Player Matchup

Morgan Le Fay
Morgan Le Fay
Deadrat
Morgan Le Fay
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,358 Elo+
Solo
Ares
Ares
EBTNorman
Ares
Level 67
God Stats
4W - 4L
1,806 SR
Queue Stats
563W - 535L
1,436 Elo+
Party 1
Bakasura
Bakasura
ELkaB3zaZ666
Bakasura
Level 68
God Stats
3W - 2L
1,836 SR
Queue Stats
215W - 220L
1,414 Elo+
Solo
Neith
Neith
Grantie
Neith
Level 68
God Stats
114W - 82L
1,513 SR
Queue Stats
125W - 91L
1,455 Elo+
Party 1
Surtr
Surtr
onetrueshot
Surtr
Level 126
God Stats
4W - 6L
1,415 SR
Queue Stats
63W - 65L
1,429 Elo+
Solo
Team Averages
Level 91
1,614 SR
1,418 Elo+

VS

Team Averages
Level 112
1,621 SR
1,433 Elo+
Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TheRealChiwi
Thanatos
Level 56
God Stats
5W - 6L
1,602 SR
Queue Stats
57W - 65L
1,421 Elo+
Solo
Vulcan
Vulcan
deadlydoodexter
Vulcan
Level 155
God Stats
1W - 3L
1,504 SR
Queue Stats
10W - 8L
1,266 Elo+
Solo
Jing Wei
Jing Wei
mcaison
Jing Wei
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
239W - 240L
1,498 Elo+
Solo
Bacchus
Bacchus
slothman_420_
Bacchus
Level 97
God Stats
6W - 1L
1,997 SR
Queue Stats
48W - 42L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deadrat
Morgan Le Fay
13
3 / 3 / 1
7,994
533
5,246
10,305
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
1 / 1 / 4
6,827
455
3,108
13,466
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
ELkaB3zaZ666
Bakasura
16
6 / 1 / 4
8,696
580
8,944
12,481
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Grantie
Neith
12
1 / 2 / 4
7,007
467
6,550
8,570
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
5 / 1 / 1
8,924
595
8,248
11,166
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
1 / 4 / 1
7,835
522
6,855
13,656
7,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
TheRealChiwi
Thanatos
14
3 / 1 / 0
7,739
516
4,765
12,083
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 2
7,552
503
5,059
8,761
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
mcaison
Jing Wei
12
0 / 4 / 4
7,275
485
4,941
8,543
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
3 / 3 / 1
7,219
481
9,749
11,857
11,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
7
8
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
4
1
0.38
W
Morgan Le Fay
Deadrat
Morgan Le Fay
3
3
1
1.17
W
Ares
1
1
4
3
W
Bakasura
ELkaB3zaZ666
Bakasura
6
1
4
8
W
Neith
Grantie
Neith
1
2
4
1.5
L
Thanatos
TheRealChiwi
Thanatos
3
1
0
3
L
0
5
2
0.2
L
Jing Wei
mcaison
Jing Wei
0
4
4
0.5
W
5
1
1
5.5
L
Bacchus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
31,369
55,988
Taken
54,900
32,263
Mitigated
31,410
18,431
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
6,855
2,417
0
3,731
13,656
7,874
0
246
12,153
0
56,520
W
Morgan Le Fay
Deadrat
Morgan Le Fay
5,246
507
0
3,019
10,305
4,041
366
3,979
6,268
59,419
3,279
W
Ares
3,108
412
175
3,832
13,466
9,082
0
5,299
7,390
16,614
0
W
Bakasura
ELkaB3zaZ666
Bakasura
8,944
6,394
0
5,161
12,481
7,056
110
181
12,284
0
64,428
W
Neith
Grantie
Neith
6,550
2,441
0
2,779
8,570
3,370
736
3,314
4,689
0
59,678
L
Thanatos
TheRealChiwi
Thanatos
4,765
994
0
9,777
12,083
5,579
0
769
11,049
0
69,269
L
5,059
3,602
0
1,266
8,761
3,076
666
4,344
4,081
51,801
0
L
Jing Wei
mcaison
Jing Wei
4,941
3,500
0
1,859
8,543
3,420
506
354
8,056
0
53,233
W
8,248
2,187
0
3,465
11,166
8,714
6
138
11,028
876
64,015
L
Bacchus
9,749
466
0
1,988
11,857
11,461
0
2,828
8,646
31,426
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,448
Gold Earned
37,620
457
Minions Killed
420
0
Camps Cleared
0
1,349,363
Distance Traveled
1,360,065
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,835
522
98
7
0
212,160
0
W
Morgan Le Fay
7,994
533
108
7
0
240,490
2
W
Ares
6,827
455
22
1
0
301,678
6
W
Bakasura
8,696
580
132
9
0
306,947
0
W
Neith
7,007
467
95
6
0
226,770
0
L
Thanatos
7,739
516
99
7
0
326,848
0
L
Vulcan
7,552
503
87
6
0
262,043
0
L
Jing Wei
7,275
485
85
6
0
252,818
1
W
Surtr
8,924
595
100
7
0
273,478
0
L
Bacchus
7,219
481
51
3
0
306,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role