Player Matchup

Anhur
Anhur
Chef Jeison
Anhur
Level 148
God Stats
4W - 1L
1,707 SR
Queue Stats
95W - 109L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Crodiiee
Danzaburou
Level 43
God Stats
5W - 5L
1,430 SR
Queue Stats
95W - 98L
1,532 Elo+
Party 1
Charon
Charon
Not Not Yuma
Charon
Level 120
God Stats
2W - 4L
1,466 SR
Queue Stats
99W - 99L
1,535 Elo+
Party 1
Anubis
Anubis
RwandaVision
Anubis
Level 175
God Stats
4W - 2L
1,627 SR
Queue Stats
196W - 216L
1,535 Elo+
Party 1
Odin
Odin
ShrimpTail1230
Odin
Level 136
God Stats
4W - 4L
1,622 SR
Queue Stats
154W - 136L
1,579 Elo+
Solo
Team Averages
Level 124
1,570 SR
1,535 Elo+

VS

Team Averages
Level 116
1,492 SR
1,566 Elo+
Neith
Neith
CorruptVision
Neith
Level 86
God Stats
4W - 18L
1,219 SR
Queue Stats
68W - 90L
1,447 Elo+
Party 2
Tiamat
Tiamat
Infant316853
Tiamat
Level 135
God Stats
0W - 1L
1,739 SR
Queue Stats
113W - 93L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
MischievousMrCat
Erlang Shen
Level 144
God Stats
21W - 14L
1,589 SR
Queue Stats
266W - 271L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
SiniStar4k
Ao Kuang
Level 89
God Stats
10W - 13L
1,412 SR
Queue Stats
126W - 96L
1,648 Elo+
Solo
Chiron
Chiron
imanaveragejoe
Chiron
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 52L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
6,230
566
4,799
7,263
4,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Crodiiee
Danzaburou
11
0 / 3 / 2
6,081
553
2,705
7,971
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
11
3 / 0 / 1
6,746
613
4,098
4,705
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
2 / 1 / 2
5,718
520
5,614
6,917
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 0 / 1
7,288
663
4,780
5,436
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,453
496
2,805
6,414
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
11
1 / 1 / 0
5,932
539
3,587
5,973
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
MischievousMrCat
Erlang Shen
9
2 / 3 / 3
5,761
524
6,960
13,010
11,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
SiniStar4k
Ao Kuang
11
2 / 0 / 1
5,841
531
4,786
8,474
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

2
0 / 1 / 0
3,847
350
403
1,466
284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
6
6
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
1
3
4
1
W
Danzaburou
Crodiiee
Danzaburou
0
3
2
0.33
L
Tiamat
1
1
0
1
L
Erlang Shen
MischievousMrCat
Erlang Shen
2
3
3
1.17
W
Charon
3
0
1
3.5
W
Anubis
2
1
2
3
W
2
0
1
2.5
L
Ao Kuang
SiniStar4k
Ao Kuang
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
18,541
32,292
Taken
35,337
17,894
Mitigated
19,014
10,708
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,799
1,963
0
1,637
7,263
4,611
88
2,640
4,623
0
16,648
L
2,805
1,007
0
1,331
6,414
1,421
0
2,059
4,315
0
29,437
W
Danzaburou
Crodiiee
Danzaburou
2,705
1,178
0
2,411
7,971
3,018
0
521
7,450
0
41,597
L
Tiamat
3,587
126
0
1,910
5,973
3,071
0
2,461
3,178
43,729
0
L
Erlang Shen
MischievousMrCat
Erlang Shen
6,960
2,732
0
2,520
13,010
11,057
0
3,373
9,379
3,298
15,343
W
Charon
4,098
714
0
500
4,705
2,266
248
2,417
2,288
39,318
0
W
Anubis
5,614
798
0
3,246
6,917
3,172
230
2,411
4,506
37,920
0
W
4,780
1,628
0
2,914
5,436
4,827
0
2,271
3,165
0
54,782
L
Ao Kuang
SiniStar4k
Ao Kuang
4,786
975
0
2,047
8,474
3,181
0
1,272
6,919
36,350
3,102
L
403
326
0
457
1,466
284
0
0
1,368
0
4,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
26,834
342
Minions Killed
240
0
Camps Cleared
0
1,080,601
Distance Traveled
933,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,230
566
21
2
0
211,592
0
L
Neith
5,453
496
44
4
0
216,713
0
W
Danzaburou
6,081
553
77
7
0
196,487
0
L
Tiamat
5,932
539
102
9
0
229,095
3
L
Erlang Shen
5,761
524
15
1
0
223,148
0
W
Charon
6,746
613
88
8
0
231,759
0
W
Anubis
5,718
520
62
6
0
243,258
2
W
Odin
7,288
663
94
9
0
197,505
0
L
Ao Kuang
5,841
531
69
6
0
240,045
0
L
Chiron
3,847
350
10
1
0
24,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role