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
TeeMan1
Pele
10
3 / 1 / 0
6,045
756
2,893
5,758
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon
7
0 / 2 / 1
4,436
555
1,756
5,658
3,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
8
8
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Chaac
 
Chaac
3
1
0
3
W
1
3
1
0.5
L
0
1
5
2.5
L
Achilles
SahyaZ
Achilles
4
1
1
4.5
W
1
1
1
1.5
W
Pele
TeeMan1
Pele
3
1
0
3
W
Charon
0
2
1
0.25
L
4
2
1
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,008
Damage
12,086
23,479
Taken
30,316
11,133
Mitigated
12,414
5,372
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
738
413
0
1,184
3,906
2,127
0
0
3,906
0
8,354
W
Chaac
 
Chaac
2,965
682
0
2,385
6,089
3,043
0
1,219
4,870
0
28,990
W
2,440
1,167
87
2,750
6,383
1,759
0
0
6,383
0
25,827
L
3,160
2,333
0
825
3,800
1,396
627
999
2,801
0
38,084
L
Achilles
SahyaZ
Achilles
5,107
1,458
0
2,043
6,255
4,284
400
659
5,596
0
16,777
W
2,032
585
0
3,184
6,428
1,900
0
273
6,155
0
31,726
W
Pele
TeeMan1
Pele
2,893
915
0
1,261
5,758
2,412
0
120
5,537
0
39,797
W
Charon
1,756
724
0
962
5,658
3,300
0
200
5,458
11,799
0
L
4,191
873
0
590
5,587
2,288
0
0
5,587
0
25,078
L
1,812
467
0
730
3,931
1,038
0
98
3,833
22,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,974
Gold Earned
24,670
187
Minions Killed
254
0
Camps Cleared
0
637,228
Distance Traveled
793,074
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,389
424
17
2
0
58,244
1
W
Chaac
5,095
637
60
8
0
163,502
0
W
Cupid
4,496
562
51
6
0
123,422
0
L
Nut
4,811
601
64
8
0
124,927
0
L
Achilles
5,322
665
22
3
0
156,279
1
W
Loki
4,598
575
57
7
0
191,217
0
W
Pele
6,045
756
72
9
0
154,595
2
W
Charon
4,436
555
14
2
0
160,338
0
L
Da Ji
5,197
650
37
5
0
169,322
0
L
Agni
4,255
532
47
6
0
128,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role