Player Matchup

Jing Wei
Jing Wei
Luck69ster
Jing Wei
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Solo
Arachne
Arachne
NEOTOXICO2510
Arachne
Level 42
God Stats
10W - 7L
1,965 SR
Queue Stats
65W - 65L
1,478 Elo+
Solo
Raijin
Raijin
xIJAGx Bread
Raijin
Level 61
God Stats
7W - 6L
1,500 SR
Queue Stats
116W - 103L
1,500 Elo+
Solo
Team Averages
Level 47
1,655 SR
1,488 Elo+

VS

Team Averages
Level 48
1,582 SR
1,602 Elo+
Cthulhu
Cthulhu
Malic_Bacchus
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Janus
Janus
Zenkrix
Janus
Level 54
God Stats
0W - 2L
1,745 SR
Queue Stats
1W - 4L
1,772 Elo+
Party 1
Cabrakan
Cabrakan
oSnowyz
Cabrakan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Luck69ster
Jing Wei
14
3 / 1 / 9
8,744
874
7,108
9,004
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
13
6 / 2 / 4
8,567
857
5,879
7,994
3,753
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
4 / 1 / 8
8,349
835
11,239
7,648
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 5 / 2
6,790
679
4,746
9,447
6,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Zenkrix
Janus
11
2 / 5 / 2
7,325
733
6,817
6,568
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
oSnowyz
Cabrakan
12
1 / 3 / 0
6,903
690
4,686
10,996
11,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Luck69ster
Jing Wei
3
1
9
7.5
L
Cthulhu
0
5
2
0.2
W
Arachne
6
2
4
4
L
Janus
Zenkrix
Janus
2
5
2
0.6
L
Cabrakan
oSnowyz
Cabrakan
1
3
0
0.33
W
Raijin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
16,249
24,646
Taken
27,011
10,135
Mitigated
20,514
6,863
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Luck69ster
Jing Wei
7,108
5,003
0
777
9,004
3,459
242
4,443
4,359
0
34,706
L
Cthulhu
4,746
544
0
0
9,447
6,083
0
3,677
5,239
18,397
0
W
Arachne
5,879
5,183
0
2,148
7,994
3,753
0
6,094
1,570
0
23,189
L
Janus
Zenkrix
Janus
6,817
95
0
490
6,568
2,597
0
3,314
2,805
25,171
690
L
Cabrakan
oSnowyz
Cabrakan
4,686
789
0
1,758
10,996
11,834
0
2,756
7,666
12,166
728
W
Raijin
11,239
979
300
3,638
7,648
2,923
0
4,545
2,863
34,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
21,018
138
Minions Killed
110
0
Camps Cleared
0
615,186
Distance Traveled
544,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,744
874
61
6
0
202,957
0
L
Cthulhu
6,790
679
45
5
0
163,053
0
W
Arachne
8,567
857
29
3
0
232,314
0
L
Janus
7,325
733
57
6
0
184,431
0
L
Cabrakan
6,903
690
8
1
0
197,168
0
W
Raijin
8,349
835
48
5
0
179,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role