Player Matchup

Neith
Neith
Agame13
Neith
Level 97
God Stats
3W - 10L
972 SR
Queue Stats
142W - 152L
1,482 Elo+
Party 2
Bakasura
Bakasura
CycloneSaad
Bakasura
Level 98
God Stats
14W - 9L
1,576 SR
Queue Stats
286W - 291L
1,481 Elo+
Party 2
Vulcan
Vulcan
Imaad
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 55L
1,331 Elo+
Party 2
Hel
Hel
Kamikagzi
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 123L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
LIMITZz17
Cthulhu
Level 147
God Stats
0W - 3L
1,614 SR
Queue Stats
144W - 113L
1,598 Elo+
Solo
Team Averages
Level 94
1,432 SR
1,476 Elo+

VS

Team Averages
Level 114
1,495 SR
1,555 Elo+
Susano
Susano
DatShad0w
Susano
Level 135
God Stats
3W - 3L
1,504 SR
Queue Stats
157W - 137L
1,530 Elo+
Party 1
Bellona
Bellona
Fel101
Bellona
Level 144
God Stats
14W - 12L
1,543 SR
Queue Stats
126W - 121L
1,529 Elo+
Party 1
Ymir
Ymir
FiegePils
Ymir
Level 76
God Stats
6W - 9L
1,454 SR
Queue Stats
92W - 85L
1,539 Elo+
Party 1
Charybdis
Charybdis
PauperKabouter
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,675 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zdalker300
Morgan Le Fay
Level 85
God Stats
24W - 25L
1,474 SR
Queue Stats
87W - 82L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agame13
Neith
9
0 / 4 / 0
4,645
465
5,030
9,746
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
CycloneSaad
Bakasura
11
1 / 1 / 0
5,487
549
2,408
10,789
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Imaad
Vulcan
9
0 / 4 / 1
4,929
493
2,130
6,032
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,942
494
2,475
7,770
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
LIMITZz17
Cthulhu
11
0 / 1 / 0
6,177
618
7,043
7,637
7,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DatShad0w
Susano
12
4 / 1 / 5
6,471
647
9,043
8,992
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Fel101
Bellona
12
1 / 0 / 0
6,571
657
4,241
10,297
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
0 / 0 / 4
5,707
571
1,387
5,094
3,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
PauperKabouter
Charybdis
12
4 / 0 / 2
6,747
675
6,570
8,880
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Zdalker300
Morgan Le Fay
10
2 / 0 / 3
5,535
554
7,203
3,632
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Agame13
Neith
0
4
0
0
L
Bakasura
CycloneSaad
Bakasura
1
1
0
1
W
Susano
DatShad0w
Susano
4
1
5
6.5
W
Bellona
Fel101
Bellona
1
0
0
1
W
Ymir
0
0
4
2
L
Vulcan
Imaad
Vulcan
0
4
1
0.13
L
0
1
0
0
L
Cthulhu
LIMITZz17
Cthulhu
0
1
0
0
W
Charybdis
PauperKabouter
Charybdis
4
0
2
5
W
Morgan Le Fay
Zdalker300
Morgan Le Fay
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
28,444
41,974
Taken
36,895
22,168
Mitigated
17,780
14,313
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agame13
Neith
5,030
1,005
0
2,007
9,746
3,390
0
171
9,575
0
37,305
L
Bakasura
CycloneSaad
Bakasura
2,408
1,877
0
3,736
10,789
4,928
0
3,554
7,235
0
38,647
W
Susano
DatShad0w
Susano
9,043
2,536
0
4,224
8,992
3,487
0
1,218
7,636
0
44,721
W
Bellona
Fel101
Bellona
4,241
2,019
0
6,913
10,297
6,538
0
5,244
4,181
0
50,082
W
Ymir
1,387
328
0
1,620
5,094
3,246
0
1,485
3,609
11,491
0
L
Vulcan
Imaad
Vulcan
2,130
1,350
0
703
6,032
2,301
0
2,731
3,301
25,936
486
L
2,475
494
1,916
2,858
7,770
4,117
0
1,976
5,794
12,358
640
L
Cthulhu
LIMITZz17
Cthulhu
7,043
937
0
3,093
7,637
7,432
0
0
7,637
39,179
2,634
W
Charybdis
PauperKabouter
Charybdis
6,570
3,393
0
5,784
8,880
3,216
438
620
8,050
0
67,007
W
Morgan Le Fay
Zdalker300
Morgan Le Fay
7,203
1,268
0
1,157
3,632
1,293
0
1,218
2,414
44,752
2,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
31,031
323
Minions Killed
365
0
Camps Cleared
0
1,078,598
Distance Traveled
992,839
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,645
465
55
6
0
200,465
0
L
Bakasura
5,487
549
87
9
0
280,886
3
W
Susano
6,471
647
70
7
0
231,872
0
W
Bellona
6,571
657
94
9
0
199,388
5
W
Ymir
5,707
571
26
3
0
176,011
1
L
Vulcan
4,929
493
52
5
0
189,566
0
L
Hel
4,942
494
26
3
0
196,980
1
L
Cthulhu
6,177
618
103
10
0
210,701
0
W
Charybdis
6,747
675
110
11
0
187,014
1
W
Morgan Le Fay
5,535
554
65
7
0
198,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role