Player Matchup

He Bo
He Bo
Darluxia
He Bo
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 141L
1,410 Elo+
Party 3
Scylla
Scylla
Davidrw
Scylla
Level 109
God Stats
1W - 4L
1,376 SR
Queue Stats
67W - 78L
1,409 Elo+
Party 3
Guan Yu
Guan Yu
JuanMoreTime0
Guan Yu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 74L
1,614 Elo+
Solo
Cernunnos
Cernunnos
MantzX
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
SwitchedUp
Cabrakan
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 124L
1,459 Elo+
Party 2
Team Averages
Level 106
1,475 SR
1,471 Elo+

VS

Team Averages
Level 133
1,653 SR
1,511 Elo+
Chang'e
Chang'e
Brattylittlerose
Chang'e
Level 70
God Stats
2W - 2L
1,284 SR
Queue Stats
192W - 189L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
CluelessLemon
Zhong Kui
Level 158
God Stats
6W - 1L
1,953 SR
Queue Stats
348W - 362L
1,486 Elo+
Party 1
Charon
Charon
DAREBAK
Charon
Level 149
God Stats
2W - 0L
1,702 SR
Queue Stats
96W - 106L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
FbDOGZ
Tsukuyomi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,512 Elo+
Party 1
Atlas
Atlas
iOwnez-
Atlas
Level 132
God Stats
3W - 0L
1,824 SR
Queue Stats
54W - 61L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Darluxia
He Bo
15
2 / 8 / 9
9,377
721
14,690
15,693
6,783
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Davidrw
Scylla
17
3 / 3 / 9
9,568
736
14,389
11,729
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
16
3 / 4 / 8
9,207
708
8,030
19,697
25,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
MantzX
Cernunnos
16
2 / 7 / 8
8,710
670
9,912
18,152
9,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
SwitchedUp
Cabrakan
16
3 / 5 / 7
10,009
770
8,805
18,795
28,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
9,370
721
5,680
13,661
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
CluelessLemon
Zhong Kui
18
9 / 4 / 14
11,344
873
22,968
14,861
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
DAREBAK
Charon
18
4 / 1 / 20
11,761
905
13,280
13,042
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
FbDOGZ
Tsukuyomi
17
6 / 4 / 16
10,493
807
21,742
13,935
7,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
iOwnez-
Atlas
17
6 / 4 / 15
11,075
852
12,976
20,282
24,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
102
13
Kills
27
27
Deaths
16
41
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Zhong Kui
CluelessLemon
Zhong Kui
9
4
14
4
W
Charon
DAREBAK
Charon
4
1
20
14
L
He Bo
Darluxia
He Bo
2
8
9
0.81
L
Scylla
Davidrw
Scylla
3
3
9
2.5
W
Tsukuyomi
FbDOGZ
Tsukuyomi
6
4
16
3.5
L
Guan Yu
3
4
8
1.75
L
Cernunnos
MantzX
Cernunnos
2
7
8
0.86
L
Cabrakan
SwitchedUp
Cabrakan
3
5
7
1.3
W
Atlas
iOwnez-
Atlas
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,826
Damage
76,646
84,066
Taken
75,781
75,299
Mitigated
63,371
31,248
Healing
30,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,680
759
13,658
6,418
13,661
6,825
999
7,846
5,815
18,561
478
W
Zhong Kui
CluelessLemon
Zhong Kui
22,968
7,282
187
2,567
14,861
10,993
6,150
6,235
8,626
36,987
3,980
W
Charon
DAREBAK
Charon
13,280
520
51
2,405
13,042
13,770
1,304
7,217
5,825
24,804
310
L
He Bo
Darluxia
He Bo
14,690
572
891
1,772
15,693
6,783
0
9,140
6,553
26,159
0
L
Scylla
Davidrw
Scylla
14,389
1,362
404
1,114
11,729
5,794
750
7,581
4,148
33,207
533
W
Tsukuyomi
FbDOGZ
Tsukuyomi
21,742
2,843
0
911
13,935
7,476
396
6,320
7,615
0
44,010
L
Guan Yu
8,030
538
10,176
9,538
19,697
25,586
255
10,516
9,181
162
12,394
L
Cernunnos
MantzX
Cernunnos
9,912
3,890
658
3,070
18,152
9,086
0
11,224
6,928
0
25,766
L
Cabrakan
SwitchedUp
Cabrakan
8,805
1,568
1,424
2,201
18,795
28,050
261
12,755
6,040
9,508
569
W
Atlas
iOwnez-
Atlas
12,976
4,077
760
3,269
20,282
24,307
150
9,753
10,529
23,143
1,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
54,043
112
Minions Killed
161
0
Camps Cleared
0
1,131,120
Distance Traveled
1,239,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,370
721
27
2
0
250,819
0
W
Zhong Kui
11,344
873
55
4
0
200,676
0
W
Charon
11,761
905
30
2
0
273,734
0
L
He Bo
9,377
721
26
2
0
227,517
0
L
Scylla
9,568
736
46
4
0
233,758
0
W
Tsukuyomi
10,493
807
34
3
0
265,695
0
L
Guan Yu
9,207
708
9
1
0
258,668
0
L
Cernunnos
8,710
670
23
2
0
188,763
0
L
Cabrakan
10,009
770
8
1
0
222,414
0
W
Atlas
11,075
852
15
1
0
249,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role