Player Matchup

Bakasura
Bakasura
ALPROPLAYER
Bakasura
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 192L
1,500 Elo+
Solo
Tyr
Tyr
ArturF
Tyr
Level 22
God Stats
0W - 3L
1,159 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 1
Bacchus
Bacchus
ChloroPhil27
Bacchus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 1
Agni
Agni
ClaymeisterEU
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 1
Charybdis
Charybdis
Jigokuzuki
Charybdis
Level 34
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 1
Team Averages
Level 29
1,360 SR
1,257 Elo+

VS

Team Averages
Level 110
1,556 SR
1,473 Elo+
Bacchus
Bacchus
Gent_9000_Crew
Bacchus
Level 112
God Stats
8W - 10L
1,548 SR
Queue Stats
50W - 44L
1,551 Elo+
Party 2
Arachne
Arachne
Kaida187
Arachne
Level 104
God Stats
4W - 7L
1,435 SR
Queue Stats
243W - 227L
1,394 Elo+
Solo
Anhur
Anhur
Xantrahx
Anhur
Level 158
God Stats
6W - 6L
1,347 SR
Queue Stats
240W - 219L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
pridestalker_2K
Kukulkan
Level 68
God Stats
8W - 4L
1,684 SR
Queue Stats
81W - 82L
1,423 Elo+
Solo
Hades
Hades
yumibeer_UWU
Hades
Level 107
God Stats
5W - 0L
1,769 SR
Queue Stats
147W - 128L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALPROPLAYER
Bakasura
10
0 / 1 / 0
5,019
502
1,635
7,168
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
ArturF
Tyr
8
1 / 2 / 0
4,854
485
4,134
8,646
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
ChloroPhil27
Bacchus
8
0 / 2 / 0
4,613
461
601
5,128
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,918
492
717
4,882
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Jigokuzuki
Charybdis
8
0 / 1 / 0
4,599
460
1,360
4,249
975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,397
640
2,763
4,916
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Kaida187
Arachne
11
1 / 0 / 2
5,519
552
1,753
7,002
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Xantrahx
Anhur
11
2 / 0 / 1
6,061
606
4,001
2,406
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
12
2 / 0 / 1
6,428
643
2,411
1,997
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 2
6,452
645
5,003
8,448
4,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ALPROPLAYER
Bakasura
0
1
0
0
L
Tyr
ArturF
Tyr
1
2
0
0.5
L
Bacchus
ChloroPhil27
Bacchus
0
2
0
0
L
0
3
0
0
W
2
0
2
3
L
Charybdis
Jigokuzuki
Charybdis
0
1
0
0
W
Arachne
Kaida187
Arachne
1
0
2
2
W
Anhur
Xantrahx
Anhur
2
0
1
2.5
W
Kukulkan
2
0
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,447
Damage
15,931
30,073
Taken
24,769
16,269
Mitigated
12,740
6,548
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ALPROPLAYER
Bakasura
1,635
1,016
0
2,853
7,168
3,710
0
2,060
5,108
0
28,903
L
Tyr
ArturF
Tyr
4,134
805
0
1,786
8,646
6,187
0
3,799
4,847
0
22,523
L
Bacchus
ChloroPhil27
Bacchus
601
208
0
556
5,128
3,612
0
1,093
4,035
5,125
0
L
717
75
0
455
4,882
1,785
0
1,596
3,286
27,142
817
W
2,763
113
0
2,185
4,916
3,604
54
560
4,295
17,998
2,311
L
Charybdis
Jigokuzuki
Charybdis
1,360
890
0
898
4,249
975
0
999
3,250
0
29,374
W
Arachne
Kaida187
Arachne
1,753
1,284
0
4,758
7,002
2,518
0
412
6,482
0
30,427
W
Anhur
Xantrahx
Anhur
4,001
2,607
0
1,517
2,406
828
194
84
2,322
0
52,767
W
Kukulkan
2,411
101
0
375
1,997
832
0
30
1,887
54,656
1,148
W
5,003
374
49
6,060
8,448
4,958
0
0
7,831
40,867
2,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
30,857
243
Minions Killed
387
0
Camps Cleared
0
1,064,698
Distance Traveled
970,688
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,019
502
80
8
0
247,704
0
L
Tyr
4,854
485
24
2
0
219,202
0
L
Bacchus
4,613
461
11
1
0
215,354
0
L
Agni
4,918
492
66
7
0
190,989
0
W
Bacchus
6,397
640
37
4
0
215,989
2
L
Charybdis
4,599
460
62
6
0
191,449
0
W
Arachne
5,519
552
62
6
0
207,108
5
W
Anhur
6,061
606
101
10
0
192,119
0
W
Kukulkan
6,428
643
96
10
0
197,082
2
W
Hades
6,452
645
91
9
0
158,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role