Player Matchup

Kukulkan
Kukulkan
DJofficial
Kukulkan
Level 101
God Stats
1W - 0L
1,693 SR
Queue Stats
11W - 17L
1,160 Elo+
Party 1
Hercules
Hercules
KavonRocks
Hercules
Level 68
God Stats
1W - 3L
1,371 SR
Queue Stats
17W - 17L
1,340 Elo+
Party 1
Arachne
Arachne
ZandoZone
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,077 Elo+
Party 1
Team Averages
Level 59
1,521 SR
1,192 Elo+

VS

Team Averages
Level 73
1,620 SR
1,464 Elo+
Ymir
Ymir
BlastioseEv0lve
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
KyraTheDeity
Hades
Level 85
God Stats
29W - 18L
1,646 SR
Queue Stats
455W - 459L
1,417 Elo+
Solo
Nut
Nut
poormanspajamas
Nut
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
84W - 87L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJofficial
Kukulkan
12
0 / 2 / 2
8,398
646
5,751
4,712
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
KavonRocks
Hercules
15
1 / 0 / 1
9,138
703
9,743
17,628
17,967
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
ZandoZone
Arachne
14
2 / 4 / 1
9,163
705
1,824
8,668
5,816
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,366
490
0
0
0
15
3 / 2 / 3
9,422
725
12,468
11,610
8,286
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 2
9,974
767
8,493
12,179
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
6
6
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Kukulkan
DJofficial
Kukulkan
0
2
2
0.5
W
Hercules
KavonRocks
Hercules
1
0
1
1.5
L
3
2
3
2.25
W
Arachne
ZandoZone
Arachne
2
4
1
0.63
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
20,961
31,008
Taken
23,789
25,367
Mitigated
14,069
10,571
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
DJofficial
Kukulkan
5,751
647
419
1,203
4,712
1,584
668
3,500
1,200
29,956
0
W
Hercules
KavonRocks
Hercules
9,743
2,605
186
8,091
17,628
17,967
57
5,918
11,684
829
33,374
L
12,468
570
225
4,261
11,610
8,286
403
2,263
9,079
47,992
0
W
Arachne
ZandoZone
Arachne
1,824
1,201
0
672
8,668
5,816
561
3,129
5,513
0
13,000
L
8,493
5,545
0
1,583
12,179
5,783
546
3,245
8,592
0
38,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
25,762
137
Minions Killed
131
0
Camps Cleared
0
592,693
Distance Traveled
467,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,366
490
0
0
0
0
0
W
Kukulkan
8,398
646
63
5
0
161,138
0
W
Hercules
9,138
703
56
4
0
235,758
0
L
Hades
9,422
725
61
5
0
234,837
2
W
Arachne
9,163
705
18
1
0
195,797
0
L
Nut
9,974
767
70
5
0
232,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role