Player Matchup

Susano
Susano
IIJ-PII
Susano
Level 147
God Stats
1W - 4L
1,131 SR
Queue Stats
58W - 65L
1,493 Elo+
Party 1
Merlin
Merlin
IISub_CeroII
Merlin
Level 126
God Stats
1W - 3L
1,289 SR
Queue Stats
38W - 39L
1,492 Elo+
Party 1
Chiron
Chiron
KFCNiteManager
Chiron
Level 116
God Stats
1W - 0L
1,672 SR
Queue Stats
106W - 105L
1,568 Elo+
Solo
King Arthur
King Arthur
MagicRIP_2512XD
King Arthur
Level 103
God Stats
10W - 7L
1,613 SR
Queue Stats
104W - 93L
1,521 Elo+
Party 3
Aphrodite
Aphrodite
RunnethCup
Aphrodite
Level 96
God Stats
4W - 3L
1,807 SR
Queue Stats
174W - 149L
1,543 Elo+
Party 3
Team Averages
Level 118
1,502 SR
1,523 Elo+

VS

Team Averages
Level 99
1,505 SR
1,483 Elo+
Ravana
Ravana
Acustome
Ravana
Level 113
God Stats
1W - 1L
1,739 SR
Queue Stats
95W - 81L
1,541 Elo+
Solo
Ra
Ra
Mataperros04
Ra
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 40L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
MatouMaisUm
Zhong Kui
Level 34
God Stats
2W - 5L
1,400 SR
Queue Stats
35W - 46L
1,319 Elo+
Solo
Cthulhu
Cthulhu
Super Abridged
Cthulhu
Level 86
God Stats
15W - 18L
1,385 SR
Queue Stats
116W - 119L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
YoJonny1
Cernunnos
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 90L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IIJ-PII
Susano
11
4 / 3 / 1
5,975
598
6,103
8,829
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
11
1 / 0 / 3
6,272
627
2,010
4,012
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
6,670
667
6,646
7,021
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MagicRIP_2512XD
King Arthur
11
2 / 1 / 1
5,507
551
6,878
10,000
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
RunnethCup
Aphrodite
10
1 / 0 / 2
5,042
504
3,508
5,452
2,094
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Acustome
Ravana
12
3 / 0 / 1
6,057
606
5,035
5,845
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 0
5,669
567
2,562
7,049
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MatouMaisUm
Zhong Kui
10
0 / 3 / 0
5,183
518
4,050
9,101
6,002
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 1
4,471
447
5,467
8,320
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
YoJonny1
Cernunnos
9
0 / 1 / 1
4,787
479
4,212
6,442
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
Acustome
Ravana
3
0
1
3.5
W
Susano
IIJ-PII
Susano
4
3
1
1.5
W
Merlin
1
0
3
2.5
W
2
0
1
2.5
W
King Arthur
MagicRIP_2512XD
King Arthur
2
1
1
2.5
L
1
4
0
0.25
L
Zhong Kui
MatouMaisUm
Zhong Kui
0
3
0
0
W
Aphrodite
RunnethCup
Aphrodite
1
0
2
2
L
0
2
1
0.25
L
Cernunnos
YoJonny1
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
21,326
35,314
Taken
36,757
15,350
Mitigated
17,965
15,702
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Acustome
Ravana
5,035
2,066
0
3,275
5,845
2,468
0
1,030
4,815
0
42,821
W
Susano
IIJ-PII
Susano
6,103
1,851
0
3,337
8,829
3,128
0
1,696
6,927
0
37,951
W
Merlin
2,010
260
0
875
4,012
1,174
0
576
3,352
42,890
0
W
6,646
3,090
0
3,262
7,021
2,556
0
3,944
3,077
0
53,795
W
King Arthur
MagicRIP_2512XD
King Arthur
6,878
1,356
0
1,000
10,000
6,398
0
2,636
7,008
0
42,020
L
2,562
148
432
1,417
7,049
2,192
0
1,095
5,954
39,465
0
L
Zhong Kui
MatouMaisUm
Zhong Kui
4,050
695
0
3,988
9,101
6,002
0
0
9,101
31,748
2,582
W
Aphrodite
RunnethCup
Aphrodite
3,508
355
3,019
4,209
5,452
2,094
0
2,216
2,977
31,965
705
L
5,467
574
60
2,614
8,320
5,335
0
2,126
6,194
25,906
0
L
Cernunnos
YoJonny1
Cernunnos
4,212
2,053
0
3,187
6,442
1,968
0
1,151
5,291
0
29,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
26,167
346
Minions Killed
320
0
Camps Cleared
0
980,093
Distance Traveled
1,002,669
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,057
606
76
8
0
241,547
0
W
Susano
5,975
598
71
7
0
204,211
0
W
Merlin
6,272
627
79
8
0
198,050
1
W
Chiron
6,670
667
84
8
0
183,499
0
W
King Arthur
5,507
551
69
7
0
208,693
4
L
Ra
5,669
567
86
9
0
199,684
0
L
Zhong Kui
5,183
518
61
6
0
175,964
0
W
Aphrodite
5,042
504
43
4
0
185,640
0
L
Cthulhu
4,471
447
38
4
0
219,084
3
L
Cernunnos
4,787
479
59
6
0
166,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role