Player Matchup

Tiamat
Tiamat
BrotherFiend
Tiamat
Level 157
God Stats
11W - 6L
1,952 SR
Queue Stats
224W - 239L
1,486 Elo+
Solo
Cernunnos
Cernunnos
Dewru
Cernunnos
Level 112
God Stats
4W - 8L
1,549 SR
Queue Stats
72W - 50L
1,626 Elo+
Party 1
Odin
Odin
ElevenSheWasGone
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 66L
1,605 Elo+
Party 1
Chaac
Chaac
Flowsman
Chaac
Level 188
God Stats
1W - 2L
1,302 SR
Queue Stats
72W - 48L
1,630 Elo+
Solo
Xing Tian
Xing Tian
Perfectrage
Xing Tian
Level 155
God Stats
1W - 2L
1,613 SR
Queue Stats
59W - 39L
1,614 Elo+
Party 1
Team Averages
Level 147
1,583 SR
1,592 Elo+

VS

Team Averages
Level 132
1,536 SR
1,505 Elo+
Ishtar
Ishtar
Jgonz983
Ishtar
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 13L
1,479 Elo+
Solo
Hera
Hera
Jishaku
Hera
Level 141
God Stats
11W - 14L
1,387 SR
Queue Stats
140W - 137L
1,478 Elo+
Solo
Amaterasu
Amaterasu
Kawamatsu4416
Amaterasu
Level 129
God Stats
8W - 5L
1,795 SR
Queue Stats
61W - 60L
1,620 Elo+
Solo
Cthulhu
Cthulhu
SrLobo01
Cthulhu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 114L
1,491 Elo+
Solo
Bastet
Bastet
poohsaywrecker
Bastet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 2 / 6
10,780
1,078
11,295
13,264
10,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Dewru
Cernunnos
16
2 / 3 / 6
10,450
1,045
13,482
18,786
9,645
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 5 / 3
9,846
985
11,178
18,378
13,863
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Flowsman
Chaac
14
1 / 1 / 1
9,002
900
2,142
3,929
1,499
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Perfectrage
Xing Tian
15
2 / 1 / 3
9,608
961
9,172
19,652
23,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

189

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jgonz983
Ishtar
15
3 / 2 / 7
10,115
1,012
19,216
7,679
3,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hera
Jishaku
Hera
16
3 / 3 / 7
10,552
1,055
12,190
6,180
2,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Kawamatsu4416
Amaterasu
16
4 / 1 / 6
10,576
1,058
11,030
14,039
14,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SrLobo01
Cthulhu
16
2 / 2 / 8
11,220
1,122
12,513
12,355
14,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 2 / 8
10,452
1,045
15,646
11,834
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
10
Kills
12
12
Deaths
10
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
2
6
2.5
L
Cernunnos
Dewru
Cernunnos
2
3
6
1.67
L
3
5
3
0.9
L
Chaac
Flowsman
Chaac
1
1
1
1.5
W
Ishtar
Jgonz983
Ishtar
3
2
7
3.25
W
Hera
Jishaku
Hera
3
3
7
2.17
W
Amaterasu
Kawamatsu4416
Amaterasu
4
1
6
7
L
Xing Tian
Perfectrage
Xing Tian
2
1
3
3.5
W
Cthulhu
SrLobo01
Cthulhu
2
2
8
3
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
70,595
74,009
Taken
52,087
59,007
Mitigated
42,803
4,674
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,295
824
0
2,277
13,264
10,850
0
3,409
9,382
28,940
875
L
Cernunnos
Dewru
Cernunnos
13,482
10,013
0
1,375
18,786
9,645
0
6,383
12,152
0
37,829
L
11,178
2,986
0
0
18,378
13,863
0
6,049
12,001
0
17,714
L
Chaac
Flowsman
Chaac
2,142
812
0
772
3,929
1,499
0
651
3,153
0
10,362
W
Ishtar
Jgonz983
Ishtar
19,216
14,649
0
699
7,679
3,714
0
3,233
4,066
0
34,184
W
Hera
Jishaku
Hera
12,190
3,410
0
0
6,180
2,967
0
2,382
3,728
35,869
0
W
Amaterasu
Kawamatsu4416
Amaterasu
11,030
5,124
0
2,791
14,039
14,753
0
4,352
9,413
63
20,247
L
Xing Tian
Perfectrage
Xing Tian
9,172
680
0
250
19,652
23,150
0
7,916
11,191
13,712
0
W
Cthulhu
SrLobo01
Cthulhu
12,513
721
823
1,228
12,355
14,686
0
4,339
7,649
26,985
673
W
15,646
3,764
0
5,131
11,834
6,683
0
4,437
7,115
0
41,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,686
Gold Earned
52,915
172
Minions Killed
232
4
Camps Cleared
13
826,518
Distance Traveled
1,029,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,780
1,078
68
7
2
186,070
0
L
Cernunnos
10,450
1,045
56
6
1
175,559
0
L
Odin
9,846
985
21
2
1
199,929
0
L
Chaac
9,002
900
18
2
0
64,832
0
W
Ishtar
10,115
1,012
34
3
5
183,526
0
W
Hera
10,552
1,055
71
7
1
194,178
0
W
Amaterasu
10,576
1,058
20
2
3
210,431
0
L
Xing Tian
9,608
961
9
1
0
200,128
0
W
Cthulhu
11,220
1,122
29
3
1
226,008
0
W
Bastet
10,452
1,045
78
8
3
215,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role