Player Matchup

Ares
Ares
GoldenxGearzz
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
KillerRabbit600
Osiris
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 109L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
Ryene
Hou Yi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
SGT_PEPPERMINT45
Fenrir
Level 159
God Stats
10W - 11L
1,363 SR
Queue Stats
151W - 142L
1,569 Elo+
Party 1
Vulcan
Vulcan
Simpful_Hero
Vulcan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 103L
1,591 Elo+
Party 1
Team Averages
Level 123
1,473 SR
1,544 Elo+

VS

Team Averages
Level 95
1,287 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
Junk4to
Tsukuyomi
Level 136
God Stats
1W - 1L
1,116 SR
Queue Stats
121W - 173L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Keillas
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 123L
1,418 Elo+
Party 2
Yemoja
Yemoja
Maglesh
Yemoja
Level 30
God Stats
19W - 26L
904 SR
Queue Stats
109W - 174L
1,373 Elo+
Party 2
Sol
Sol
Siegen821
Sol
Level 88
God Stats
10W - 7L
1,590 SR
Queue Stats
149W - 193L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
ssj50goku05
Hou Yi
Level 100
God Stats
1W - 1L
1,328 SR
Queue Stats
63W - 99L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,413
416
1,484
6,457
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 3 / 2
6,811
524
6,495
11,884
15,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Ryene
Hou Yi
11
2 / 3 / 0
6,368
490
5,150
8,537
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 1
7,006
539
7,509
12,594
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
1 / 3 / 1
6,626
510
7,423
7,029
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Junk4to
Tsukuyomi
14
7 / 0 / 1
7,740
595
8,540
9,728
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Keillas
Ah Muzen Cab
13
1 / 2 / 2
7,681
591
7,397
11,789
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Maglesh
Yemoja
11
2 / 1 / 3
7,319
563
1,813
7,851
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 2 / 4
7,214
555
5,680
8,569
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
12
3 / 3 / 2
6,999
538
4,600
10,554
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Tsukuyomi
Junk4to
Tsukuyomi
7
0
1
7.5
W
Ah Muzen Cab
Keillas
Ah Muzen Cab
1
2
2
1
L
0
3
2
0.33
W
Yemoja
Maglesh
Yemoja
2
1
3
3.5
L
Hou Yi
Ryene
Hou Yi
2
3
0
0.67
L
4
2
1
2.25
W
0
2
4
1
L
Vulcan
1
3
1
0.5
W
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
28,030
46,501
Taken
48,491
30,072
Mitigated
23,533
10,266
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,484
372
0
610
6,457
4,577
41
2,084
4,373
11,193
50
W
Tsukuyomi
Junk4to
Tsukuyomi
8,540
2,495
0
4,209
9,728
3,472
139
2,947
6,583
0
57,832
W
Ah Muzen Cab
Keillas
Ah Muzen Cab
7,397
3,124
0
796
11,789
7,883
0
68
10,743
0
61,584
L
6,495
1,415
0
1,964
11,884
15,101
0
0
11,884
0
47,630
W
Yemoja
Maglesh
Yemoja
1,813
665
1,221
2,766
7,851
5,244
54
2,463
5,208
10,104
1,188
L
Hou Yi
Ryene
Hou Yi
5,150
2,696
0
2,178
8,537
2,661
526
325
8,212
0
41,020
L
7,509
1,977
0
4,764
12,594
5,069
0
1,772
10,822
0
52,638
W
5,680
1,168
0
3,369
8,569
2,736
580
2,442
5,933
61,079
5,459
L
Vulcan
7,423
3,148
0
750
7,029
2,664
0
3,191
3,838
44,337
0
W
Hou Yi
4,600
2,268
0
3,420
10,554
4,198
0
444
10,110
0
45,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
36,953
359
Minions Killed
397
0
Camps Cleared
0
1,167,201
Distance Traveled
1,247,039
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,413
416
18
1
0
223,777
0
W
Tsukuyomi
7,740
595
81
6
0
310,087
0
W
Ah Muzen Cab
7,681
591
101
8
0
231,413
1
L
Osiris
6,811
524
94
7
0
216,050
0
W
Yemoja
7,319
563
20
2
0
238,416
2
L
Hou Yi
6,368
490
62
5
0
226,104
6
L
Fenrir
7,006
539
89
7
0
275,835
0
W
Sol
7,214
555
124
10
0
237,330
0
L
Vulcan
6,626
510
96
7
0
225,435
1
W
Hou Yi
6,999
538
71
5
0
229,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role