Player Matchup

Neith
Neith
CTTIMPRO
Neith
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 24L
1,414 Elo+
Party 1
Thanatos
Thanatos
Hunteresert
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,202 Elo+
Party 1
Izanami
Izanami
SergeyLVP
Izanami
Level 43
God Stats
7W - 7L
1,502 SR
Queue Stats
19W - 30L
1,318 Elo+
Party 1
Team Averages
Level 52
1,501 SR
1,311 Elo+

VS

Team Averages
Level 95
1,475 SR
1,355 Elo+
Izanami
Izanami
christaeter
Izanami
Level 103
God Stats
7W - 6L
1,582 SR
Queue Stats
14W - 22L
1,355 Elo+
Party 2
Yu Huang
Yu Huang
lmCG-
Yu Huang
Level 85
God Stats
3W - 3L
1,458 SR
Queue Stats
8W - 14L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
multi-felix
Cthulhu
Level 97
God Stats
7W - 8L
1,385 SR
Queue Stats
11W - 16L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CTTIMPRO
Neith
16
1 / 5 / 0
10,398
578
14,565
25,255
11,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Hunteresert
Thanatos
14
0 / 6 / 0
9,546
530
6,128
15,372
7,240
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SergeyLVP
Izanami
18
0 / 2 / 1
11,073
615
9,348
18,934
8,886
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
christaeter
Izanami
18
3 / 1 / 6
12,385
688
17,447
11,869
5,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
lmCG-
Yu Huang
17
3 / 0 / 5
12,044
669
12,151
12,413
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
multi-felix
Cthulhu
19
7 / 0 / 6
12,955
720
21,655
19,462
34,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
13
13
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
CTTIMPRO
Neith
1
5
0
0.2
L
Thanatos
Hunteresert
Thanatos
0
6
0
0
L
Izanami
SergeyLVP
Izanami
0
2
1
0.25
W
Izanami
christaeter
Izanami
3
1
6
6
W
Yu Huang
lmCG-
Yu Huang
3
0
5
5.5
W
Cthulhu
multi-felix
Cthulhu
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,041
Damage
51,253
59,561
Taken
43,744
27,236
Mitigated
45,838
13,113
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CTTIMPRO
Neith
14,565
6,546
0
7,901
25,255
11,110
427
14,479
10,716
0
52,154
L
Thanatos
Hunteresert
Thanatos
6,128
866
0
3,699
15,372
7,240
100
7,558
7,784
0
15,285
L
Izanami
SergeyLVP
Izanami
9,348
4,259
0
1,513
18,934
8,886
376
8,917
9,987
0
66,301
W
Izanami
christaeter
Izanami
17,447
10,890
281
2,074
11,869
5,441
2,797
6
11,863
0
69,360
W
Yu Huang
lmCG-
Yu Huang
12,151
513
90
3,185
12,413
5,762
515
353
12,060
56,641
1,342
W
Cthulhu
multi-felix
Cthulhu
21,655
609
963
1,109
19,462
34,635
0
291
19,171
46,967
3,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
37,384
168
Minions Killed
220
0
Camps Cleared
0
968,416
Distance Traveled
1,079,945
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,398
578
59
3
0
296,815
10
L
Thanatos
9,546
530
19
1
0
343,501
0
L
Izanami
11,073
615
90
5
0
328,100
5
W
Izanami
12,385
688
98
5
0
349,637
1
W
Yu Huang
12,044
669
75
4
0
346,896
6
W
Cthulhu
12,955
720
47
3
0
383,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role