Player Matchup

Susano
Susano
 
Susano
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
EwGoths
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,426 Elo+
Party 3
Mulan
Mulan
KuroYosuru
Mulan
Level 74
God Stats
5W - 4L
1,305 SR
Queue Stats
66W - 69L
1,448 Elo+
Party 3
Horus
Horus
Yumiruh
Horus
Level 75
God Stats
3W - 3L
1,553 SR
Queue Stats
44W - 56L
1,443 Elo+
Party 3
Scylla
Scylla
bawlsmclongcoc
Scylla
Level 144
God Stats
10W - 5L
1,592 SR
Queue Stats
45W - 37L
1,514 Elo+
Party 2
Team Averages
Level 88
1,490 SR
1,466 Elo+

VS

Team Averages
Level 73
1,524 SR
1,487 Elo+
Rama
Rama
 
Rama
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LuisUchiha67
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 124L
1,396 Elo+
Party 1
Yemoja
Yemoja
Mermoot
Yemoja
Level 57
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
iron_illusion_
Amaterasu
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 118L
1,551 Elo+
Solo
King Arthur
King Arthur
jamm0710
King Arthur
Level 65
God Stats
7W - 12L
1,378 SR
Queue Stats
283W - 262L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 2 / 0
4,609
419
2,672
9,281
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
EwGoths
Freya
8
0 / 2 / 1
4,516
411
2,417
6,107
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
11
1 / 3 / 0
5,647
513
3,100
8,785
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Yumiruh
Horus
7
0 / 4 / 1
4,698
427
1,623
9,194
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 0
5,856
532
2,718
5,899
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
6 / 0 / 1
6,114
556
7,037
5,776
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
6,231
566
4,149
3,863
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Mermoot
Yemoja
10
1 / 1 / 6
6,271
570
2,760
5,228
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
iron_illusion_
Amaterasu
11
2 / 1 / 3
5,990
545
2,950
8,261
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
jamm0710
King Arthur
12
2 / 0 / 0
7,376
671
5,156
6,458
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
0
0
W
Rama
 
Rama
6
0
1
6.5
L
Freya
EwGoths
Freya
0
2
1
0.25
L
Mulan
1
3
0
0.33
W
0
1
1
0.5
W
Yemoja
Mermoot
Yemoja
1
1
6
4
L
Horus
Yumiruh
Horus
0
4
1
0.13
L
2
0
0
2
W
Amaterasu
iron_illusion_
Amaterasu
2
1
3
3.5
W
King Arthur
jamm0710
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,530
Damage
22,052
39,266
Taken
29,586
17,398
Mitigated
15,780
12,975
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,672
778
0
3,464
9,281
2,866
0
371
8,910
0
30,801
W
Rama
 
Rama
7,037
5,723
0
2,348
5,776
1,775
1,068
1,591
3,869
0
41,136
L
Freya
EwGoths
Freya
2,417
779
0
1,977
6,107
1,997
0
971
5,136
19,846
0
L
Mulan
3,100
689
0
2,818
8,785
4,372
0
0
8,785
0
35,645
W
4,149
447
96
860
3,863
1,398
0
1,640
2,087
46,657
2,322
W
Yemoja
Mermoot
Yemoja
2,760
747
560
1,140
5,228
2,757
150
747
4,219
19,948
1,302
L
Horus
Yumiruh
Horus
1,623
851
850
2,456
9,194
6,231
0
1,270
7,924
0
13,030
L
2,718
192
0
1,410
5,899
1,932
0
3,673
2,165
39,468
0
W
Amaterasu
iron_illusion_
Amaterasu
2,950
1,024
0
1,418
8,261
4,283
0
354
7,818
0
38,637
W
King Arthur
jamm0710
King Arthur
5,156
847
0
500
6,458
5,567
29
0
6,458
0
50,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
31,982
264
Minions Killed
326
0
Camps Cleared
0
1,060,549
Distance Traveled
1,079,031
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,609
419
50
5
0
241,697
0
W
Rama
6,114
556
63
6
0
195,769
1
L
Freya
4,516
411
43
4
0
206,061
2
L
Mulan
5,647
513
75
7
0
189,323
0
W
Ra
6,231
566
81
7
0
215,170
0
W
Yemoja
6,271
570
37
3
0
207,035
2
L
Horus
4,698
427
15
1
0
217,762
7
L
Scylla
5,856
532
81
7
0
205,706
1
W
Amaterasu
5,990
545
61
6
0
250,598
0
W
King Arthur
7,376
671
84
8
0
210,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role