Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
 
Ao Kuang
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Nathani3l
Janus
Gold V
Level 153
God Stats
2W - 3L
1,442 SR
Queue Stats
80W - 82L
1,467 MMR
Solo
Bacchus
Bacchus
Gold V
Vectorcs4
Bacchus
Gold V
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 80L
1,447 MMR
Solo
Hou Yi
Hou Yi
Gold I
Vsus
Hou Yi
Gold I
Level 157
God Stats
9W - 11L
1,457 SR
Queue Stats
167W - 167L
1,462 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,480 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,574 SR
1,460 MMR
Merlin
Merlin
Gold III
ELOXCURO
Merlin
Gold III
Level 140
God Stats
2W - 3L
1,304 SR
Queue Stats
137W - 140L
1,481 MMR
Solo
Nox
Nox
Gold III
FlautoDiPelle
Nox
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,471 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Rodri04
Xbalanque
Gold IV
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 96L
1,421 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
RollinRevolver
Sun Wukong
Gold III
Level 149
God Stats
2W - 5L
1,700 SR
Queue Stats
348W - 366L
1,445 MMR
Solo
Loki
Loki
Gold III
juulien2106
Loki
Gold III
Level 123
God Stats
1W - 1L
1,866 SR
Queue Stats
61W - 73L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 1 / 1
7,953
568
8,271
11,857
11,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
 
Ao Kuang
14
8 / 1 / 0
7,927
566
11,292
14,016
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Nathani3l
Janus
14
3 / 0 / 2
8,199
586
5,420
6,021
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Vectorcs4
Bacchus
12
0 / 1 / 5
7,141
510
4,829
8,027
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Vsus
Hou Yi
16
1 / 0 / 2
8,431
602
4,208
9,977
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaSusanoThoth

VS

Bans
ThanatosSetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ELOXCURO
Merlin
13
1 / 2 / 0
7,548
539
5,182
5,619
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
6,362
454
3,096
10,910
5,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Rodri04
Xbalanque
11
0 / 4 / 2
6,905
493
4,807
9,889
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RollinRevolver
Sun Wukong
13
1 / 2 / 0
7,537
538
7,683
11,729
8,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
6,608
472
3,854
13,045
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
3
3
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Ao Kuang
 
Ao Kuang
8
1
0
8
L
Merlin
ELOXCURO
Merlin
1
2
0
0.5
L
1
2
1
0.75
W
Janus
Nathani3l
Janus
3
0
2
4
L
Xbalanque
Rodri04
Xbalanque
0
4
2
0.25
L
Sun Wukong
RollinRevolver
Sun Wukong
1
2
0
0.5
W
Bacchus
Vectorcs4
Bacchus
0
1
5
2.5
W
Hou Yi
Vsus
Hou Yi
1
0
2
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
24,622
49,898
Taken
51,192
31,635
Mitigated
25,037
19,644
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,271
521
0
2,000
11,857
11,393
0
76
11,781
55,093
2,602
W
Ao Kuang
 
Ao Kuang
11,292
2,394
0
8,139
14,016
5,628
0
2,576
11,440
56,255
1,248
L
Merlin
ELOXCURO
Merlin
5,182
534
0
441
5,619
1,955
0
3,037
2,320
50,824
0
L
3,096
263
0
3,012
10,910
5,978
0
6,875
3,896
17,219
0
W
Janus
Nathani3l
Janus
5,420
110
0
551
6,021
2,544
0
2,586
3,435
69,156
1,545
L
Xbalanque
Rodri04
Xbalanque
4,807
2,083
0
2,294
9,889
3,893
0
3,480
6,409
0
48,888
L
Sun Wukong
RollinRevolver
Sun Wukong
7,683
1,570
0
1,667
11,729
8,080
0
7,149
3,836
0
62,070
W
Bacchus
Vectorcs4
Bacchus
4,829
541
0
3,180
8,027
7,507
0
2,547
5,480
20,782
2,596
W
Hou Yi
Vsus
Hou Yi
4,208
1,422
0
5,774
9,977
4,563
424
493
9,484
0
82,745
L
3,854
1,267
0
4,414
13,045
5,131
0
6,541
6,283
0
59,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
34,960
503
Minions Killed
422
0
Camps Cleared
0
1,503,387
Distance Traveled
1,393,765
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,953
568
114
8
0
267,051
4
W
Ao Kuang
7,927
566
88
6
0
335,353
1
L
Merlin
7,548
539
99
7
0
271,560
3
L
Nox
6,362
454
20
1
0
279,758
1
W
Janus
8,199
586
131
9
0
323,972
3
L
Xbalanque
6,905
493
91
7
0
241,427
2
L
Sun Wukong
7,537
538
111
8
0
265,547
0
W
Bacchus
7,141
510
31
2
0
315,089
0
W
Hou Yi
8,431
602
139
10
0
261,922
2
L
Loki
6,608
472
101
7
0
335,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role