Player Matchup

Nu Wa
Nu Wa
OP_Copperr
Nu Wa
Level 17
God Stats
3W - 5L
1,225 SR
Queue Stats
17W - 29L
1,315 Elo+
Party 1
Medusa
Medusa
OP_Gengar
Medusa
Level 69
God Stats
5W - 5L
1,666 SR
Queue Stats
409W - 394L
1,434 Elo+
Party 1
Thor
Thor
OP_lllIlllIIIlII
Thor
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
334W - 318L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
TacoGod12
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,156 Elo+
Party 1
Fafnir
Fafnir
xTarzanJr
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,110 Elo+
Party 1
Team Averages
Level 34
1,478 SR
1,286 Elo+

VS

Team Averages
Level 81
1,554 SR
1,531 Elo+
Ra
Ra
JacquesLeSnack
Ra
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 70L
1,467 Elo+
Solo
Cabrakan
Cabrakan
Takissix
Cabrakan
Level 128
God Stats
12W - 7L
1,722 SR
Queue Stats
47W - 41L
1,541 Elo+
Party 2
Hachiman
Hachiman
UnholySGTChris
Hachiman
Level 78
God Stats
2W - 3L
1,549 SR
Queue Stats
65W - 45L
1,602 Elo+
Party 2
Pele
Pele
satgei
Pele
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 138L
1,459 Elo+
Solo
Bakasura
Bakasura
smurfer5000
Bakasura
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 77L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 3 / 1
7,183
449
5,220
8,251
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
OP_Gengar
Medusa
13
3 / 5 / 0
7,526
470
9,745
13,595
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,489
406
4,973
12,541
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
TacoGod12
Cthulhu
12
0 / 3 / 0
7,427
464
5,273
12,982
10,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
xTarzanJr
Fafnir
11
0 / 3 / 2
7,588
474
4,296
12,712
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
10,135
633
10,797
9,390
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Takissix
Cabrakan
14
2 / 0 / 8
9,087
568
8,491
13,698
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
15
2 / 3 / 6
8,774
548
7,307
7,945
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
satgei
Pele
15
1 / 0 / 1
9,025
564
5,590
11,598
10,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
smurfer5000
Bakasura
17
5 / 1 / 7
10,005
625
8,080
13,431
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
17
17
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Nu Wa
1
3
1
0.5
L
Medusa
OP_Gengar
Medusa
3
5
0
0.6
L
0
3
1
0.17
L
Cthulhu
TacoGod12
Cthulhu
0
3
0
0
W
Cabrakan
Takissix
Cabrakan
2
0
8
6
W
Hachiman
2
3
6
1.67
W
Pele
satgei
Pele
1
0
1
1.5
W
Bakasura
smurfer5000
Bakasura
5
1
7
8.5
L
Fafnir
xTarzanJr
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
40,265
60,081
Taken
56,062
36,932
Mitigated
40,421
11,818
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,797
1,557
643
3,007
9,390
3,946
2,648
3,683
5,707
70,813
4,401
L
Nu Wa
5,220
1,008
0
140
8,251
2,493
0
4,215
3,655
47,031
1,935
L
Medusa
OP_Gengar
Medusa
9,745
3,760
0
1,958
13,595
5,469
0
5,594
7,757
0
67,906
L
4,973
805
0
4,346
12,541
4,514
0
2,975
8,850
0
40,829
L
Cthulhu
TacoGod12
Cthulhu
5,273
1,280
0
3,482
12,982
10,320
0
844
11,283
46,342
2,587
W
Cabrakan
Takissix
Cabrakan
8,491
1,570
240
4,632
13,698
15,634
1,619
3,134
10,564
28,972
1,754
W
Hachiman
7,307
5,327
0
1,808
7,945
3,473
3,738
985
6,960
0
56,048
W
Pele
satgei
Pele
5,590
1,240
0
1,840
11,598
10,338
0
4,768
6,830
0
66,359
W
Bakasura
smurfer5000
Bakasura
8,080
5,183
0
3,786
13,431
7,030
2,537
2,064
11,367
0
77,953
L
Fafnir
xTarzanJr
Fafnir
4,296
2,459
0
1,892
12,712
14,136
0
4,062
7,525
21,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
47,026
354
Minions Killed
495
0
Camps Cleared
0
1,420,902
Distance Traveled
1,628,015
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,135
633
136
9
0
360,006
0
L
Nu Wa
7,183
449
81
5
0
275,758
0
L
Medusa
7,526
470
95
6
0
260,567
0
L
Thor
6,489
406
77
5
0
295,821
2
L
Cthulhu
7,427
464
76
5
0
291,130
3
W
Cabrakan
9,087
568
29
2
0
320,610
0
W
Hachiman
8,774
548
94
6
0
259,217
0
W
Pele
9,025
564
90
6
0
299,179
0
W
Bakasura
10,005
625
146
9
0
389,003
0
L
Fafnir
7,588
474
25
2
0
297,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role