Player Matchup

Poseidon
Poseidon
Baatmaaaan
Poseidon
Level 149
God Stats
10W - 11L
1,264 SR
Queue Stats
881W - 924L
1,548 Elo+
Solo
Odin
Odin
GutturalDann
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nathanjso
Morgan Le Fay
Level 100
God Stats
0W - 2L
1,271 SR
Queue Stats
31W - 32L
1,467 Elo+
Party 1
Ganesha
Ganesha
NeuralOregano14
Ganesha
Level 81
God Stats
0W - 2L
1,296 SR
Queue Stats
33W - 39L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
YaBoiKonann
Kukulkan
Level 177
God Stats
4W - 7L
1,505 SR
Queue Stats
397W - 405L
1,516 Elo+
Solo
Team Averages
Level 131
1,367 SR
1,498 Elo+

VS

Team Averages
Level 132
1,377 SR
1,443 Elo+
Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Falanca
Odin
Level 136
God Stats
3W - 3L
1,268 SR
Queue Stats
199W - 182L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Kensen
Jormungandr
Level 109
God Stats
2W - 2L
1,117 SR
Queue Stats
31W - 39L
1,305 Elo+
Solo
Amaterasu
Amaterasu
wonkyeye101
Amaterasu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Baatmaaaan
Poseidon
13
3 / 3 / 2
6,751
964
5,367
4,742
1,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
6 / 3 / 4
7,159
1,023
8,725
8,398
8,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Nathanjso
Morgan Le Fay
12
0 / 4 / 4
6,171
882
3,317
7,264
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 2 / 8
6,691
956
2,377
7,250
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
YaBoiKonann
Kukulkan
6
1 / 1 / 2
5,188
741
1,330
1,042
429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 1 / 5
7,407
1,058
6,168
5,458
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
 
Tiamat
14
5 / 1 / 3
7,291
1,042
8,954
5,315
5,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Falanca
Odin
10
1 / 3 / 6
6,306
901
3,727
6,560
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Kensen
Jormungandr
13
1 / 2 / 11
7,212
1,030
3,143
6,080
3,879
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
wonkyeye101
Amaterasu
12
3 / 3 / 7
7,022
1,003
4,109
8,550
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
10
Kills
13
13
Deaths
10
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
5
5.5
W
Tiamat
 
Tiamat
5
1
3
6.5
L
Poseidon
Baatmaaaan
Poseidon
3
3
2
1.33
W
Odin
Falanca
Odin
1
3
6
1.33
L
6
3
4
2.67
W
Jormungandr
Kensen
Jormungandr
1
2
11
3.25
L
Morgan Le Fay
Nathanjso
Morgan Le Fay
0
4
4
0.5
L
0
2
8
2
L
Kukulkan
YaBoiKonann
Kukulkan
1
1
2
2
W
Amaterasu
wonkyeye101
Amaterasu
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
26,101
28,696
Taken
31,963
21,470
Mitigated
25,460
5,002
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,168
1,187
197
1,312
5,458
2,531
2,350
2,387
3,071
0
15,222
W
Tiamat
 
Tiamat
8,954
621
0
872
5,315
5,168
309
2,111
3,204
13,780
0
L
Poseidon
Baatmaaaan
Poseidon
5,367
902
601
442
4,742
1,890
79
2,124
2,406
18,210
188
W
Odin
Falanca
Odin
3,727
352
1,001
1,435
6,560
5,485
0
2,855
3,705
0
4,565
L
8,725
1,405
248
1,426
8,398
8,655
0
2,665
5,246
2,546
10,324
W
Jormungandr
Kensen
Jormungandr
3,143
228
379
1,113
6,080
3,879
217
2,925
3,155
16,224
0
L
Morgan Le Fay
Nathanjso
Morgan Le Fay
3,317
178
0
314
7,264
3,053
0
2,552
4,159
14,150
0
L
2,377
25
220
1,751
7,250
7,443
0
3,641
3,343
5,800
0
L
Kukulkan
YaBoiKonann
Kukulkan
1,330
110
0
0
1,042
429
0
398
644
2,537
58
W
Amaterasu
wonkyeye101
Amaterasu
4,109
959
846
2,396
8,550
8,397
229
3,675
4,875
0
6,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
35,238
68
Minions Killed
85
0
Camps Cleared
0
552,563
Distance Traveled
696,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,407
1,058
39
6
0
128,628
0
W
Tiamat
7,291
1,042
19
3
0
147,875
0
L
Poseidon
6,751
964
25
4
0
110,261
0
W
Odin
6,306
901
4
1
0
144,333
0
L
Odin
7,159
1,023
9
1
0
144,273
0
W
Jormungandr
7,212
1,030
16
2
0
145,123
0
L
Morgan Le Fay
6,171
882
31
4
0
138,667
0
L
Ganesha
6,691
956
0
0
0
137,273
0
L
Kukulkan
5,188
741
3
0
0
22,089
0
W
Amaterasu
7,022
1,003
7
1
0
130,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role