Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
El Papa Cris II
Rama
Level 119
God Stats
1W - 2L
1,296 SR
Queue Stats
259W - 268L
1,475 Elo+
Party 1
He Bo
He Bo
J3F3 3SPARTAC0
He Bo
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 278L
1,495 Elo+
Party 1
Apollo
Apollo
jafo96
Apollo
Level 67
God Stats
2W - 1L
1,725 SR
Queue Stats
75W - 71L
1,503 Elo+
Party 1
Janus
Janus
sir-dirty-bush
Janus
Level 30
God Stats
1W - 8L
1,381 SR
Queue Stats
276W - 305L
1,426 Elo+
Solo
Team Averages
Level 87
1,480 SR
1,480 Elo+

VS

Team Averages
Level 66
1,459 SR
1,435 Elo+
Izanami
Izanami
AndresCDJ
Izanami
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,410 Elo+
Solo
Odin
Odin
Da PR0FESS10NAL
Odin
Level 67
God Stats
1W - 2L
1,224 SR
Queue Stats
168W - 164L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I_Destroy_420
Morgan Le Fay
Level 45
God Stats
6W - 0L
1,892 SR
Queue Stats
138W - 140L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Prince904
Kuzenbo
Level 40
God Stats
2W - 1L
1,489 SR
Queue Stats
29W - 54L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
ThoughtThinkinz
Nu Wa
Level 29
God Stats
2W - 3L
1,191 SR
Queue Stats
134W - 144L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 4
6,873
687
7,625
6,996
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 5 / 4
8,166
817
8,624
10,376
4,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 6 / 3
7,006
701
8,507
10,148
4,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
jafo96
Apollo
14
3 / 6 / 4
8,041
804
5,472
10,333
4,933
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 2
7,213
721
4,222
8,646
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndresCDJ
Izanami
17
8 / 2 / 13
9,812
981
10,846
6,576
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 17
8,807
881
6,516
8,196
8,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
I_Destroy_420
Morgan Le Fay
16
2 / 2 / 15
8,534
853
7,844
6,552
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Prince904
Kuzenbo
15
7 / 2 / 15
8,896
890
8,474
18,351
20,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 15
8,160
816
9,085
6,438
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
8
Kills
26
26
Deaths
9
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
4
0.67
W
Izanami
AndresCDJ
Izanami
8
2
13
7.25
W
6
1
17
14.5
L
4
5
4
1.2
W
Morgan Le Fay
I_Destroy_420
Morgan Le Fay
2
2
15
4.75
L
1
6
3
0.42
W
Kuzenbo
Prince904
Kuzenbo
7
2
15
7.25
W
3
2
15
5.25
L
Apollo
jafo96
Apollo
3
6
4
0.83
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,450
Damage
42,765
46,499
Taken
46,113
22,916
Mitigated
37,340
7,853
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,625
322
476
949
6,996
5,822
0
3,827
3,169
19,110
674
W
Izanami
AndresCDJ
Izanami
10,846
5,469
1,234
1,197
6,576
2,769
1,900
3,575
2,965
0
30,971
W
6,516
505
2,831
3,126
8,196
8,351
605
3,189
4,889
1,723
8,139
L
8,624
5,161
768
1,026
10,376
4,781
0
5,789
4,587
0
21,217
W
Morgan Le Fay
I_Destroy_420
Morgan Le Fay
7,844
723
746
1,223
6,552
2,844
477
4,064
2,448
17,460
0
L
8,507
365
959
1,391
10,148
4,170
0
4,834
5,314
14,870
1,537
W
Kuzenbo
Prince904
Kuzenbo
8,474
3,322
516
6,260
18,351
20,785
28
4,052
14,174
13,465
1,178
W
9,085
2,696
314
748
6,438
2,591
540
4,175
2,147
18,765
0
L
Apollo
jafo96
Apollo
5,472
2,862
976
517
10,333
4,933
0
6,177
4,156
0
12,361
L
4,222
0
445
346
8,646
3,210
0
5,758
2,888
22,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
44,209
119
Minions Killed
132
0
Camps Cleared
0
874,475
Distance Traveled
942,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,873
687
16
2
0
207,223
0
W
Izanami
9,812
981
62
6
0
201,291
0
W
Odin
8,807
881
17
2
0
172,975
0
L
Rama
8,166
817
23
2
0
185,536
0
W
Morgan Le Fay
8,534
853
23
2
0
191,615
0
L
He Bo
7,006
701
21
2
0
148,391
0
W
Kuzenbo
8,896
890
12
1
0
188,291
0
W
Nu Wa
8,160
816
18
2
0
188,254
0
L
Apollo
8,041
804
24
2
0
152,833
0
L
Janus
7,213
721
35
4
0
180,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role