Player Matchup

Horus
Horus
Abuuuuuuuuu
Horus
Level 8
God Stats
0W - 3L
1,250 SR
Queue Stats
1W - 7L
1,245 Elo+
Party 2
Camazotz
Camazotz
ClapZz-Omer
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,154 Elo+
Party 2
Merlin
Merlin
Reva27
Merlin
Level 88
God Stats
3W - 2L
1,797 SR
Queue Stats
43W - 30L
1,559 Elo+
Solo
Thanatos
Thanatos
ardit187
Thanatos
Level 29
God Stats
0W - 6L
1,091 SR
Queue Stats
2W - 13L
1,044 Elo+
Party 2
Zhong Kui
Zhong Kui
maluloco_542
Zhong Kui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,261 Elo+
Party 2
Team Averages
Level 37
1,428 SR
1,253 Elo+

VS

Team Averages
Level 87
1,636 SR
1,487 Elo+
Zhong Kui
Zhong Kui
DevilTrigger56
Zhong Kui
Level 85
God Stats
2W - 1L
1,769 SR
Queue Stats
62W - 57L
1,514 Elo+
Party 1
Thanatos
Thanatos
Lele_CooperS
Thanatos
Level 93
God Stats
10W - 3L
1,618 SR
Queue Stats
70W - 70L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
Rodpache
Xing Tian
Level 109
God Stats
5W - 1L
1,771 SR
Queue Stats
427W - 405L
1,439 Elo+
Solo
Hel
Hel
ShRyu9584
Hel
Level 46
God Stats
1W - 1L
1,301 SR
Queue Stats
72W - 74L
1,489 Elo+
Party 1
Neith
Neith
m_gentil
Neith
Level 100
God Stats
11W - 5L
1,723 SR
Queue Stats
67W - 63L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,315
483
5,489
8,578
5,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Camazotz
ClapZz-Omer
Camazotz
8
1 / 3 / 0
5,026
457
3,202
6,981
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Reva27
Merlin
10
0 / 3 / 0
5,071
461
3,825
5,508
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ardit187
Thanatos
10
2 / 1 / 0
5,419
493
6,025
9,610
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
maluloco_542
Zhong Kui
10
0 / 4 / 0
5,284
480
4,460
7,617
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DevilTrigger56
Zhong Kui
11
0 / 0 / 1
6,475
589
2,263
6,072
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Lele_CooperS
Thanatos
12
5 / 1 / 1
6,779
616
4,370
10,553
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Rodpache
Xing Tian
13
4 / 0 / 0
7,524
684
3,793
10,553
7,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 3
5,940
540
2,964
8,345
2,726
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
m_gentil
Neith
11
2 / 1 / 3
6,277
571
6,753
8,443
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
13
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Camazotz
ClapZz-Omer
Camazotz
1
3
0
0.33
W
Zhong Kui
DevilTrigger56
Zhong Kui
0
0
1
0.5
W
Thanatos
Lele_CooperS
Thanatos
5
1
1
5.5
L
Merlin
Reva27
Merlin
0
3
0
0
W
Xing Tian
Rodpache
Xing Tian
4
0
0
4
W
1
1
3
2.5
L
Thanatos
ardit187
Thanatos
2
1
0
2
W
Neith
m_gentil
Neith
2
1
3
3.5
L
Zhong Kui
maluloco_542
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,001
Damage
20,143
38,294
Taken
43,966
19,380
Mitigated
23,140
9,836
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,489
2,804
348
1,707
8,578
5,318
13
1,184
7,394
0
20,555
L
Camazotz
ClapZz-Omer
Camazotz
3,202
748
0
531
6,981
2,435
0
628
6,353
0
20,691
W
Zhong Kui
DevilTrigger56
Zhong Kui
2,263
432
0
2,211
6,072
4,629
1,452
2,262
3,206
40,058
9,101
W
Thanatos
Lele_CooperS
Thanatos
4,370
911
0
7,959
10,553
4,589
0
600
9,953
0
47,889
L
Merlin
Reva27
Merlin
3,825
160
0
250
5,508
1,947
0
1,086
4,422
29,138
0
W
Xing Tian
Rodpache
Xing Tian
3,793
179
0
2,480
10,553
7,883
0
3,860
6,693
38,085
2,352
W
2,964
301
3,642
3,446
8,345
2,726
380
763
7,386
15,489
450
L
Thanatos
ardit187
Thanatos
6,025
1,764
0
6,115
9,610
4,291
0
2,003
7,607
0
37,209
W
Neith
m_gentil
Neith
6,753
2,435
0
1,904
8,443
3,313
543
0
8,443
0
47,033
L
Zhong Kui
maluloco_542
Zhong Kui
4,460
899
0
885
7,617
5,389
0
2,875
4,092
34,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
32,995
232
Minions Killed
315
0
Camps Cleared
0
1,062,265
Distance Traveled
1,039,793
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,315
483
31
3
0
219,748
0
L
Camazotz
5,026
457
42
4
0
253,296
0
W
Zhong Kui
6,475
589
83
8
0
199,539
0
W
Thanatos
6,779
616
65
6
0
235,145
0
L
Merlin
5,071
461
60
5
0
158,813
1
W
Xing Tian
7,524
684
75
7
0
194,902
0
W
Hel
5,940
540
20
2
0
216,114
2
L
Thanatos
5,419
493
52
5
0
238,250
0
W
Neith
6,277
571
72
7
0
194,093
0
L
Zhong Kui
5,284
480
47
4
0
192,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role