Player Matchup

Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Don_Franc
Sun Wukong
Level 28
God Stats
3W - 4L
1,448 SR
Queue Stats
53W - 60L
1,435 Elo+
Party 2
Thor
Thor
MaEl4599
Thor
Level 148
God Stats
6W - 5L
1,653 SR
Queue Stats
147W - 152L
1,536 Elo+
Solo
Charon
Charon
MagicKila
Charon
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,444 Elo+
Party 2
Neith
Neith
nix_4115
Neith
Level 37
God Stats
14W - 9L
1,454 SR
Queue Stats
57W - 74L
1,395 Elo+
Solo
Team Averages
Level 70
1,511 SR
1,462 Elo+

VS

Team Averages
Level 118
1,570 SR
1,595 Elo+
Nike
Nike
ArcDemon_5788
Nike
Level 145
God Stats
0W - 1L
1,703 SR
Queue Stats
18W - 20L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Brunther
Cthulhu
Level 8
God Stats
1W - 1L
1,547 SR
Queue Stats
2W - 1L
1,766 Elo+
Party 1
Fenrir
Fenrir
GrrStorm
Fenrir
Level 149
God Stats
69W - 72L
1,599 SR
Queue Stats
1,213W - 1,166L
1,548 Elo+
Solo
Persephone
Persephone
Its_Chill152
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,623 Elo+
Party 1
Hachiman
Hachiman
SmokSumShake
Hachiman
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 220L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 1 / 2
8,512
532
10,177
10,894
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Don_Franc
Sun Wukong
14
3 / 2 / 1
8,415
526
7,990
15,503
11,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
16
7 / 1 / 1
8,764
548
9,985
14,362
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
MagicKila
Charon
13
2 / 1 / 6
8,802
550
8,174
12,926
13,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
nix_4115
Neith
15
3 / 0 / 8
8,740
546
12,598
12,136
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,248
516
10,221
14,824
15,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Brunther
Cthulhu
10
0 / 6 / 1
6,793
425
4,426
17,228
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
GrrStorm
Fenrir
16
5 / 2 / 0
8,790
549
9,346
18,073
8,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Its_Chill152
Persephone
13
0 / 1 / 1
7,525
470
7,903
11,471
4,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
SmokSumShake
Hachiman
11
0 / 7 / 2
6,856
429
8,721
15,322
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
2
3
L
0
1
1
0.5
L
Cthulhu
Brunther
Cthulhu
0
6
1
0.08
W
Sun Wukong
Don_Franc
Sun Wukong
3
2
1
1.75
L
Fenrir
GrrStorm
Fenrir
5
2
0
2.5
L
Persephone
Its_Chill152
Persephone
0
1
1
0.5
W
Thor
7
1
1
7.5
W
Charon
MagicKila
Charon
2
1
6
5
L
Hachiman
SmokSumShake
Hachiman
0
7
2
0.14
W
Neith
nix_4115
Neith
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,924
Damage
40,617
65,821
Taken
76,918
41,266
Mitigated
48,628
23,729
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,177
849
3,200
5,331
10,894
4,257
1,620
4,769
6,125
69,929
1,110
L
10,221
678
0
750
14,824
15,291
148
3,772
11,052
0
69,214
L
Cthulhu
Brunther
Cthulhu
4,426
475
0
564
17,228
14,608
54
2,969
14,259
29,959
134
W
Sun Wukong
Don_Franc
Sun Wukong
7,990
1,276
0
3,997
15,503
11,507
0
1,653
13,850
0
55,719
L
Fenrir
GrrStorm
Fenrir
9,346
2,332
0
8,392
18,073
8,912
0
2,886
15,187
0
67,890
L
Persephone
Its_Chill152
Persephone
7,903
36
0
3,974
11,471
4,433
0
6,828
4,622
61,801
0
W
Thor
9,985
2,372
0
5,117
14,362
6,517
0
1,391
12,971
0
70,163
W
Charon
MagicKila
Charon
8,174
2,276
0
2,148
12,926
13,499
63
2,205
10,721
36,651
4,725
L
Hachiman
SmokSumShake
Hachiman
8,721
4,210
0
4,326
15,322
5,384
0
1,406
13,916
0
51,018
W
Neith
nix_4115
Neith
12,598
5,267
0
3,936
12,136
5,486
114
2,177
9,959
0
67,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
38,212
453
Minions Killed
410
0
Camps Cleared
0
1,578,305
Distance Traveled
1,532,754
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,512
532
122
8
0
297,541
0
L
Nike
8,248
516
117
7
0
283,938
0
L
Cthulhu
6,793
425
31
2
0
304,784
0
W
Sun Wukong
8,415
526
105
7
0
318,976
0
L
Fenrir
8,790
549
102
6
0
344,039
0
L
Persephone
7,525
470
87
5
0
330,073
0
W
Thor
8,764
548
99
6
0
360,293
2
W
Charon
8,802
550
40
3
0
287,449
1
L
Hachiman
6,856
429
73
5
0
269,920
0
W
Neith
8,740
546
87
5
0
314,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role