Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ForeignEyes-_-
Kukulkan
Level 39
God Stats
4W - 4L
1,504 SR
Queue Stats
28W - 25L
1,486 Elo+
Solo
Surtr
Surtr
RubberCatFood
Surtr
Level 145
God Stats
7W - 3L
1,666 SR
Queue Stats
26W - 24L
1,574 Elo+
Party 1
Fenrir
Fenrir
riflashzz
Fenrir
Level 159
God Stats
2W - 2L
1,490 SR
Queue Stats
13W - 23L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
xYurei_
Cthulhu
Level 83
God Stats
27W - 13L
1,473 SR
Queue Stats
293W - 286L
1,510 Elo+
Solo
Team Averages
Level 115
1,527 SR
1,515 Elo+

VS

Team Averages
Level 107
1,451 SR
1,512 Elo+
Sylvanus
Sylvanus
DCMAH
Sylvanus
Level 162
God Stats
2W - 4L
1,403 SR
Queue Stats
78W - 75L
1,494 Elo+
Solo
Zeus
Zeus
Fastball44
Zeus
Level 122
God Stats
0W - 7L
1,298 SR
Queue Stats
194W - 166L
1,524 Elo+
Solo
Susano
Susano
Tacodoctor
Susano
Level 69
God Stats
2W - 1L
1,711 SR
Queue Stats
86W - 75L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
TøbyKwøn
Erlang Shen
Level 121
God Stats
1W - 4L
1,344 SR
Queue Stats
94W - 81L
1,578 Elo+
Party 2
Xbalanque
Xbalanque
huiclipera
Xbalanque
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 1 / 6
5,761
576
3,906
5,489
2,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
12
2 / 0 / 3
6,318
632
3,474
3,023
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 3
6,088
609
6,469
6,694
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
riflashzz
Fenrir
10
7 / 2 / 2
6,363
636
5,973
8,970
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
xYurei_
Cthulhu
11
0 / 1 / 0
6,084
608
5,108
8,147
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DCMAH
Sylvanus
9
0 / 3 / 0
5,026
503
3,075
11,118
7,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 1
5,782
578
2,995
5,985
1,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Tacodoctor
Susano
10
2 / 3 / 1
5,628
563
3,517
8,873
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
TøbyKwøn
Erlang Shen
11
0 / 0 / 1
5,935
594
4,766
10,097
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
huiclipera
Xbalanque
9
0 / 4 / 0
4,722
472
1,882
7,250
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
6
5
L
Sylvanus
DCMAH
Sylvanus
0
3
0
0
L
1
4
1
0.38
W
Kukulkan
2
0
3
3.5
W
3
0
3
4.5
L
Susano
Tacodoctor
Susano
2
3
1
0.83
L
Erlang Shen
TøbyKwøn
Erlang Shen
0
0
1
0.5
L
Xbalanque
huiclipera
Xbalanque
0
4
0
0
W
Fenrir
riflashzz
Fenrir
7
2
2
4
W
Cthulhu
xYurei_
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
16,235
32,323
Taken
43,323
18,422
Mitigated
22,009
9,811
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,906
341
1,693
2,740
5,489
2,973
0
1,263
4,226
29,684
0
L
Sylvanus
DCMAH
Sylvanus
3,075
765
1,274
3,539
11,118
7,345
0
4,965
6,153
21,175
1,430
L
2,995
391
0
699
5,985
1,908
0
1,495
4,490
42,279
304
W
Kukulkan
3,474
711
0
500
3,023
1,101
0
1,144
1,879
43,329
1,051
W
6,469
2,083
0
1,513
6,694
3,789
153
1,408
5,286
766
42,620
L
Susano
Tacodoctor
Susano
3,517
1,498
0
3,413
8,873
3,108
0
729
8,106
0
36,732
L
Erlang Shen
TøbyKwøn
Erlang Shen
4,766
2,172
0
4,594
10,097
7,011
0
3,812
5,543
0
42,151
L
Xbalanque
huiclipera
Xbalanque
1,882
470
0
439
7,250
2,637
0
758
6,492
0
23,241
W
Fenrir
riflashzz
Fenrir
5,973
1,612
0
995
8,970
3,889
0
1,860
7,110
0
38,395
W
Cthulhu
xYurei_
Cthulhu
5,108
1,101
0
2,370
8,147
6,670
0
0
7,449
40,442
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
27,093
323
Minions Killed
302
0
Camps Cleared
0
1,055,910
Distance Traveled
952,719
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,761
576
47
5
0
186,520
0
L
Sylvanus
5,026
503
26
3
0
144,660
2
L
Zeus
5,782
578
79
8
0
185,174
1
W
Kukulkan
6,318
632
71
7
0
199,139
0
W
Surtr
6,088
609
73
7
0
213,158
0
L
Susano
5,628
563
63
6
0
244,600
0
L
Erlang Shen
5,935
594
87
9
0
186,396
6
L
Xbalanque
4,722
472
47
5
0
191,889
0
W
Fenrir
6,363
636
53
5
0
237,596
0
W
Cthulhu
6,084
608
79
8
0
219,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role