Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EconomyOcean85
Yemoja
Level 159
God Stats
70W - 101L
1,408 SR
Queue Stats
611W - 616L
1,430 Elo+
Solo
Thoth
Thoth
Ricisco
Thoth
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 19L
1,574 Elo+
Solo
Surtr
Surtr
Vishanti101
Surtr
Level 101
God Stats
1W - 3L
1,390 SR
Queue Stats
28W - 18L
1,704 Elo+
Solo
Mercury
Mercury
Zombie101
Mercury
Level 117
God Stats
0W - 1L
1,522 SR
Queue Stats
99W - 94L
1,477 Elo+
Solo
Team Averages
Level 122
1,464 SR
1,537 Elo+

VS

Team Averages
Level 125
1,752 SR
1,526 Elo+
Hachiman
Hachiman
ChiefMikah
Hachiman
Level 134
God Stats
2W - 2L
1,851 SR
Queue Stats
135W - 136L
1,527 Elo+
Party 1
Artio
Artio
Nahue_AA
Artio
Level 143
God Stats
1W - 0L
1,744 SR
Queue Stats
60W - 57L
1,502 Elo+
Solo
Achilles
Achilles
iSlipNot
Achilles
Level 126
God Stats
8W - 7L
1,750 SR
Queue Stats
182W - 174L
1,530 Elo+
Party 1
Discordia
Discordia
kendaday
Discordia
Level 98
God Stats
17W - 9L
1,743 SR
Queue Stats
116W - 108L
1,457 Elo+
Solo
Nut
Nut
lFenr1rI
Nut
Level 122
God Stats
5W - 1L
1,673 SR
Queue Stats
10W - 13L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
2 / 1 / 0
4,964
621
3,423
4,669
1,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,757
470
1,543
4,645
1,743
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Ricisco
Thoth
10
2 / 3 / 0
4,855
607
2,644
5,074
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,568
571
2,460
7,517
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mercury
Zombie101
Mercury
2
0 / 0 / 0
3,120
390
0
164
36
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChiefMikah
Hachiman
10
1 / 0 / 1
5,181
648
4,911
5,293
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Nahue_AA
Artio
6
0 / 3 / 1
4,284
536
1,541
7,767
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
iSlipNot
Achilles
11
3 / 0 / 0
6,232
779
4,752
6,329
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
kendaday
Discordia
8
1 / 1 / 0
4,921
615
1,526
3,169
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 1
5,221
653
2,416
4,020
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
7
7
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
1
0
2
W
Hachiman
ChiefMikah
Hachiman
1
0
1
1.5
L
0
1
1
0.5
W
Artio
Nahue_AA
Artio
0
3
1
0.17
L
Thoth
Ricisco
Thoth
2
3
0
0.67
L
0
2
0
0
L
Mercury
Zombie101
Mercury
0
0
0
0
W
Achilles
iSlipNot
Achilles
3
0
0
3
W
Discordia
kendaday
Discordia
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,070
Damage
15,146
22,069
Taken
26,578
7,693
Mitigated
13,035
8,446
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,423
2,088
0
1,577
4,669
1,440
0
670
3,999
0
29,745
W
Hachiman
ChiefMikah
Hachiman
4,911
2,847
0
3,223
5,293
1,738
0
813
4,480
0
43,275
L
1,543
138
706
2,321
4,645
1,743
0
463
4,182
13,006
0
W
Artio
Nahue_AA
Artio
1,541
419
255
2,153
7,767
5,053
250
1,413
6,168
7,848
0
L
Thoth
Ricisco
Thoth
2,644
294
0
400
5,074
1,528
0
1,934
3,140
24,119
84
L
2,460
1,296
0
3,410
7,517
2,946
0
0
7,121
579
30,589
L
Mercury
Zombie101
Mercury
0
0
0
32
164
36
0
0
164
0
746
W
Achilles
iSlipNot
Achilles
4,752
1,302
0
4,016
6,329
3,835
0
86
6,243
0
49,502
W
Discordia
kendaday
Discordia
1,526
28
0
550
3,169
817
398
1,027
1,888
26,837
0
W
2,416
1,113
0
1,502
4,020
1,592
99
414
3,526
0
30,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,264
Gold Earned
25,839
161
Minions Killed
255
0
Camps Cleared
0
639,244
Distance Traveled
792,531
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,964
621
53
7
0
166,180
2
W
Hachiman
5,181
648
60
8
0
142,765
0
L
Yemoja
3,757
470
12
2
0
132,293
0
W
Artio
4,284
536
11
1
0
156,662
0
L
Thoth
4,855
607
44
6
0
153,725
0
L
Surtr
4,568
571
50
6
0
167,369
0
L
Mercury
3,120
390
2
0
0
19,677
0
W
Achilles
6,232
779
88
11
0
178,995
0
W
Discordia
4,921
615
51
6
0
154,408
0
W
Nut
5,221
653
45
6
0
159,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role