Player Matchup

Sun Wukong
Sun Wukong
AnomanderTyr
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 1
Ullr
Ullr
GratedBox41
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 1
Kukulkan
Kukulkan
Martyn Flood
Kukulkan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,129 Elo+
Party 1
Ratatoskr
Ratatoskr
Sayzzed
Ratatoskr
Level 54
God Stats
0W - 4L
1,482 SR
Queue Stats
111W - 107L
1,498 Elo+
Solo
Bacchus
Bacchus
TomSaucee
Bacchus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,129 Elo+
Party 1
Team Averages
Level 29
1,496 SR
1,203 Elo+

VS

Team Averages
Level 99
1,575 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
Deadman011
Tsukuyomi
Level 96
God Stats
4W - 0L
1,888 SR
Queue Stats
77W - 62L
1,532 Elo+
Solo
Charon
Charon
GloomyRainbow25
Charon
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 91L
1,501 Elo+
Solo
Kukulkan
Kukulkan
LeGrandRaide69
Kukulkan
Level 127
God Stats
4W - 4L
1,323 SR
Queue Stats
39W - 35L
1,662 Elo+
Solo
Ishtar
Ishtar
Xx_MrMike_xX
Ishtar
Level 96
God Stats
2W - 1L
1,720 SR
Queue Stats
25W - 22L
1,607 Elo+
Solo
Cupid
Cupid
vet330_
Cupid
Level 49
God Stats
156W - 163L
1,447 SR
Queue Stats
157W - 166L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnomanderTyr
Sun Wukong
14
1 / 10 / 1
9,233
923
7,394
25,073
23,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 1
9,468
947
2,683
11,877
6,347
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Martyn Flood
Kukulkan
14
0 / 5 / 0
8,966
897
9,567
11,560
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Sayzzed
Ratatoskr
15
0 / 8 / 2
9,067
907
8,066
17,563
9,725
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
TomSaucee
Bacchus
14
1 / 3 / 0
10,268
1,027
7,256
12,991
17,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

128

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deadman011
Tsukuyomi
17
8 / 2 / 14
11,737
1,174
19,325
10,859
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

17
3 / 0 / 24
10,775
1,078
10,135
8,294
11,171
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
16
5 / 0 / 15
10,820
1,082
15,637
3,556
1,893
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
17
3 / 1 / 13
10,475
1,048
11,538
8,023
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cupid
vet330_
Cupid
17
9 / 0 / 14
11,873
1,187
15,909
7,801
3,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
108
3
Kills
28
28
Deaths
3
4
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AnomanderTyr
Sun Wukong
1
10
1
0.15
W
Tsukuyomi
Deadman011
Tsukuyomi
8
2
14
7.5
W
3
0
24
15
L
1
2
1
0.75
W
Kukulkan
5
0
15
12.5
L
Kukulkan
Martyn Flood
Kukulkan
0
5
0
0
L
Ratatoskr
Sayzzed
Ratatoskr
0
8
2
0.13
L
Bacchus
TomSaucee
Bacchus
1
3
0
0.33
W
Ishtar
3
1
13
9.5
W
Cupid
vet330_
Cupid
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
72,544
79,064
Taken
38,533
62,643
Mitigated
26,844
3,896
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AnomanderTyr
Sun Wukong
7,394
858
0
871
25,073
23,849
0
8,004
17,069
0
19,624
W
Tsukuyomi
Deadman011
Tsukuyomi
19,325
5,906
0
620
10,859
5,651
0
3,622
7,237
0
35,298
W
10,135
1,262
0
0
8,294
11,171
0
2,813
5,481
18,560
1,586
L
2,683
1,315
0
334
11,877
6,347
0
4,591
7,286
37
15,867
W
Kukulkan
15,637
872
170
138
3,556
1,893
0
1,235
2,321
42,397
129
L
Kukulkan
Martyn Flood
Kukulkan
9,567
451
0
140
11,560
5,251
0
3,864
7,696
40,918
0
L
Ratatoskr
Sayzzed
Ratatoskr
8,066
2,263
0
1,361
17,563
9,725
0
4,732
12,831
0
18,993
L
Bacchus
TomSaucee
Bacchus
7,256
547
0
1,190
12,991
17,471
0
2,978
10,013
14,545
0
W
Ishtar
11,538
7,788
0
1,246
8,023
4,189
0
4,107
3,916
0
25,257
W
Cupid
vet330_
Cupid
15,909
11,492
1,028
3,869
7,801
3,940
0
5,057
2,744
0
38,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,002
Gold Earned
55,680
161
Minions Killed
209
3
Camps Cleared
15
864,623
Distance Traveled
979,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,233
923
37
4
1
175,989
0
W
Tsukuyomi
11,737
1,174
23
2
6
215,374
0
W
Charon
10,775
1,078
14
1
1
190,679
0
L
Ullr
9,468
947
21
2
1
179,423
0
W
Kukulkan
10,820
1,082
87
9
1
180,820
0
L
Kukulkan
8,966
897
62
6
0
165,575
0
L
Ratatoskr
9,067
907
23
2
1
160,288
0
L
Bacchus
10,268
1,027
18
2
0
183,348
0
W
Ishtar
10,475
1,048
30
3
6
179,795
0
W
Cupid
11,873
1,187
55
6
1
212,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role