Player Matchup

Ravana
Ravana
Gold II
CarranzaLR
Ravana
Gold II
Level 147
God Stats
17W - 14L
1,528 SR
Queue Stats
42W - 37L
1,746 MMR
Party 2
Kukulkan
Kukulkan
Gold III
Kildrack
Kukulkan
Gold III
Level 100
God Stats
8W - 8L
1,530 SR
Queue Stats
208W - 207L
1,561 MMR
Solo
Lancelot
Lancelot
Gold V
L0v3ly Smith
Lancelot
Gold V
Level 156
God Stats
1W - 2L
1,328 SR
Queue Stats
39W - 40L
1,413 MMR
Party 2
Hel
Hel
Platinum IV
Stenchell
Hel
Platinum IV
Level 184
God Stats
16W - 21L
1,444 SR
Queue Stats
361W - 355L
1,554 MMR
Solo
Danzaburou
Danzaburou
Gold III
Yost-in-time_PR
Danzaburou
Gold III
Level 192
God Stats
38W - 33L
1,731 SR
Queue Stats
294W - 279L
1,577 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,512 SR
1,570 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,696 SR
1,572 MMR
Loki
Loki
Gold III
Boi-Bani
Loki
Gold III
Level 158
God Stats
42W - 37L
1,624 SR
Queue Stats
139W - 150L
1,553 MMR
Solo
Poseidon
Poseidon
Gold II
GiveUrBallsATug
Poseidon
Gold II
Level 144
God Stats
1W - 2L
1,727 SR
Queue Stats
83W - 79L
1,554 MMR
Solo
Geb
Geb
Bronze III
Gm0tiC
Geb
Bronze III
Level 82
God Stats
0W - 2L
1,904 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Hachiman
Hachiman
Gold IV
eingram21
Hachiman
Gold IV
Level 148
God Stats
27W - 28L
1,553 SR
Queue Stats
124W - 123L
1,551 MMR
Solo
Vamana
Vamana
Bronze III
holyr
Vamana
Bronze III
Level 136
God Stats
0W - 1L
1,672 SR
Queue Stats
5W - 6L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CarranzaLR
Ravana
16
5 / 2 / 6
9,481
558
10,901
9,964
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Kildrack
Kukulkan
16
3 / 1 / 10
9,411
554
12,716
9,146
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
L0v3ly Smith
Lancelot
16
4 / 2 / 4
9,641
567
10,813
14,164
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 8
10,373
610
7,245
13,966
14,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Yost-in-time_PR
Danzaburou
18
1 / 0 / 4
10,731
631
9,886
9,948
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
JanusHeimdallrAwilixAthena

VS

Bans
ThanatosThorBake KujiraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 5 / 1
9,090
535
6,994
15,039
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
13
1 / 7 / 1
8,224
484
6,933
11,729
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Gm0tiC
Geb
10
0 / 4 / 1
6,725
396
5,528
14,053
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
eingram21
Hachiman
16
0 / 1 / 1
8,744
514
4,548
11,772
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
holyr
Vamana
14
0 / 2 / 3
8,411
495
10,157
18,253
21,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
6
6
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
5
5
1
1.1
W
Ravana
CarranzaLR
Ravana
5
2
6
4
L
Poseidon
1
7
1
0.21
L
Geb
Gm0tiC
Geb
0
4
1
0.13
W
Kukulkan
Kildrack
Kukulkan
3
1
10
8
W
Lancelot
L0v3ly Smith
Lancelot
4
2
4
3
W
6
1
8
10
W
Danzaburou
Yost-in-time_PR
Danzaburou
1
0
4
3
L
Hachiman
eingram21
Hachiman
0
1
1
0.5
L
Vamana
holyr
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,561
Damage
34,160
57,188
Taken
70,846
40,065
Mitigated
48,740
28,645
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,994
1,885
0
5,564
15,039
6,484
0
4,315
10,615
0
73,766
W
Ravana
CarranzaLR
Ravana
10,901
2,228
0
2,749
9,964
5,264
0
3,895
5,895
0
91,289
L
Poseidon
6,933
789
0
2,045
11,729
3,696
0
4,305
7,361
63,700
1,160
L
Geb
Gm0tiC
Geb
5,528
268
43
1,868
14,053
12,060
0
6,344
7,701
19,226
379
W
Kukulkan
Kildrack
Kukulkan
12,716
1,352
0
1,790
9,146
3,994
0
1,850
7,201
70,108
1,320
W
Lancelot
L0v3ly Smith
Lancelot
10,813
2,778
0
3,292
14,164
11,171
22
1,665
11,675
0
72,072
W
7,245
394
5,737
9,773
13,966
14,465
621
4,715
9,157
26,969
4,264
W
Danzaburou
Yost-in-time_PR
Danzaburou
9,886
2,913
0
5,304
9,948
5,171
0
974
8,974
0
110,531
L
Hachiman
eingram21
Hachiman
4,548
1,962
0
4,202
11,772
4,695
0
841
10,931
0
81,479
L
Vamana
holyr
Vamana
10,157
4,181
0
3,441
18,253
21,805
0
3,254
14,131
984
60,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
41,194
550
Minions Killed
499
0
Camps Cleared
0
1,851,608
Distance Traveled
1,689,227
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,090
535
102
6
0
326,021
0
W
Ravana
9,481
558
120
7
0
406,511
3
L
Poseidon
8,224
484
133
8
0
354,625
2
L
Geb
6,725
396
15
1
0
338,542
9
W
Kukulkan
9,411
554
112
7
0
347,386
3
W
Lancelot
9,641
567
114
7
0
384,203
2
W
Hel
10,373
610
33
2
0
386,110
2
W
Danzaburou
10,731
631
171
10
0
327,398
0
L
Hachiman
8,744
514
151
9
0
325,821
3
L
Vamana
8,411
495
98
6
0
344,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role