Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
PHTM_KILLOroR
Mercury
Silver I
Level 154
God Stats
11W - 11L
1,486 SR
Queue Stats
99W - 98L
1,605 MMR
Party 3
Scylla
Scylla
Silver II
Puffy_93290
Scylla
Silver II
Level 128
God Stats
4W - 7L
1,333 SR
Queue Stats
70W - 71L
1,506 MMR
Party 3
Rama
Rama
Gold I
br0wnpudding
Rama
Gold I
Level 61
God Stats
0W - 3L
1,215 SR
Queue Stats
150W - 154L
1,559 MMR
Solo
Khepri
Khepri
Bronze III
temp-770748
Khepri
Bronze III
Level 147
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 2L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,448 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,620 SR
1,546 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
AyyOzgur
Kali
Gold II
Level 149
God Stats
1W - 1L
1,862 SR
Queue Stats
117W - 110L
1,563 MMR
Party 2
Sylvanus
Sylvanus
Gold I
FaysWannaRock
Sylvanus
Gold I
Level 127
God Stats
3W - 2L
1,520 SR
Queue Stats
108W - 102L
1,737 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Hasonardo
Hou Yi
Gold II
Level 156
God Stats
5W - 4L
1,552 SR
Queue Stats
117W - 110L
1,563 MMR
Party 2
Discordia
Discordia
Gold V
SkyWarZ-2
Discordia
Gold V
Level 154
God Stats
4W - 4L
1,668 SR
Queue Stats
62W - 64L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 2 / 4
9,336
549
14,155
17,024
17,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
17
6 / 2 / 2
9,555
562
7,399
11,426
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
14
1 / 5 / 5
8,107
477
5,320
11,121
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 3 / 5
8,604
506
5,011
10,882
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
7
0 / 3 / 0
5,918
348
1,471
6,486
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
He BoAthenaSusanoAwilix

VS

Bans
ThanatosThorKuzenboAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 4 / 3
8,490
499
9,031
19,843
18,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
17
8 / 1 / 4
9,798
576
8,031
15,915
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
FaysWannaRock
Sylvanus
14
2 / 1 / 10
8,927
525
4,721
15,084
13,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Hasonardo
Hou Yi
16
2 / 2 / 4
9,418
554
10,845
9,595
4,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
SkyWarZ-2
Discordia
15
2 / 2 / 4
8,760
515
8,684
7,101
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
15
15
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
4
2.5
W
Surtr
 
Surtr
1
4
3
0.63
W
Kali
8
1
4
10
W
Sylvanus
FaysWannaRock
Sylvanus
2
1
10
7
W
Hou Yi
Hasonardo
Hou Yi
2
2
4
2
L
Mercury
6
2
2
3.5
L
Scylla
1
5
5
0.7
W
Discordia
SkyWarZ-2
Discordia
2
2
4
2
L
0
3
5
0.83
L
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,356
Damage
41,312
56,939
Taken
67,538
35,216
Mitigated
46,929
7,721
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,155
1,249
0
1,760
17,024
17,472
0
4,396
11,779
57,774
2,967
W
Surtr
 
Surtr
9,031
2,038
0
7,168
19,843
18,857
1,303
7,018
11,795
2,138
54,474
W
Kali
8,031
3,681
0
7,679
15,915
7,738
2,325
2,936
12,745
0
65,284
W
Sylvanus
FaysWannaRock
Sylvanus
4,721
1,185
4,296
4,412
15,084
13,163
790
3,003
11,657
21,884
1,609
W
Hou Yi
Hasonardo
Hou Yi
10,845
5,923
0
3,844
9,595
4,088
900
2,077
7,352
0
79,218
L
Mercury
7,399
4,740
0
960
11,426
5,569
0
2,528
8,751
0
85,626
L
Scylla
5,320
587
0
678
11,121
3,942
0
4,723
6,251
51,746
0
W
Discordia
SkyWarZ-2
Discordia
8,684
724
0
1,320
7,101
3,083
1,787
3,084
3,643
64,680
3,083
L
5,011
4,091
0
3,043
10,882
3,996
0
1,444
9,438
0
64,180
L
Khepri
1,471
229
0
1,280
6,486
4,237
0
1,856
4,630
9,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
45,393
496
Minions Killed
455
0
Camps Cleared
0
1,485,769
Distance Traveled
1,647,074
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,336
549
122
7
0
266,593
0
W
Surtr
8,490
499
82
5
0
292,527
0
W
Kali
9,798
576
104
6
0
391,840
0
W
Sylvanus
8,927
525
32
2
0
337,027
5
W
Hou Yi
9,418
554
120
7
0
303,456
6
L
Mercury
9,555
562
133
8
0
408,271
0
L
Scylla
8,107
477
114
7
0
315,634
2
W
Discordia
8,760
515
117
7
0
322,224
1
L
Rama
8,604
506
123
7
0
329,695
0
L
Khepri
5,918
348
4
0
0
165,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role