Player Matchup

Cthulhu
Cthulhu
Heimer6273
Cthulhu
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,437 Elo+
Party 1
Martichoras
Martichoras
Hijacker v 15
Martichoras
Level 127
God Stats
4W - 1L
1,664 SR
Queue Stats
39W - 45L
1,441 Elo+
Party 1
Fenrir
Fenrir
LilDartSki69
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,482 Elo+
Party 1
Mulan
Mulan
megahurricane
Mulan
Level 145
God Stats
1W - 2L
1,772 SR
Queue Stats
41W - 61L
1,439 Elo+
Party 1
Ix Chel
Ix Chel
redkiller109
Ix Chel
Level 109
God Stats
1W - 3L
1,339 SR
Queue Stats
46W - 48L
1,461 Elo+
Party 1
Team Averages
Level 112
1,555 SR
1,452 Elo+

VS

Team Averages
Level 122
1,460 SR
1,498 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CorruptVision
Sol
Level 86
God Stats
17W - 16L
1,378 SR
Queue Stats
68W - 90L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
Go_Dj0917
Heimdallr
Level 126
God Stats
4W - 2L
1,545 SR
Queue Stats
165W - 159L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
MischievousMrCat
Kuzenbo
Level 144
God Stats
5W - 9L
1,366 SR
Queue Stats
266W - 271L
1,519 Elo+
Party 2
Tyr
Tyr
gassymehican
Tyr
Level 107
God Stats
7W - 6L
1,510 SR
Queue Stats
158W - 137L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heimer6273
Cthulhu
10
1 / 2 / 2
5,862
586
4,898
8,509
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Martichoras
Hijacker v 15
Martichoras
10
3 / 5 / 1
5,596
560
6,725
10,599
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
9
1 / 3 / 1
4,964
496
1,163
9,145
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,541
554
7,231
9,729
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
redkiller109
Ix Chel
11
2 / 1 / 0
6,156
616
2,866
4,881
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 2 / 3
6,195
620
7,119
10,043
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 1 / 0
6,425
643
1,605
3,395
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Go_Dj0917
Heimdallr
10
3 / 2 / 5
5,985
599
7,562
9,603
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 5
6,440
644
5,803
10,156
7,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 3
5,976
598
5,023
9,992
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
14
14
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
3
3.75
W
1
1
0
1
W
Heimdallr
Go_Dj0917
Heimdallr
3
2
5
2.75
L
Cthulhu
Heimer6273
Cthulhu
1
2
2
1
L
Martichoras
Hijacker v 15
Martichoras
3
5
1
0.7
L
Fenrir
1
3
1
0.5
W
3
2
5
2.75
W
1
1
3
2.5
L
0
3
0
0
L
Ix Chel
redkiller109
Ix Chel
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,883
Damage
27,112
42,863
Taken
43,189
23,695
Mitigated
22,145
8,497
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,119
5,626
0
1,412
10,043
3,840
0
1,598
8,445
0
36,074
W
1,605
142
0
1,160
3,395
960
0
1,775
1,620
33,719
4,498
W
Heimdallr
Go_Dj0917
Heimdallr
7,562
3,116
0
3,385
9,603
3,905
0
2,731
6,872
0
45,187
L
Cthulhu
Heimer6273
Cthulhu
4,898
788
0
2,344
8,509
6,059
0
1,748
6,761
30,342
0
L
Martichoras
Hijacker v 15
Martichoras
6,725
2,245
0
1,513
10,599
4,308
0
3,035
7,564
0
38,079
L
Fenrir
1,163
233
0
2,201
9,145
4,076
0
246
8,899
0
27,438
W
5,803
1,771
1,456
3,574
10,156
7,914
0
1,660
8,496
14,244
5,307
W
5,023
578
0
4,179
9,992
5,526
0
0
9,992
0
40,527
L
7,231
892
0
1,359
9,729
7,290
0
0
9,729
0
41,252
L
Ix Chel
redkiller109
Ix Chel
2,866
436
208
872
4,881
1,962
0
1,091
3,569
46,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
31,021
321
Minions Killed
304
0
Camps Cleared
0
1,049,557
Distance Traveled
1,054,243
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,195
620
49
5
0
230,293
0
W
Sol
6,425
643
92
9
0
200,867
0
W
Heimdallr
5,985
599
73
7
0
194,470
1
L
Cthulhu
5,862
586
40
4
0
239,348
2
L
Martichoras
5,596
560
79
8
0
228,640
0
L
Fenrir
4,964
496
49
5
0
203,581
3
W
Kuzenbo
6,440
644
21
2
0
213,431
0
W
Tyr
5,976
598
69
7
0
215,182
2
L
Mulan
5,541
554
67
7
0
172,251
4
L
Ix Chel
6,156
616
86
9
0
205,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role