Player Matchup

Nox
Nox
Aenne
Nox
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 7L
1,118 Elo+
Solo
Chaac
Chaac
James_OMK
Chaac
Level 54
God Stats
55W - 50L
1,516 SR
Queue Stats
355W - 385L
1,421 Elo+
Solo
Olorun
Olorun
Pistolonme5353
Olorun
Level 67
God Stats
13W - 11L
1,592 SR
Queue Stats
19W - 20L
1,389 Elo+
Solo
Nut
Nut
Tacogobbler_Kiwi
Nut
Level 64
God Stats
22W - 13L
1,548 SR
Queue Stats
156W - 147L
1,463 Elo+
Solo
Nemesis
Nemesis
apeking116
Nemesis
Level 154
God Stats
10W - 10L
1,292 SR
Queue Stats
275W - 278L
1,448 Elo+
Solo
Team Averages
Level 77
1,490 SR
1,368 Elo+

VS

Team Averages
Level 78
1,443 SR
1,401 Elo+
Yemoja
Yemoja
EqualWheat11203
Yemoja
Level 69
God Stats
6W - 8L
1,558 SR
Queue Stats
87W - 93L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
GoddessOfMystery
Ratatoskr
Level 45
God Stats
5W - 3L
1,465 SR
Queue Stats
12W - 12L
1,380 Elo+
Solo
Serqet
Serqet
Hitomichan71
Serqet
Level 76
God Stats
5W - 9L
1,379 SR
Queue Stats
240W - 213L
1,430 Elo+
Solo
Zeus
Zeus
Master-Satoru
Zeus
Level 44
God Stats
16W - 15L
1,360 SR
Queue Stats
60W - 64L
1,383 Elo+
Solo
Medusa
Medusa
xJHAYx81x
Medusa
Level 156
God Stats
1W - 1L
1,453 SR
Queue Stats
273W - 274L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aenne
Nox
12
2 / 0 / 4
8,296
519
3,149
5,293
4,596
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
James_OMK
Chaac
14
3 / 0 / 3
9,107
569
4,917
8,782
8,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 1
7,897
494
2,774
8,780
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
5 / 0 / 2
8,709
544
19,310
12,279
5,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
apeking116
Nemesis
15
7 / 2 / 2
9,003
563
11,250
14,816
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,919
432
3,811
14,249
6,538
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ratatoskr
10
0 / 3 / 0
6,055
378
1,439
7,043
2,639
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serqet
11
1 / 3 / 1
6,608
413
5,388
14,752
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
4 / 3 / 0
7,569
473
6,758
10,061
3,282
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Medusa
xJHAYx81x
Medusa
11
0 / 5 / 1
6,487
405
6,618
15,237
5,678
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
5
5
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
Aenne
Nox
2
0
4
4
L
0
3
0
0
L
Ratatoskr
0
3
0
0
L
Serqet
1
3
1
0.5
W
Chaac
James_OMK
Chaac
3
0
3
4.5
L
4
3
0
1.33
W
0
3
1
0.17
W
5
0
2
6
W
Nemesis
apeking116
Nemesis
7
2
2
4
L
Medusa
xJHAYx81x
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
24,014
49,950
Taken
61,342
27,587
Mitigated
24,073
18,094
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Aenne
Nox
3,149
902
0
1,348
5,293
4,596
452
2,020
3,273
13,071
0
L
3,811
893
2,349
3,458
14,249
6,538
0
1,581
12,668
28,528
1,580
L
Ratatoskr
1,439
293
0
614
7,043
2,639
0
0
7,043
0
30,106
L
Serqet
5,388
1,996
0
5,112
14,752
5,936
0
638
14,114
0
33,449
W
Chaac
James_OMK
Chaac
4,917
823
0
3,904
8,782
8,201
251
0
8,782
0
54,650
L
6,758
957
0
1,837
10,061
3,282
0
1,990
8,071
48,819
0
W
2,774
1,892
120
1,142
8,780
3,501
1,911
4,258
4,366
46,152
292
W
19,310
12,978
0
8,887
12,279
5,086
619
3,448
8,471
0
89,216
W
Nemesis
apeking116
Nemesis
11,250
5,490
0
2,693
14,816
6,203
0
703
13,969
0
86,340
L
Medusa
xJHAYx81x
Medusa
6,618
1,884
180
3,141
15,237
5,678
0
1,566
13,671
0
53,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
33,638
433
Minions Killed
301
0
Camps Cleared
0
1,514,922
Distance Traveled
1,327,040
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,296
519
12
1
0
292,325
0
L
Yemoja
6,919
432
34
2
0
245,400
0
L
Ratatoskr
6,055
378
51
3
0
216,653
0
L
Serqet
6,608
413
45
3
0
357,286
0
W
Chaac
9,107
569
94
6
0
259,419
0
L
Zeus
7,569
473
89
6
0
240,227
0
W
Olorun
7,897
494
88
6
0
274,205
0
W
Nut
8,709
544
127
8
0
290,688
4
W
Nemesis
9,003
563
112
7
0
398,285
0
L
Medusa
6,487
405
82
5
0
267,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role