Player Matchup

Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DoubleSoulAxe
Bacchus
Level 67
God Stats
3W - 4L
1,362 SR
Queue Stats
227W - 215L
1,499 Elo+
Solo
Kali
Kali
JaneRomerHoe
Kali
Level 89
God Stats
3W - 0L
1,647 SR
Queue Stats
71W - 56L
1,518 Elo+
Solo
Tyr
Tyr
WOTWorldofTanks
Tyr
Level 126
God Stats
2W - 5L
1,271 SR
Queue Stats
241W - 225L
1,487 Elo+
Solo
Team Averages
Level 101
1,456 SR
1,501 Elo+

VS

Team Averages
Level 66
1,500 SR
1,324 Elo+
Loki
Loki
Darknessharu
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,379 Elo+
Solo
Agni
Agni
DashikiTrickster
Agni
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,167 Elo+
Solo
Discordia
Discordia
Padden0007
Discordia
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 45L
1,445 Elo+
Party 1
Nut
Nut
ZimmerSee3674
Nut
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 26L
1,391 Elo+
Party 1
Bakasura
Bakasura
meftuncinal
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 1 / 16
8,529
853
10,694
10,355
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
 
Raijin
15
2 / 2 / 14
8,230
823
10,147
9,997
4,618
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
15
3 / 1 / 13
8,752
875
7,166
10,303
13,010
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 14
8,503
850
5,572
11,529
5,035
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
11 / 0 / 11
9,625
963
8,052
8,589
7,913
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
7,717
772
11,617
8,559
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 7 / 2
7,138
714
7,395
10,271
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Padden0007
Discordia
12
1 / 4 / 3
7,146
715
8,183
6,587
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 0
7,516
752
6,111
6,748
3,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
meftuncinal
Bakasura
13
0 / 6 / 2
6,696
670
4,091
12,035
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
23
Kills
5
6
Deaths
23
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
16
12
W
Raijin
 
Raijin
2
2
14
4.5
L
2
4
3
0.88
L
0
7
2
0.14
W
Bacchus
3
1
13
9.5
W
3
2
14
5
L
Discordia
Padden0007
Discordia
1
4
3
0.63
W
11
0
11
16.5
L
2
2
0
1
L
Bakasura
meftuncinal
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,631
Damage
37,397
50,773
Taken
44,200
39,791
Mitigated
25,956
24,118
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,694
408
1,519
3,095
10,355
9,215
0
2,595
7,307
1,211
16,204
W
Raijin
 
Raijin
10,147
1,835
634
2,625
9,997
4,618
92
3,332
6,617
28,339
0
L
11,617
1,373
763
527
8,559
3,750
0
3,799
4,455
0
18,957
L
7,395
575
0
0
10,271
4,071
0
3,786
6,349
20,226
559
W
Bacchus
7,166
391
1,709
3,990
10,303
13,010
0
2,382
7,676
14,105
854
W
5,572
2,381
3,772
6,549
11,529
5,035
0
3,664
7,468
0
13,941
L
Discordia
Padden0007
Discordia
8,183
505
1,417
839
6,587
2,205
0
1,763
4,727
13,778
245
W
8,052
893
0
225
8,589
7,913
0
3,314
4,921
0
10,269
L
6,111
2,394
329
974
6,748
3,350
0
3,429
3,148
0
16,103
L
Bakasura
meftuncinal
Bakasura
4,091
1,882
102
1,062
12,035
12,580
0
4,989
6,827
0
4,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
36,213
110
Minions Killed
100
0
Camps Cleared
0
1,130,157
Distance Traveled
990,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,529
853
9
1
0
240,170
0
W
Raijin
8,230
823
42
4
0
169,377
0
L
Loki
7,717
772
23
2
0
216,157
0
L
Agni
7,138
714
31
3
0
168,990
0
W
Bacchus
8,752
875
29
3
0
213,485
0
W
Kali
8,503
850
23
2
0
241,989
0
L
Discordia
7,146
715
7
1
0
203,171
0
W
Tyr
9,625
963
7
1
0
265,136
0
L
Nut
7,516
752
29
3
0
200,985
0
L
Bakasura
6,696
670
10
1
0
201,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role