Player Matchup

Nemesis
Nemesis
Abas340
Nemesis
Level 105
God Stats
141W - 155L
1,456 SR
Queue Stats
144W - 157L
1,443 Elo+
Solo
Discordia
Discordia
Artiphact
Discordia
Level 88
God Stats
1W - 0L
1,534 SR
Queue Stats
27W - 23L
1,446 Elo+
Solo
Thanatos
Thanatos
EarthNemesis25
Thanatos
Level 66
God Stats
19W - 12L
1,600 SR
Queue Stats
66W - 57L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
hiphophippityhop
Gilgamesh
Level 107
God Stats
4W - 6L
1,455 SR
Queue Stats
36W - 38L
1,498 Elo+
Party 1
Charybdis
Charybdis
mister tmax13
Charybdis
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 129L
1,485 Elo+
Solo
Team Averages
Level 104
1,509 SR
1,476 Elo+

VS

Team Averages
Level 119
1,423 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Amaterasuke
Amaterasu
Level 85
God Stats
4W - 7L
1,568 SR
Queue Stats
5W - 12L
1,435 Elo+
Solo
Skadi
Skadi
Jok3y99
Skadi
Level 155
God Stats
0W - 1L
1,296 SR
Queue Stats
33W - 34L
1,404 Elo+
Solo
Poseidon
Poseidon
loboferoz2410
Poseidon
Level 143
God Stats
50W - 35L
1,552 SR
Queue Stats
278W - 269L
1,500 Elo+
Solo
Mercury
Mercury
oMorePain
Mercury
Level 70
God Stats
5W - 12L
1,201 SR
Queue Stats
319W - 284L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abas340
Nemesis
10
0 / 5 / 4
6,060
433
1,799
11,872
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Artiphact
Discordia
12
3 / 3 / 5
7,329
524
6,429
5,881
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
7 / 2 / 2
8,605
615
7,750
15,533
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
15
3 / 1 / 3
9,090
649
11,838
12,144
9,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
mister tmax13
Charybdis
13
2 / 0 / 2
8,069
576
10,089
11,253
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 4 / 5
6,339
453
5,943
12,037
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Amaterasuke
Amaterasu
13
1 / 2 / 0
7,169
512
4,890
15,874
13,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Jok3y99
Skadi
13
5 / 2 / 1
7,971
569
8,726
10,503
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
loboferoz2410
Poseidon
14
1 / 3 / 2
7,911
565
5,395
9,512
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
oMorePain
Mercury
9
2 / 4 / 1
6,140
439
1,991
8,939
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
9
11
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
5
0.63
W
Nemesis
Abas340
Nemesis
0
5
4
0.4
L
Amaterasu
Amaterasuke
Amaterasu
1
2
0
0.5
W
Discordia
Artiphact
Discordia
3
3
5
1.83
W
Thanatos
7
2
2
4
L
Skadi
Jok3y99
Skadi
5
2
1
2.75
W
Gilgamesh
3
1
3
4.5
L
Poseidon
loboferoz2410
Poseidon
1
3
2
0.67
W
Charybdis
mister tmax13
Charybdis
2
0
2
3
L
Mercury
oMorePain
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
26,945
56,683
Taken
56,865
26,497
Mitigated
38,174
27,144
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,943
843
0
2,265
12,037
13,995
0
2,943
9,094
21,806
0
W
Nemesis
Abas340
Nemesis
1,799
183
227
2,937
11,872
4,363
580
4,246
7,626
0
28,480
L
Amaterasu
Amaterasuke
Amaterasu
4,890
3,001
0
7,957
15,874
13,840
0
865
15,009
0
40,864
W
Discordia
Artiphact
Discordia
6,429
354
0
750
5,881
2,083
495
3,140
2,741
39,694
0
W
Thanatos
7,750
2,272
0
16,253
15,533
6,533
0
2,789
12,744
0
73,971
L
Skadi
Jok3y99
Skadi
8,726
3,285
0
1,953
10,503
3,990
0
104
10,399
0
58,789
W
Gilgamesh
11,838
4,307
0
1,342
12,144
9,375
879
406
11,738
0
73,958
L
Poseidon
loboferoz2410
Poseidon
5,395
685
0
3,166
9,512
3,116
0
1,788
7,724
64,580
1,516
W
Charybdis
mister tmax13
Charybdis
10,089
4,747
0
5,635
11,253
4,143
763
2,078
9,175
0
63,122
L
Mercury
oMorePain
Mercury
1,991
537
0
1,280
8,939
3,233
0
1,064
7,875
0
16,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
35,530
420
Minions Killed
322
0
Camps Cleared
0
1,357,672
Distance Traveled
1,292,233
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,339
453
34
2
0
285,176
4
W
Nemesis
6,060
433
38
3
0
303,132
0
L
Amaterasu
7,169
512
71
5
0
263,725
3
W
Discordia
7,329
524
70
5
0
266,476
0
W
Thanatos
8,605
615
102
7
0
285,675
1
L
Skadi
7,971
569
95
7
0
251,381
4
W
Gilgamesh
9,090
649
107
8
0
244,977
0
L
Poseidon
7,911
565
96
7
0
254,440
0
W
Charybdis
8,069
576
103
7
0
257,412
0
L
Mercury
6,140
439
26
2
0
237,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role