Player Matchup

Charybdis
Charybdis
Flash CBW
Charybdis
Level 115
God Stats
21W - 13L
1,623 SR
Queue Stats
60W - 53L
1,480 Elo+
Party 2
Cerberus
Cerberus
GruntCBW
Cerberus
Level 144
God Stats
5W - 2L
1,545 SR
Queue Stats
116W - 110L
1,474 Elo+
Party 2
Awilix
Awilix
MeatElevator
Awilix
Level 156
God Stats
3W - 4L
1,317 SR
Queue Stats
96W - 99L
1,481 Elo+
Solo
Bellona
Bellona
isleño
Bellona
Level 160
God Stats
10W - 10L
1,600 SR
Queue Stats
391W - 386L
1,544 Elo+
Solo
Kukulkan
Kukulkan
tldga
Kukulkan
Level 142
God Stats
3W - 2L
1,753 SR
Queue Stats
83W - 66L
1,617 Elo+
Solo
Team Averages
Level 143
1,568 SR
1,519 Elo+

VS

Team Averages
Level 136
1,488 SR
1,493 Elo+
Nike
Nike
MrHammer2000
Nike
Level 146
God Stats
6W - 8L
1,516 SR
Queue Stats
100W - 92L
1,495 Elo+
Solo
Serqet
Serqet
PreparaEseAnubis
Serqet
Level 117
God Stats
72W - 41L
1,632 SR
Queue Stats
791W - 773L
1,496 Elo+
Solo
Odin
Odin
Sertrinity
Odin
Level 135
God Stats
1W - 1L
1,518 SR
Queue Stats
38W - 39L
1,304 Elo+
Party 1
Sol
Sol
XxNativexX
Sol
Level 127
God Stats
0W - 1L
1,106 SR
Queue Stats
55W - 58L
1,617 Elo+
Party 1
Ao Kuang
Ao Kuang
funck66
Ao Kuang
Level 157
God Stats
106W - 80L
1,670 SR
Queue Stats
547W - 508L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flash CBW
Charybdis
15
0 / 1 / 4
8,731
794
7,386
9,245
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
GruntCBW
Cerberus
15
0 / 1 / 5
9,264
842
5,555
8,314
7,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
16
2 / 2 / 4
9,409
855
4,473
8,118
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
isleño
Bellona
16
2 / 0 / 4
9,187
835
5,501
11,237
12,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
tldga
Kukulkan
17
3 / 0 / 2
9,834
894
11,873
4,985
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,287
844
7,732
12,045
6,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 0
7,244
659
0
0
0
15
0 / 2 / 4
8,413
765
7,731
11,901
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 4
8,650
786
11,364
7,313
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
funck66
Ao Kuang
16
3 / 2 / 1
8,944
813
8,236
8,559
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
7
Kills
4
4
Deaths
7
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Flash CBW
Charybdis
0
1
4
2
W
Cerberus
GruntCBW
Cerberus
0
1
5
2.5
W
Awilix
2
2
4
2
L
1
2
2
1
L
0
0
0
0
L
0
2
4
1
L
0
1
4
2
L
Ao Kuang
funck66
Ao Kuang
3
2
1
1.75
W
Bellona
isleño
Bellona
2
0
4
4
W
Kukulkan
tldga
Kukulkan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
35,063
41,899
Taken
39,818
31,397
Mitigated
26,136
7,340
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Flash CBW
Charybdis
7,386
4,224
0
1,747
9,245
4,332
919
2,741
6,234
0
33,279
W
Cerberus
GruntCBW
Cerberus
5,555
0
0
2,333
8,314
7,999
137
4,457
3,568
14,918
0
W
Awilix
4,473
649
0
450
8,118
4,104
0
5,604
2,392
0
27,128
L
7,732
130
0
537
12,045
6,409
0
6,627
5,418
0
39,670
L
0
0
0
0
0
0
0
0
0
0
0
L
7,731
905
0
634
11,901
12,982
0
3,221
8,680
0
19,997
L
11,364
3,338
0
3,372
7,313
2,647
0
3,850
3,463
35,995
0
L
Ao Kuang
funck66
Ao Kuang
8,236
1,161
0
2,114
8,559
4,098
0
3,730
4,829
26,899
1,160
W
Bellona
isleño
Bellona
5,501
1,092
0
2,480
11,237
12,323
0
5,319
5,734
0
25,478
W
Kukulkan
tldga
Kukulkan
11,873
645
0
330
4,985
2,639
553
1,083
3,801
42,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
42,538
261
Minions Killed
222
0
Camps Cleared
0
1,253,402
Distance Traveled
978,862
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,731
794
58
5
0
222,428
0
W
Cerberus
9,264
842
17
2
0
251,414
3
W
Awilix
9,409
855
59
5
0
242,427
0
L
Nike
9,287
844
75
7
0
254,811
0
L
Serqet
7,244
659
0
0
0
0
0
L
Odin
8,413
765
38
3
0
244,807
0
L
Sol
8,650
786
67
6
0
229,892
0
L
Ao Kuang
8,944
813
42
4
0
249,352
0
W
Bellona
9,187
835
40
4
0
288,239
0
W
Kukulkan
9,834
894
87
8
0
248,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role