Player Matchup

Medusa
Medusa
Dogfun_YT
Medusa
Level 58
God Stats
5W - 8L
1,272 SR
Queue Stats
505W - 460L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
Jansen_TV
Sun Wukong
Level 65
God Stats
17W - 11L
1,578 SR
Queue Stats
38W - 29L
1,458 Elo+
Party 1
Janus
Janus
M_RedK
Janus
Level 44
God Stats
4W - 2L
1,203 SR
Queue Stats
157W - 143L
1,433 Elo+
Solo
Pele
Pele
Pitus-11
Pele
Level 29
God Stats
72W - 53L
1,353 SR
Queue Stats
507W - 493L
1,389 Elo+
Party 3
Kuzenbo
Kuzenbo
eykdieleuchte
Kuzenbo
Level 42
God Stats
9W - 3L
1,903 SR
Queue Stats
30W - 23L
1,509 Elo+
Party 1
Team Averages
Level 48
1,462 SR
1,449 Elo+

VS

Team Averages
Level 59
1,408 SR
1,229 Elo+
Sun Wukong
Sun Wukong
DREADEDANTELOPE
Sun Wukong
Level 11
God Stats
0W - 1L
1,191 SR
Queue Stats
4W - 11L
960 Elo+
Party 2
Tsukuyomi
Tsukuyomi
El_VignaK
Tsukuyomi
Level 107
God Stats
24W - 16L
1,645 SR
Queue Stats
126W - 112L
1,453 Elo+
Party 4
Medusa
Medusa
MadVasss
Medusa
Level 46
God Stats
4W - 7L
1,500 SR
Queue Stats
107W - 132L
1,324 Elo+
Solo
Anubis
Anubis
buggbunnyy
Anubis
Level 69
God Stats
0W - 3L
1,202 SR
Queue Stats
40W - 50L
1,453 Elo+
Party 4
Cerberus
Cerberus
ooKayne
Cerberus
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 41L
958 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dogfun_YT
Medusa
12
4 / 1 / 3
7,350
490
10,575
6,066
2,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
Jansen_TV
Sun Wukong
14
11 / 1 / 2
9,628
642
9,043
10,764
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
M_RedK
Janus
13
5 / 5 / 4
8,523
568
9,941
10,374
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
4 / 2 / 9
8,209
547
10,095
12,703
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
12
0 / 1 / 10
7,879
525
2,779
9,500
9,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DREADEDANTELOPE
Sun Wukong
9
1 / 9 / 2
6,458
431
2,500
10,991
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
El_VignaK
Tsukuyomi
15
5 / 2 / 1
7,967
531
10,901
12,750
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
MadVasss
Medusa
12
3 / 1 / 0
7,317
488
4,946
7,496
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
buggbunnyy
Anubis
11
1 / 6 / 4
6,827
455
7,149
12,613
4,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
ooKayne
Cerberus
9
0 / 6 / 2
6,607
440
4,854
16,079
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
24
Kills
10
10
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DREADEDANTELOPE
Sun Wukong
1
9
2
0.22
W
Medusa
Dogfun_YT
Medusa
4
1
3
5.5
L
Tsukuyomi
El_VignaK
Tsukuyomi
5
2
1
2.75
W
Sun Wukong
Jansen_TV
Sun Wukong
11
1
2
12
W
Janus
M_RedK
Janus
5
5
4
1.4
L
Medusa
MadVasss
Medusa
3
1
0
3
W
Pele
4
2
9
4.25
L
Anubis
buggbunnyy
Anubis
1
6
4
0.5
W
Kuzenbo
0
1
10
5
L
Cerberus
ooKayne
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,433
Damage
30,350
49,407
Taken
59,929
29,120
Mitigated
30,920
13,364
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DREADEDANTELOPE
Sun Wukong
2,500
644
0
625
10,991
6,251
0
1,073
9,408
0
16,951
W
Medusa
Dogfun_YT
Medusa
10,575
4,618
0
2,535
6,066
2,290
414
1,535
4,531
0
51,051
L
Tsukuyomi
El_VignaK
Tsukuyomi
10,901
2,245
0
6,790
12,750
5,042
0
2,609
9,943
0
67,544
W
Sun Wukong
Jansen_TV
Sun Wukong
9,043
2,430
0
3,049
10,764
8,926
421
2,587
7,912
0
60,886
W
Janus
M_RedK
Janus
9,941
74
0
1,000
10,374
3,325
148
2,836
7,455
46,680
1,796
L
Medusa
MadVasss
Medusa
4,946
1,479
0
97
7,496
2,332
0
2,421
4,911
0
39,021
W
Pele
10,095
3,778
0
4,176
12,703
5,392
787
2,106
10,561
0
62,850
L
Anubis
buggbunnyy
Anubis
7,149
390
0
4,966
12,613
4,309
178
4,295
7,808
35,783
926
W
Kuzenbo
2,779
1,059
0
2,604
9,500
9,187
72
2,277
7,148
12,620
2,787
L
Cerberus
ooKayne
Cerberus
4,854
324
0
2,635
16,079
12,986
0
933
14,957
23,097
2,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
35,176
349
Minions Killed
277
0
Camps Cleared
0
1,459,713
Distance Traveled
1,310,628
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,458
431
20
1
0
233,716
0
W
Medusa
7,350
490
63
4
0
281,433
0
L
Tsukuyomi
7,967
531
94
6
0
334,596
0
W
Sun Wukong
9,628
642
99
7
0
248,843
0
W
Janus
8,523
568
86
6
0
272,543
3
L
Medusa
7,317
488
72
5
0
242,232
0
W
Pele
8,209
547
84
6
0
359,365
0
L
Anubis
6,827
455
61
4
0
250,699
0
W
Kuzenbo
7,879
525
17
1
0
297,529
4
L
Cerberus
6,607
440
30
2
0
249,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role