Player Matchup

Danzaburou
Danzaburou
Dead-93-Inside
Danzaburou
Level 66
God Stats
40W - 34L
1,443 SR
Queue Stats
186W - 195L
1,493 Elo+
Party 1
Poseidon
Poseidon
Jack93Danials
Poseidon
Level 77
God Stats
11W - 16L
1,474 SR
Queue Stats
59W - 77L
1,425 Elo+
Party 1
King Arthur
King Arthur
ll-H-O-T-O-ll
King Arthur
Level 36
God Stats
12W - 8L
1,592 SR
Queue Stats
96W - 87L
1,511 Elo+
Party 1
Team Averages
Level 60
1,503 SR
1,476 Elo+

VS

Team Averages
Level 96
1,409 SR
1,486 Elo+
Discordia
Discordia
Kirsumalami
Discordia
Level 126
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 6L
1,512 Elo+
Party 2
Mercury
Mercury
Nussknight
Mercury
Level 48
God Stats
59W - 56L
1,459 SR
Queue Stats
398W - 421L
1,433 Elo+
Solo
Maui
Maui
vanchess
Maui
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dead-93-Inside
Danzaburou
18
8 / 2 / 4
13,009
867
20,920
15,854
7,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Jack93Danials
Poseidon
15
4 / 5 / 5
10,837
722
8,223
13,267
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
ll-H-O-T-O-ll
King Arthur
16
2 / 2 / 11
10,666
711
11,194
20,704
23,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kirsumalami
Discordia
18
6 / 3 / 3
12,062
804
19,955
13,341
6,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Nussknight
Mercury
14
1 / 8 / 1
9,258
617
5,918
15,255
6,981
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
16
2 / 3 / 4
10,371
691
6,479
21,554
26,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
9
9
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dead-93-Inside
Danzaburou
8
2
4
5
W
Poseidon
Jack93Danials
Poseidon
4
5
5
1.3
L
Discordia
Kirsumalami
Discordia
6
3
3
2.5
L
Mercury
Nussknight
Mercury
1
8
1
0.19
W
King Arthur
ll-H-O-T-O-ll
King Arthur
2
2
11
3.75
L
Maui
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,337
Damage
32,352
49,825
Taken
50,150
35,297
Mitigated
40,270
13,099
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dead-93-Inside
Danzaburou
20,920
8,044
0
6,989
15,854
7,172
1,810
8,043
7,803
0
66,513
W
Poseidon
Jack93Danials
Poseidon
8,223
841
0
2,590
13,267
4,786
57
6,695
6,572
46,258
497
L
Discordia
Kirsumalami
Discordia
19,955
1,663
0
650
13,341
6,379
170
1,624
11,322
67,013
398
L
Mercury
Nussknight
Mercury
5,918
2,514
0
813
15,255
6,981
923
1,958
13,169
0
25,414
W
King Arthur
ll-H-O-T-O-ll
King Arthur
11,194
1,009
0
3,520
20,704
23,339
14
11,380
9,317
0
26,442
L
Maui
6,479
1,148
0
549
21,554
26,910
56
4,477
16,162
15,164
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
31,691
181
Minions Killed
151
0
Camps Cleared
0
864,670
Distance Traveled
875,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,009
867
88
6
0
299,226
0
W
Poseidon
10,837
722
68
5
0
255,897
0
L
Discordia
12,062
804
97
6
0
283,585
0
L
Mercury
9,258
617
18
1
0
287,562
0
W
King Arthur
10,666
711
25
2
0
309,547
0
L
Maui
10,371
691
36
2
0
304,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role