Player Matchup

Cernunnos
Cernunnos
EqualWheat11203
Cernunnos
Level 69
God Stats
35W - 33L
1,438 SR
Queue Stats
98W - 99L
1,391 Elo+
Solo
Chernobog
Chernobog
KiKx_0n_Fire
Chernobog
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 32L
1,225 Elo+
Party 3
Ravana
Ravana
O YOU READY
Ravana
Level 86
God Stats
31W - 35L
1,424 SR
Queue Stats
65W - 67L
1,403 Elo+
Party 1
Skadi
Skadi
THEKINGACE10
Skadi
Level 46
God Stats
16W - 17L
1,421 SR
Queue Stats
22W - 28L
1,312 Elo+
Party 1
Loki
Loki
kanabista
Loki
Level 46
God Stats
4W - 8L
1,250 SR
Queue Stats
54W - 87L
1,260 Elo+
Party 3
Team Averages
Level 54
1,407 SR
1,318 Elo+

VS

Team Averages
Level 78
1,545 SR
1,419 Elo+
Kali
Kali
BackWoodsOficial
Kali
Level 102
God Stats
3W - 3L
1,618 SR
Queue Stats
315W - 309L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
GENTELMAN_BEHOLD
Sun Wukong
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 221L
1,448 Elo+
Solo
Ares
Ares
KingofHearts_06
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 162L
1,435 Elo+
Solo
Vulcan
Vulcan
LobitoLc28
Vulcan
Level 56
God Stats
5W - 9L
1,539 SR
Queue Stats
25W - 41L
1,365 Elo+
Solo
Skadi
Skadi
smhramennoodles
Skadi
Level 65
God Stats
2W - 3L
1,568 SR
Queue Stats
76W - 86L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EqualWheat11203
Cernunnos
14
3 / 3 / 4
8,359
522
9,189
9,428
3,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
KiKx_0n_Fire
Chernobog
16
3 / 2 / 4
9,133
571
3,232
9,515
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
14
3 / 0 / 5
8,121
508
5,602
5,553
4,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 1
9,244
578
10,004
8,230
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
3 / 0 / 5
8,734
546
5,038
14,665
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
8,413
526
8,353
18,772
10,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GENTELMAN_BEHOLD
Sun Wukong
6
1 / 3 / 1
5,412
338
1,882
5,196
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 6 / 1
7,118
445
4,283
15,448
15,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vulcan
LobitoLc28
Vulcan
11
1 / 3 / 1
7,378
461
5,559
5,484
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
7,698
481
4,946
12,897
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
6
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Cernunnos
EqualWheat11203
Cernunnos
3
3
4
1.67
L
Sun Wukong
GENTELMAN_BEHOLD
Sun Wukong
1
3
1
0.5
W
Chernobog
KiKx_0n_Fire
Chernobog
3
2
4
2.5
L
0
6
1
0.08
L
Vulcan
LobitoLc28
Vulcan
1
3
1
0.5
W
Ravana
3
0
5
5.5
W
6
1
1
6.5
W
Loki
3
0
5
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
25,023
47,391
Taken
57,797
21,385
Mitigated
35,302
14,916
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,353
3,408
89
7,255
18,772
10,741
0
0
18,772
0
91,882
W
Cernunnos
EqualWheat11203
Cernunnos
9,189
4,435
35
1,505
9,428
3,858
792
352
8,932
0
49,490
L
Sun Wukong
GENTELMAN_BEHOLD
Sun Wukong
1,882
509
122
558
5,196
2,805
0
0
5,196
0
11,987
W
Chernobog
KiKx_0n_Fire
Chernobog
3,232
1,194
0
3,776
9,515
4,005
368
4,063
5,452
0
58,114
L
4,283
342
70
2,702
15,448
15,023
0
0
15,448
36,622
2,389
L
Vulcan
LobitoLc28
Vulcan
5,559
1,457
0
199
5,484
2,185
42
0
5,484
39,965
1,111
W
Ravana
5,602
2,198
0
1,287
5,553
4,506
539
288
5,102
0
49,255
W
10,004
6,590
0
1,292
8,230
3,465
1,921
2,706
5,524
0
52,979
W
Loki
5,038
1,759
0
7,021
14,665
5,551
0
2,143
12,484
0
61,537
L
4,946
2,190
50
4,195
12,897
4,548
606
0
12,897
0
60,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
36,019
410
Minions Killed
365
0
Camps Cleared
0
1,476,137
Distance Traveled
1,278,888
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,413
526
134
8
0
360,157
0
W
Cernunnos
8,359
522
71
4
0
264,935
0
L
Sun Wukong
5,412
338
16
1
0
140,080
0
W
Chernobog
9,133
571
91
6
0
287,176
0
L
Ares
7,118
445
55
3
0
250,974
6
L
Vulcan
7,378
461
66
4
0
254,717
0
W
Ravana
8,121
508
66
4
0
315,559
4
W
Skadi
9,244
578
84
5
0
259,373
0
W
Loki
8,734
546
98
6
0
349,094
0
L
Skadi
7,698
481
94
6
0
272,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role