Player Matchup

Chaac
Chaac
BigDev_703
Chaac
Level 106
God Stats
1W - 2L
1,531 SR
Queue Stats
31W - 33L
1,427 Elo+
Party 1
King Arthur
King Arthur
JACCUZI_SPLOT
King Arthur
Level 126
God Stats
6W - 5L
1,482 SR
Queue Stats
107W - 95L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
PalaZhins
The Morrigan
Level 91
God Stats
0W - 4L
1,227 SR
Queue Stats
318W - 280L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Squirtle3234
Jing Wei
Level 101
God Stats
0W - 2L
1,246 SR
Queue Stats
275W - 259L
1,526 Elo+
Solo
Nu Wa
Nu Wa
TrapNuts
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 1
Team Averages
Level 102
1,397 SR
1,490 Elo+

VS

Team Averages
Level 112
1,613 SR
1,558 Elo+
Thanatos
Thanatos
Kungfoo_Samurai
Thanatos
Level 147
God Stats
13W - 5L
1,892 SR
Queue Stats
380W - 379L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Suki_9008
Morgan Le Fay
Level 107
God Stats
36W - 29L
1,504 SR
Queue Stats
67W - 70L
1,603 Elo+
Solo
Bacchus
Bacchus
TzimAntonio
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,611 Elo+
Solo
Bakasura
Bakasura
Viinturuth808
Bakasura
Level 138
God Stats
8W - 11L
1,667 SR
Queue Stats
63W - 85L
1,459 Elo+
Solo
Xbalanque
Xbalanque
caironik
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 1 / 0
6,526
502
8,257
11,762
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
JACCUZI_SPLOT
King Arthur
11
0 / 4 / 0
6,623
509
5,123
10,548
7,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
PalaZhins
The Morrigan
10
2 / 3 / 2
5,976
460
4,382
8,926
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Squirtle3234
Jing Wei
12
0 / 4 / 3
6,497
500
5,287
9,039
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
TrapNuts
Nu Wa
12
2 / 4 / 0
7,078
544
7,290
7,948
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
9 / 1 / 0
7,791
599
5,797
13,342
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Suki_9008
Morgan Le Fay
13
0 / 2 / 1
7,123
548
4,597
6,971
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
TzimAntonio
Bacchus
10
1 / 0 / 2
6,188
476
5,034
10,624
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Viinturuth808
Bakasura
15
6 / 0 / 1
8,786
676
12,254
15,721
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
caironik
Xbalanque
9
0 / 3 / 4
5,837
449
5,867
8,824
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
16
16
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
1
0
2
L
King Arthur
JACCUZI_SPLOT
King Arthur
0
4
0
0
W
Thanatos
9
1
0
9
L
The Morrigan
PalaZhins
The Morrigan
2
3
2
1
L
Jing Wei
Squirtle3234
Jing Wei
0
4
3
0.38
W
Morgan Le Fay
Suki_9008
Morgan Le Fay
0
2
1
0.25
L
Nu Wa
TrapNuts
Nu Wa
2
4
0
0.5
W
Bacchus
TzimAntonio
Bacchus
1
0
2
2
W
Bakasura
Viinturuth808
Bakasura
6
0
1
6.5
W
Xbalanque
caironik
Xbalanque
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,339
Damage
33,549
48,223
Taken
55,482
24,292
Mitigated
28,908
9,995
Healing
27,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,257
1,224
66
2,155
11,762
7,914
0
2,435
8,472
0
36,022
L
King Arthur
JACCUZI_SPLOT
King Arthur
5,123
788
0
1,497
10,548
7,651
0
579
8,318
0
56,734
W
Thanatos
5,797
1,463
0
12,691
13,342
5,646
0
2,879
10,463
0
67,541
L
The Morrigan
PalaZhins
The Morrigan
4,382
968
0
3,626
8,926
3,053
0
508
8,166
36,935
837
L
Jing Wei
Squirtle3234
Jing Wei
5,287
3,708
0
2,321
9,039
3,476
0
1,967
7,072
0
48,866
W
Morgan Le Fay
Suki_9008
Morgan Le Fay
4,597
256
0
1,029
6,971
2,457
667
4,573
2,398
55,292
0
L
Nu Wa
TrapNuts
Nu Wa
7,290
1,379
0
330
7,948
2,198
0
3,474
3,647
46,821
494
W
Bacchus
TzimAntonio
Bacchus
5,034
719
0
3,002
10,624
9,569
0
1,144
9,480
27,692
568
W
Bakasura
Viinturuth808
Bakasura
12,254
7,754
0
9,592
15,721
8,311
0
1,569
14,152
0
50,208
W
Xbalanque
caironik
Xbalanque
5,867
2,743
0
1,630
8,824
2,925
0
1,367
7,457
0
31,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
35,725
340
Minions Killed
413
0
Camps Cleared
0
1,242,467
Distance Traveled
1,347,138
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,526
502
45
3
0
244,622
0
L
King Arthur
6,623
509
91
7
0
242,232
0
W
Thanatos
7,791
599
108
8
0
300,403
5
L
The Morrigan
5,976
460
57
4
0
267,192
0
L
Jing Wei
6,497
500
73
6
0
245,920
4
W
Morgan Le Fay
7,123
548
108
8
0
238,518
0
L
Nu Wa
7,078
544
74
6
0
242,501
2
W
Bacchus
6,188
476
37
3
0
257,557
3
W
Bakasura
8,786
676
130
10
0
295,607
1
W
Xbalanque
5,837
449
30
2
0
255,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role