Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
LeonTHEPRO
Maman Brigitte
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
PowerOfRadio
Nu Wa
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 31L
1,432 Elo+
Party 2
Merlin
Merlin
Reddeku_17
Merlin
Level 69
God Stats
4W - 17L
1,304 SR
Queue Stats
368W - 388L
1,478 Elo+
Solo
Neith
Neith
alcunha_ocupada9
Neith
Level 48
God Stats
82W - 94L
1,402 SR
Queue Stats
92W - 104L
1,427 Elo+
Solo
Team Averages
Level 94
1,441 SR
1,454 Elo+

VS

Team Averages
Level 67
1,513 SR
1,416 Elo+
Vamana
Vamana
 
Vamana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Atlús
Zeus
Level 45
God Stats
3W - 2L
1,367 SR
Queue Stats
34W - 39L
1,388 Elo+
Solo
Cerberus
Cerberus
SEREGAtrEG
Cerberus
Level 108
God Stats
16W - 5L
1,910 SR
Queue Stats
307W - 298L
1,442 Elo+
Solo
Medusa
Medusa
Vojnik692
Medusa
Level 96
God Stats
13W - 16L
1,446 SR
Queue Stats
21W - 30L
1,322 Elo+
Party 1
Izanami
Izanami
pandey240792
Izanami
Level 59
God Stats
5W - 3L
1,342 SR
Queue Stats
222W - 226L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 1 / 0
5,312
1,062
3,500
4,528
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
LeonTHEPRO
Maman Brigitte
9
0 / 1 / 0
5,193
1,039
2,030
5,002
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,332
1,066
4,343
3,523
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Reddeku_17
Merlin
10
0 / 1 / 0
5,384
1,077
4,162
3,002
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 1 / 0
5,047
1,009
567
2,098
729
Team 1 Tickets

366

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 0 / 3
5,678
1,136
3,230
4,889
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Zeus
Atlús
Zeus
10
0 / 0 / 4
5,471
1,094
5,831
2,532
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SEREGAtrEG
Cerberus
10
0 / 0 / 5
5,449
1,090
1,965
4,521
4,518
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Vojnik692
Medusa
11
2 / 0 / 3
6,048
1,210
3,988
2,027
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
pandey240792
Izanami
10
2 / 0 / 3
6,097
1,219
2,773
2,641
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
5
5
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
Vamana
 
Vamana
1
0
3
2.5
W
Zeus
Atlús
Zeus
0
0
4
2
L
Maman Brigitte
LeonTHEPRO
Maman Brigitte
0
1
0
0
L
0
1
0
0
L
Merlin
Reddeku_17
Merlin
0
1
0
0
W
Cerberus
SEREGAtrEG
Cerberus
0
0
5
2.5
W
Medusa
Vojnik692
Medusa
2
0
3
3.5
L
0
1
0
0
W
Izanami
pandey240792
Izanami
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
17,787
18,153
Taken
16,610
6,361
Mitigated
10,536
321
Healing
1,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,500
1,134
0
0
4,528
1,554
0
1,432
3,016
0
19,247
W
Vamana
 
Vamana
3,230
1,284
0
362
4,889
3,485
0
2,775
1,842
0
11,358
W
Zeus
Atlús
Zeus
5,831
732
0
50
2,532
750
0
1,858
646
15,748
0
L
Maman Brigitte
LeonTHEPRO
Maman Brigitte
2,030
278
0
0
5,002
1,801
0
2,390
2,568
3,882
0
L
4,343
1,205
0
0
3,523
1,210
0
2,123
1,365
11,004
0
L
Merlin
Reddeku_17
Merlin
4,162
325
0
250
3,002
1,067
0
1,119
1,802
11,961
0
W
Cerberus
SEREGAtrEG
Cerberus
1,965
37
0
272
4,521
4,518
0
2,351
1,934
9,718
102
W
Medusa
Vojnik692
Medusa
3,988
1,351
0
0
2,027
765
0
1,087
842
0
13,645
L
567
104
0
71
2,098
729
0
732
1,366
0
2,422
W
Izanami
pandey240792
Izanami
2,773
1,398
0
480
2,641
1,018
0
1,612
811
0
10,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
28,743
98
Minions Killed
118
4
Camps Cleared
3
431,013
Distance Traveled
518,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,312
1,062
35
7
1
98,263
0
W
Vamana
5,678
1,136
20
4
0
111,542
0
W
Zeus
5,471
1,094
22
4
1
98,976
0
L
Maman Brigitte
5,193
1,039
1
0
1
110,991
0
L
Nu Wa
5,332
1,066
21
4
1
97,742
0
L
Merlin
5,384
1,077
29
6
1
96,373
0
W
Cerberus
5,449
1,090
38
8
0
102,769
0
W
Medusa
6,048
1,210
20
4
2
104,369
0
L
Neith
5,047
1,009
12
2
0
27,644
0
W
Izanami
6,097
1,219
18
4
0
101,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role