Player Matchup

Cthulhu
Cthulhu
BForBrogurt
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
FrodeHrolf
Danzaburou
Level 122
God Stats
13W - 7L
1,672 SR
Queue Stats
292W - 273L
1,537 Elo+
Solo
Ix Chel
Ix Chel
Majestrix
Ix Chel
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,769 Elo+
Party 1
Team Averages
Level 96
1,557 SR
1,600 Elo+

VS

Team Averages
Level 102
1,602 SR
1,547 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Sergeci
The Morrigan
Level 101
God Stats
25W - 26L
1,569 SR
Queue Stats
112W - 117L
1,523 Elo+
Solo
Serqet
Serqet
bloodcent
Serqet
Level 85
God Stats
1W - 1L
1,737 SR
Queue Stats
29W - 28L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BForBrogurt
Cthulhu
15
2 / 3 / 12
9,420
785
6,395
14,715
14,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FrodeHrolf
Danzaburou
16
6 / 0 / 8
10,756
896
6,193
7,619
3,597
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Majestrix
Ix Chel
16
9 / 2 / 7
10,435
870
16,639
8,525
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 6 / 4
7,844
654
7,677
15,662
17,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Sergeci
The Morrigan
13
1 / 7 / 4
8,151
679
4,983
8,788
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
bloodcent
Serqet
14
4 / 4 / 1
8,960
747
8,501
11,687
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
5
5
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
4
0.33
W
Cthulhu
BForBrogurt
Cthulhu
2
3
12
2.67
W
Danzaburou
FrodeHrolf
Danzaburou
6
0
8
10
W
Ix Chel
Majestrix
Ix Chel
9
2
7
6.25
L
The Morrigan
Sergeci
The Morrigan
1
7
4
0.43
L
Serqet
bloodcent
Serqet
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
21,161
30,859
Taken
36,137
22,005
Mitigated
27,061
7,745
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,677
1,491
0
1,034
15,662
17,411
0
10,092
5,322
0
23,418
W
Cthulhu
BForBrogurt
Cthulhu
6,395
461
0
300
14,715
14,603
345
2,284
11,349
20,686
650
W
Danzaburou
FrodeHrolf
Danzaburou
6,193
2,614
0
4,168
7,619
3,597
1,728
405
6,599
0
44,893
W
Ix Chel
Majestrix
Ix Chel
16,639
2,711
1,453
1,824
8,525
3,805
915
1,106
6,783
62,048
718
L
The Morrigan
Sergeci
The Morrigan
4,983
1,026
0
280
8,788
3,263
122
5,900
2,666
31,697
745
L
Serqet
bloodcent
Serqet
8,501
783
0
627
11,687
6,387
0
6,255
5,336
0
26,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
24,955
178
Minions Killed
126
0
Camps Cleared
0
704,606
Distance Traveled
632,157
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,844
654
30
3
0
222,851
3
W
Cthulhu
9,420
785
29
2
0
231,620
0
W
Danzaburou
10,756
896
68
6
0
245,724
2
W
Ix Chel
10,435
870
81
7
0
227,262
0
L
The Morrigan
8,151
679
56
5
0
172,601
0
L
Serqet
8,960
747
40
3
0
236,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role