Player Matchup

Jormungandr
Jormungandr
Jaffa-Cake-Baby
Jormungandr
Level 157
God Stats
1W - 1L
1,698 SR
Queue Stats
22W - 24L
1,504 Elo+
Party 2
Odin
Odin
RaTxD_
Odin
Level 134
God Stats
0W - 1L
1,464 SR
Queue Stats
27W - 34L
1,467 Elo+
Party 2
Nut
Nut
StraightSShooter
Nut
Level 159
God Stats
1W - 4L
1,622 SR
Queue Stats
30W - 32L
1,510 Elo+
Party 2
Thor
Thor
SutikkyiFingazu
Thor
Level 127
God Stats
2W - 3L
1,346 SR
Queue Stats
117W - 121L
1,512 Elo+
Solo
Scylla
Scylla
illakir
Scylla
Level 108
God Stats
0W - 1L
1,812 SR
Queue Stats
42W - 30L
1,592 Elo+
Solo
Team Averages
Level 137
1,588 SR
1,517 Elo+

VS

Team Averages
Level 137
1,549 SR
1,529 Elo+
Nut
Nut
 
Nut
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AhmadAlmadani
Janus
Level 140
God Stats
2W - 1L
1,260 SR
Queue Stats
16W - 12L
1,451 Elo+
Party 1
Loki
Loki
MаsterMind
Loki
Level 156
God Stats
14W - 6L
1,703 SR
Queue Stats
117W - 101L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
Vertacian
Sylvanus
Level 98
God Stats
11W - 11L
1,693 SR
Queue Stats
115W - 111L
1,613 Elo+
Solo
Achilles
Achilles
xtopandyx
Achilles
Level 156
God Stats
4W - 4L
1,591 SR
Queue Stats
131W - 123L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jaffa-Cake-Baby
Jormungandr
12
1 / 1 / 3
7,705
550
11,847
14,026
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
RaTxD_
Odin
12
0 / 3 / 4
6,986
499
3,219
12,765
8,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 0
8,005
572
4,565
11,015
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 1
7,277
520
6,979
13,178
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
illakir
Scylla
14
1 / 1 / 3
7,793
557
6,292
7,433
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 2 / 4
6,780
484
4,489
8,710
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 1
8,322
594
4,971
5,424
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 4
8,089
578
8,440
9,597
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Vertacian
Sylvanus
12
2 / 0 / 5
7,354
525
5,455
12,033
11,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
xtopandyx
Achilles
13
2 / 2 / 1
7,237
517
7,004
15,089
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
5
Kills
10
10
Deaths
5
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
2
4
1
W
2
1
1
2.5
L
Jormungandr
Jaffa-Cake-Baby
Jormungandr
1
1
3
2.5
W
4
0
4
6
L
Odin
RaTxD_
Odin
0
3
4
0.67
L
0
3
0
0
L
3
2
1
1.75
W
Sylvanus
Vertacian
Sylvanus
2
0
5
4.5
L
Scylla
illakir
Scylla
1
1
3
2.5
W
Achilles
xtopandyx
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
30,359
58,417
Taken
50,853
34,413
Mitigated
31,970
19,452
Healing
19,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,489
2,520
0
3,040
8,710
3,562
0
1,445
7,165
0
47,281
W
4,971
316
0
876
5,424
2,248
0
1,194
4,104
70,825
1,134
L
Jormungandr
Jaffa-Cake-Baby
Jormungandr
11,847
2,423
0
5,428
14,026
13,206
0
787
12,426
57,943
3,299
W
8,440
2,552
0
5,252
9,597
3,689
0
1,143
8,168
0
65,806
L
Odin
RaTxD_
Odin
3,219
604
0
2,620
12,765
8,945
0
4,249
8,243
0
24,377
L
4,565
2,166
0
4,535
11,015
4,465
430
497
10,468
0
74,397
L
6,979
1,510
0
5,568
13,178
5,172
0
2,490
10,558
0
58,224
W
Sylvanus
Vertacian
Sylvanus
5,455
986
1,897
3,904
12,033
11,877
0
3,779
7,962
20,537
3,124
L
Scylla
illakir
Scylla
6,292
642
0
1,301
7,433
2,625
46
2,381
4,862
65,264
0
W
Achilles
xtopandyx
Achilles
7,004
1,092
0
4,610
15,089
10,594
0
7,668
6,236
0
49,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
37,782
479
Minions Killed
438
0
Camps Cleared
0
1,377,984
Distance Traveled
1,439,581
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,780
484
87
6
0
247,758
0
W
Janus
8,322
594
143
10
0
270,731
4
L
Jormungandr
7,705
550
99
7
0
272,952
2
W
Loki
8,089
578
95
7
0
348,494
4
L
Odin
6,986
499
25
2
0
285,538
2
L
Nut
8,005
572
138
10
0
256,077
2
L
Thor
7,277
520
88
6
0
288,720
0
W
Sylvanus
7,354
525
29
2
0
283,539
4
L
Scylla
7,793
557
129
9
0
274,697
2
W
Achilles
7,237
517
84
6
0
289,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role