Player Matchup

Kukulkan
Kukulkan
Mariyoo
Kukulkan
Level 135
God Stats
1W - 0L
1,759 SR
Queue Stats
61W - 55L
1,557 Elo+
Party 1
Ares
Ares
Nikelbag
Ares
Level 177
God Stats
2W - 0L
1,900 SR
Queue Stats
81W - 88L
1,596 Elo+
Party 2
Fenrir
Fenrir
PKA951
Fenrir
Level 174
God Stats
7W - 6L
1,565 SR
Queue Stats
156W - 194L
1,542 Elo+
Party 1
Charon
Charon
SEXYSMITEMAMA
Charon
Level 89
God Stats
3W - 1L
1,646 SR
Queue Stats
8W - 1L
1,773 Elo+
Party 2
Anhur
Anhur
xxRayzeNxx
Anhur
Level 142
God Stats
13W - 18L
1,728 SR
Queue Stats
203W - 216L
1,529 Elo+
Party 1
Team Averages
Level 143
1,720 SR
1,600 Elo+

VS

Team Averages
Level 152
1,567 SR
1,527 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BlueLeoSMT
Kukulkan
Level 126
God Stats
4W - 9L
1,451 SR
Queue Stats
99W - 118L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuerqusRubra
Tsukuyomi
Level 157
God Stats
79W - 65L
1,602 SR
Queue Stats
442W - 385L
1,535 Elo+
Solo
Cliodhna
Cliodhna
TacoMuncherJaJa
Cliodhna
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 144L
1,554 Elo+
Solo
Artemis
Artemis
iTz puRe death
Artemis
Level 159
God Stats
6W - 3L
1,784 SR
Queue Stats
626W - 565L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mariyoo
Kukulkan
15
2 / 3 / 1
9,031
602
5,707
6,694
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
14
1 / 1 / 6
8,006
534
6,902
13,285
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
PKA951
Fenrir
15
3 / 0 / 4
8,112
541
6,141
14,533
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 5
9,626
642
10,329
9,975
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
15
3 / 2 / 0
8,501
567
6,645
11,381
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 4
7,246
483
4,019
12,902
9,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
BlueLeoSMT
Kukulkan
14
1 / 2 / 2
7,950
530
3,794
7,416
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
QuerqusRubra
Tsukuyomi
12
1 / 4 / 0
7,429
495
8,555
12,715
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
15
5 / 2 / 1
8,358
557
10,559
12,893
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 2
8,512
567
8,273
10,600
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
8
8
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
4
1
L
Kukulkan
BlueLeoSMT
Kukulkan
1
2
2
1
W
Kukulkan
Mariyoo
Kukulkan
2
3
1
0.83
W
Ares
1
1
6
4
W
Fenrir
PKA951
Fenrir
3
0
4
5
L
Tsukuyomi
QuerqusRubra
Tsukuyomi
1
4
0
0.25
W
3
2
5
2.75
L
Cliodhna
5
2
1
2.75
L
1
2
2
1
W
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
35,200
55,868
Taken
56,526
32,332
Mitigated
29,470
15,203
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,019
621
1,992
3,268
12,902
9,638
0
6,089
6,711
25,826
0
L
Kukulkan
BlueLeoSMT
Kukulkan
3,794
548
0
416
7,416
3,393
0
3,836
3,524
65,806
0
W
Kukulkan
Mariyoo
Kukulkan
5,707
590
0
915
6,694
2,947
352
1,364
5,283
80,679
1,976
W
Ares
6,902
624
0
2,832
13,285
12,282
472
2,944
10,341
31,430
0
W
Fenrir
PKA951
Fenrir
6,141
920
0
5,657
14,533
6,370
0
1,489
12,902
0
63,262
L
Tsukuyomi
QuerqusRubra
Tsukuyomi
8,555
1,201
0
4,338
12,715
6,814
0
5,540
6,184
0
50,866
W
10,329
1,747
0
2,865
9,975
5,691
0
996
8,255
54,705
1,608
L
Cliodhna
10,559
1,603
0
6,898
12,893
5,723
0
4,331
8,488
0
79,112
L
8,273
3,181
0
4,649
10,600
3,902
136
1,171
9,423
0
85,882
W
Anhur
6,645
2,819
0
2,934
11,381
5,042
216
1,020
10,361
0
75,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
39,495
509
Minions Killed
491
0
Camps Cleared
0
1,484,421
Distance Traveled
1,505,026
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,246
483
4
0
0
270,826
0
L
Kukulkan
7,950
530
133
9
0
297,487
2
W
Kukulkan
9,031
602
152
10
0
294,528
2
W
Ares
8,006
534
28
2
0
309,864
6
W
Fenrir
8,112
541
101
7
0
354,880
0
L
Tsukuyomi
7,429
495
77
5
0
296,730
0
W
Charon
9,626
642
103
7
0
264,224
1
L
Cliodhna
8,358
557
120
8
0
383,392
2
L
Artemis
8,512
567
157
10
0
256,591
2
W
Anhur
8,501
567
125
8
0
260,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role