Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FKC1234
Hera
Level 109
God Stats
1W - 2L
1,736 SR
Queue Stats
272W - 254L
1,537 Elo+
Party 2
Lancelot
Lancelot
LomitoCatorce
Lancelot
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 289L
1,504 Elo+
Party 2
Yemoja
Yemoja
NewFal
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Zeniatha
Hou Yi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Team Averages
Level 110
1,547 SR
1,508 Elo+

VS

Team Averages
Level 109
1,591 SR
1,407 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BgamezS
Rama
Level 26
God Stats
1W - 3L
1,688 SR
Queue Stats
10W - 16L
1,362 Elo+
Party 1
Xing Tian
Xing Tian
Summereletrohlts
Xing Tian
Level 148
God Stats
2W - 3L
1,454 SR
Queue Stats
10W - 14L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
Verdunomago2
Amaterasu
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,408 Elo+
Party 1
Ares
Ares
yamashiro12
Ares
Level 105
God Stats
2W - 0L
1,812 SR
Queue Stats
7W - 10L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 2 / 0
6,652
512
4,085
8,734
3,356
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
FKC1234
Hera
11
0 / 3 / 0
6,017
463
4,079
7,155
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
LomitoCatorce
Lancelot
12
2 / 1 / 0
6,448
496
7,313
10,967
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
NewFal
Yemoja
11
1 / 0 / 2
6,499
500
4,933
8,863
7,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Zeniatha
Hou Yi
10
0 / 1 / 2
5,629
433
5,023
6,085
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 3
7,731
595
8,441
7,345
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
BgamezS
Rama
13
2 / 1 / 1
7,577
583
5,506
8,083
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
14
1 / 0 / 1
8,678
668
2,859
8,218
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Verdunomago2
Amaterasu
13
3 / 0 / 1
7,159
551
6,785
12,596
10,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 3
6,090
468
3,302
10,268
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
7
7
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
W
Nu Wa
 
Nu Wa
1
1
3
2.5
W
Rama
BgamezS
Rama
2
1
1
2.5
L
Hera
FKC1234
Hera
0
3
0
0
L
Lancelot
LomitoCatorce
Lancelot
2
1
0
2
L
Yemoja
NewFal
Yemoja
1
0
2
2
W
Xing Tian
1
0
1
1.5
W
Amaterasu
Verdunomago2
Amaterasu
3
0
1
3.5
L
Hou Yi
Zeniatha
Hou Yi
0
1
2
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
26,893
41,804
Taken
46,510
19,566
Mitigated
30,097
15,832
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,085
2,351
0
3,713
8,734
3,356
0
3,337
4,862
0
59,727
W
Nu Wa
 
Nu Wa
8,441
3,570
0
727
7,345
2,684
1,179
2,651
4,694
48,935
2,783
W
Rama
BgamezS
Rama
5,506
4,229
0
3,047
8,083
3,612
576
1,131
6,952
0
61,212
L
Hera
FKC1234
Hera
4,079
831
0
625
7,155
2,358
0
3,665
3,348
47,275
2,089
L
Lancelot
LomitoCatorce
Lancelot
7,313
2,334
0
5,683
10,967
4,675
0
2,191
8,485
0
52,597
L
Yemoja
NewFal
Yemoja
4,933
1,727
1,949
2,498
8,863
7,049
0
2,139
6,470
20,679
752
W
Xing Tian
2,859
205
0
2,798
8,218
5,160
0
0
8,218
48,184
3,424
W
Amaterasu
Verdunomago2
Amaterasu
6,785
3,008
0
1,894
12,596
10,893
145
2,131
10,465
0
59,198
L
Hou Yi
Zeniatha
Hou Yi
5,023
1,733
0
1,364
6,085
2,128
0
1,766
4,137
0
39,183
W
3,302
117
0
2,100
10,268
7,748
196
2,873
7,395
17,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
37,235
392
Minions Killed
420
0
Camps Cleared
0
1,257,837
Distance Traveled
1,272,776
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,652
512
92
7
0
221,809
0
W
Nu Wa
7,731
595
97
7
0
238,699
1
W
Rama
7,577
583
101
8
0
245,797
0
L
Hera
6,017
463
107
8
0
248,535
2
L
Lancelot
6,448
496
96
7
0
311,391
0
L
Yemoja
6,499
500
24
2
0
234,858
3
W
Xing Tian
8,678
668
122
9
0
211,702
0
W
Amaterasu
7,159
551
81
6
0
281,969
0
L
Hou Yi
5,629
433
73
6
0
241,244
0
W
Ares
6,090
468
19
1
0
294,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role