Player Matchup

Artio
Artio
AyoHaku
Artio
Level 47
God Stats
0W - 2L
1,287 SR
Queue Stats
22W - 28L
1,454 Elo+
Solo
Khepri
Khepri
Caelid_Coomer
Khepri
Level 68
God Stats
2W - 2L
1,715 SR
Queue Stats
301W - 279L
1,428 Elo+
Party 1
Janus
Janus
GENTELMAN_BEHOLD
Janus
Level 66
God Stats
0W - 1L
1,742 SR
Queue Stats
10W - 16L
1,391 Elo+
Solo
Cabrakan
Cabrakan
ParadoXComet2
Cabrakan
Level 80
God Stats
1W - 1L
1,714 SR
Queue Stats
82W - 86L
1,530 Elo+
Solo
Jormungandr
Jormungandr
Z3R0_Ducks25
Jormungandr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 165L
1,365 Elo+
Party 1
Team Averages
Level 57
1,592 SR
1,434 Elo+

VS

Team Averages
Level 74
1,614 SR
1,445 Elo+
Fenrir
Fenrir
Blaarrgghh6969
Fenrir
Level 127
God Stats
2W - 0L
1,417 SR
Queue Stats
122W - 92L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
Brandonius3rd
Sun Wukong
Level 38
God Stats
4W - 0L
1,626 SR
Queue Stats
37W - 43L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
CrazyJo82
Nu Wa
Level 45
God Stats
11W - 5L
1,790 SR
Queue Stats
685W - 690L
1,441 Elo+
Solo
Olorun
Olorun
FavoredCargo305
Olorun
Level 54
God Stats
1W - 0L
1,736 SR
Queue Stats
42W - 44L
1,414 Elo+
Solo
Arachne
Arachne
Uzumakl
Arachne
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AyoHaku
Artio
13
0 / 2 / 9
7,978
725
5,980
12,322
13,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 6
9,061
824
9,707
13,505
12,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 6 / 3
8,494
772
9,844
10,819
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ParadoXComet2
Cabrakan
1
0 / 0 / 0
2,640
240
0
716
252
Jormungandr
Z3R0_Ducks25
Jormungandr
16
1 / 3 / 10
7,843
713
10,554
15,061
17,579
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,122
738
8,352
13,540
7,671
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Brandonius3rd
Sun Wukong
15
5 / 4 / 5
9,005
819
10,428
12,333
7,132
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
CrazyJo82
Nu Wa
17
4 / 1 / 8
9,514
865
14,501
5,641
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 4
7,485
680
7,665
8,724
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Uzumakl
Arachne
15
1 / 3 / 8
8,213
747
7,865
9,444
4,762
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
12
Kills
12
12
Deaths
13
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artio
AyoHaku
Artio
0
2
9
2.25
W
2
2
9
3.25
W
Sun Wukong
Brandonius3rd
Sun Wukong
5
4
5
1.88
L
5
1
6
8
W
Nu Wa
CrazyJo82
Nu Wa
4
1
8
8
W
0
3
4
0.67
L
6
6
3
1.25
L
Cabrakan
ParadoXComet2
Cabrakan
0
0
0
0
W
Arachne
Uzumakl
Arachne
1
3
8
1.67
L
Jormungandr
Z3R0_Ducks25
Jormungandr
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
48,811
52,423
Taken
49,682
49,140
Mitigated
25,737
19,294
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AyoHaku
Artio
5,980
534
3,564
3,163
12,322
13,504
0
6,099
6,223
11,307
0
W
8,352
2,150
1,099
2,733
13,540
7,671
415
8,809
4,307
0
11,743
W
Sun Wukong
Brandonius3rd
Sun Wukong
10,428
3,273
1,990
3,509
12,333
7,132
30
7,775
4,066
0
17,059
L
9,707
685
4,014
3,597
13,505
12,961
0
5,265
8,240
24,094
0
W
Nu Wa
CrazyJo82
Nu Wa
14,501
3,859
311
1,044
5,641
2,525
703
4,060
1,176
34,543
0
W
7,665
3,516
1,893
2,547
8,724
3,647
1,213
6,937
1,237
14,158
1,649
L
9,844
868
546
850
10,819
4,844
0
3,551
7,268
22,837
150
L
Cabrakan
ParadoXComet2
Cabrakan
0
0
0
0
716
252
0
716
0
0
0
W
Arachne
Uzumakl
Arachne
7,865
5,625
132
3,169
9,444
4,762
1,004
6,291
2,901
0
15,501
L
Jormungandr
Z3R0_Ducks25
Jormungandr
10,554
2,877
513
3,047
15,061
17,579
0
6,006
9,055
28,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
42,339
126
Minions Killed
103
0
Camps Cleared
0
793,204
Distance Traveled
1,026,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,978
725
15
1
0
203,856
0
W
Fenrir
8,122
738
10
1
0
230,876
0
W
Sun Wukong
9,005
819
15
1
0
214,882
0
L
Khepri
9,061
824
19
2
0
213,403
0
W
Nu Wa
9,514
865
35
3
0
193,627
0
W
Olorun
7,485
680
23
2
0
171,597
0
L
Janus
8,494
772
51
5
0
169,124
0
L
Cabrakan
2,640
240
0
0
0
0
0
W
Arachne
8,213
747
20
2
0
215,242
0
L
Jormungandr
7,843
713
41
4
0
206,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role